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(TRX)NoSafeHaven.zip | This mission is based on the single-player 'Mountain Village' map, one of the 'Potok' scanarios.
A recently-evacuated mountain village has become a VC supply depot; a small US team must locate the VC camp and destroy it.
Credits: Massive thanks to Faldo, Gringo and Mr.Bronson for their creative input and help with testing of this problematic map. | 13842 KB | | 08.03.2008 02:02:05 |
VET_SKYTOPS.rar | VET_SKYTOPS
This is a collection of all of the skytops i have aquired over the last few years. Most of them were from the SGC website, which has been re-done, and the links for these skytops do not exist anymore...now they are availiable here!....Thanks Don T.
Rick (Chavez_US)
Co-founder of www.freewebs.com/VietnamEliteTeamwork/
| 39174 KB | | 07.03.2008 04:39:57 |
MapPack-VET.7z.torrent | All VET maps in a one huge torrent file!
The file contains all VET maps released up to 2008-03-01, 70 maps with total size of 936MB.
You should keep seeding at least until your share ratio is 1:1! | 37 KB | | 02.03.2008 20:47:41 |
7z457.exe | 7-zip is a free file archiving utility. Use it to unpack the files downloaded from the site. | 840 KB | | 02.03.2008 10:47:12 |
SqBaker-OpMarconi_v2.rar | SqBaker-OpMarconi_v2
Operation Marconi is one of my first maps. There are some bugs not fixed yet. But some people ask me for this map. This is a reason i upload it here.
Defend radio station located on top of the hill and protect radioman at all costs.
12 US COOP | 10778 KB | | 01.03.2008 12:35:51 |
ventrilo-2.1.4-Windows-i386.exe | Ventrilo (2.1.4) client to use for voice com on The Meat Grinder Vietcong 2 servers
TMG Ventrilo server address is 81.209.73.3 and port 3784.
IMPORTANT! After the installation is done, go to Setup, select the Global tab and uncheck the Check for new version checkbox.
If you update the software it will no longer work with the server because the versions are incompatible. | 1305 KB | | 28.02.2008 16:50:23 |
VET_DAKTO.rar | VET_Dak To
Your group of special forces are assigned to the 173rd Airborne division. Orders are to give support to the division and regain control of the area. This location is important as nearby Laos and Cambodia are just miles away, and the Ho Chi Minh trail contiues to supply the enemy with deadly weapons and ammo. If we regain control, it will be a great loss to the VC and their precious supply route.
12 US Elite Soldiers versus 50 VC Regulars (Cooperative Mode) 20 US Elite Soldiers versus 20 VC Regulars (Capture the Flag)
Visit www.freewebs.com/vietnameliteteamwork Compliments of (Vietnam Elite Teamwork Map Editing Team - VETMET) | 17142 KB | | 28.02.2008 16:16:26 |
Rude Kostry - Vietcong Theme.mp3 | Extended Vietcong theme music by Rude Kostry! | 1836 KB | | 23.02.2008 14:21:02 |
niogianh.rar | New version available HERE.
NioGianh - Custom Map Contest 2007 by Kermit
Gamemodes: CTF -normal ctf RADIO -there's one radio on the map, get there as quickly as you can and play your sides music for 2 minutes to win the round! DTDM -team deathmatch, you spawn in a team, and after some deaths the spawnsets changes and the combat area is somewhere else! SWAP -kill to make your team bigger, everyone you kill joins your team! COOP -kill the nva-officer in the village and get back to the drop-zone | 47812 KB | | 19.02.2008 15:44:53 |
niogianh1.2.rar | Install: Copy the .cbf and .dat file into your vietcongmaps folder (create if necessary) and play! You can remove the older NioGianh files but that isnt necessary to get the Fist Alpha sounds working.
Gamemodes: CTF -normal capture the flag mode RADIO -there is one radio on the map, get there as quickly as you can and play your sides music for 2 minutes to win the round! DTDM -team deathmatch, you spawn in a team, and after some deaths the spawnsets changes and the combat area is somewhere else! SWAP -kill to make your team bigger, everyone you kill joins your team! COOP -kill the nva-officer in the village and get back to the drop-zone ATG -Eliminate the opposing team to win the round.
Changes from NioGianh to NioGianh1.2: -fixed: FA sounds not working -fixed: soundcurves not working -fixed: map doesnt work with vc1.60 -fixed: multitexture in village too dark -added: soundswitches -added: some FA sounds not in vc1.60 -added: more sounds/ambients -added: more waypoints -added: atg -added: more cover in village -adjusted: lighting settings for some bushes near stream -adjusted: weird rock-model -adjusted: m1 carbine sound
enjoy!
Kermit | 48226 KB | | 19.02.2008 15:44:02 |
SqBaker-RiverBeachFinal.rar | SqBaker-RiverBeachFinal
Our base located on the top of hill is under attack. Move there quickly and help them.
In REAL mode 3 different random spawn areas. Human VC cannot move until the fight starts. They are equipped only with knives.
12 US COOP
or
12US human and 2VC human REAL mode
unknown number of AI.
| 13759 KB | | 17.02.2008 20:04:58 |
SqBaker-DeathValleyFinal.rar | SqBaker-DeathValleyFinal
Find the enemy base located on the north from LZ. Kill radioman and all others gooks. Then defend the base against VC reinforcements.
12US human COOP
or
12US human and 2VC human REAL mode. | 29881 KB | | 17.02.2008 19:55:37 |
SqBaker-GoldenGateFinal.rar | SqBaker-GoldenGateFinalCOOP 12 US human 4 US AI 41 VC AI
REAL (realistic) - new game mode 12 US human 4 US AI 41 VC AI +max 2 VC human (14 PC players total)
You can choose your side when you join the game. Only 2 VC soldiers allowed. Their moving is disabled to prevent kill US squad on respawn (running VC Rambos). They can move again when first VC is killed. If they join befor the fight begin they are not armed and they have to pickup any weapons from dead bodies.
This is my first map with REAListic mode, so the map can have some bugs. Pls report to me. A lot of bugs fixed, now the map is finally playable. :) Modified Frenchroute | 21012 KB | | 19.01.2008 13:42:38 |
VET_ARENA.rar | VET_ARENA
This is a perfect place for a knife fight!
Enjoy, compliments of VETMET (VietnamEliteTeamworkMap EditingTeam)
Rick (Chavez_US) | 3005 KB | | 13.01.2008 23:54:44 |
coop.rar | The missing coop.c script from the Vietcong Scripting SDK (vc_script_sdk096.zip). | 2 KB | | 08.01.2008 15:18:41 |
SqBaker-GoldenGate_v3.rar | SqBaker-GoldenGate_v3
COOP 12 US human 4 US AI 41 VC AI
REAL (realistic) - new game mode 12 US human 4 US AI 41 VC AI +max 2 VC human (14 PC players total)
After joining all 12 US players, the next two players will be swapped to VC side. Their moving is disabled to prevent kill US squad on respawn (running VC Rambos). They can move again when first VC is killed. If they join befor the fight begin they are not armed and they have to pickup any weapons from dead bodies.
This is my first map with REAListic mode, so the map can have some bugs. Pls report to me. Modified Frenchroute
| 21006 KB | | 03.01.2008 15:12:04 |
BasicEditingPackRev.rar | Chavez' Basic Editing Pack - Revision (Updated 12-28-2007)
This is an updated editing pack with very easy to understand text notepad tutorials. Please install the editor prior to setting up the levels folder within your Vietcong main folder.
Within this pack includes my terrain VET_AP_GU i made for the custom map contest. I have stripped everything from it except the waypoints, and a few other objects. (Palm Trees from VC2, Termit Mound, US Tent, and Grass)
The scripts for 52 VC are also included (compliments from our lead scripter SAS_OZ)...these scripts are a combination of VET_ATTLEBORO and the recent VET_AP_GU maps to a certain degree...
So have fun placing the objects, ambient nature sounds, and nature foliage, and of course the 52 VC...
I decided to make this update after reviewing the older Editing Pack i created,..things have drastically changed since then...
Rick (Chavez/Chavez_US) Co-founder Vietnam Elite Teamwork www.freewebs.com/vietnameliteteamwork/ | 11624 KB | | 29.12.2007 05:51:34 |
VET_LONG_DONG.rar | CUSTOM VET MAP COOP | 9157 KB | | 03.12.2007 05:01:33 |
VET_APGUFinal.rar | VET_AP_GU (Custom Map Contest 2007)
Game Modes: Cooperative (12 players) , CTF (40 players), TDMC (Up to 6 VC versus up to 6 US), DMC (12 players kill eachother).
Mission Debriefing: While supporting operation JUNCTION CITY, the 1/26th Inf was air assaulted on Mar 26 into an LZ near Ap Gu, 25 miles northeast of Tay Ninh city to search for a suspected enemy basecamp. Several fortified positions were found but only small contacts were made with the enemy. On Mar 30 while patrolling north of their NDP, heavy contact was made. The VC assault and the fire fight that followed lasted two days.
This map was entered in the Custom Map Contest for 11-29-07 It is a jungle map with streams, waterfalls, caves, US tent compound, and VC village.
Thank you to the following people for beta testing and giving quality suggestions for terrain/map improvement:
Chavez_US - 3dsmax terrain and level design SAS OZ - coop scripts TRAVX - handmap and waypoints
beta testers: Shecky Moskowitz Maddie Solar Tomcat 777 MaxMn Obie Sgt. Elias Live Round Sgt. Pepper Capt. Willard Roll@Joint Bling Elias
Compliments of the Vietnam Elite Teamwork Map Editing Team (VETMET). Come be a part of a great team of editors and beta testers. www.freewebs.com/vietnameliteteamwork/
Chavez_US | 26729 KB | | 01.12.2007 05:14:34 |
SqBaker-BriefDay_v2.rar | SqBaker-BriefDay_v2
20 US NO ENEMIES
This is our base on Nui Pek, where we meets before missions. Perfect for briefings etc.
| 23172 KB | | 25.11.2007 15:50:29 |