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Filename Description Size Category Date
VC_Arroyo_beta_1.zipVC_Arroyo_02_20131122180553.jpgVC_Arroyo_beta_1
===============

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
We are finally out of those damn tunnels! However, that jungle isn't safer...
We are suspecting a Vietcong's activity and more tunnels in the surrounds. Be careful!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 39
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 2 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 24/11/13

HAVE FUN! :)


Intruder.
10511 KB
Intruder
25.11.2013 14:33:13
BetaTestingPirates.rarBetaTestingPirates

some quickly thrown together parts of the funny beta test from 9th May 2005

ARRRRRRRRR
18951 KB
Videos
10.05.2005 16:17:33
IntrusionWars_beta_2.zipIntrusionWars_beta_2
=================

Presentation :
------------------
IntrusionWars is based on my famous Intrusion map (Coop) but with updated graphics, sounds and gameplay!
Because of "technical reasons", I decided to create a specific version of Intrusion for all the "non-coop" modes, that's why both maps won't be merged together.
IntrusionWars will offer you a lot of possibilities in the tactics, not only as a "single player", but also with your mates, in your Clan (or community), for fearsome battles!
Note that the IntrusionWars' graphics will be used for the next version of Intrusion "Coop mode" (will be Intrusion_beta_2)... Stay tuned! ;-)

Modes :
----------
ATG:
-Kill all
-players: 36
-Your area of operations is on the whole map.

ATGCoop:
-Kill all
-players: 36
-This mode is the one to use if you like to play the Coop mode but this time, against real enemies (mission time till 120 mins)!

CTF:
-players: 32
-Your area of operations is along the main road that passes in front of the huts.

RW:
-players: 32
-Your area of operations is in the paddies around the Vietcong base (hut).

DM:
-players: 50
-Your area of operations is on the whole map.

TDM:
-players: 50
-Your area of operations is on the whole map.

TDMC:
-players: 50
-For this mode (created by Don Turtuma), I decided to enable the ammoboxes (from the CTF and RW modes) as well.
-Your area of operations is on the whole map.

Map specifications :
--------------------------
-Custom map: YES (made by Intruder)
-Base: Intrusion (the Coop version), edited
-Players: 50 (maximum)
-Modes: ATG, ATGCoop, CTF, RW, DM, TDM, TDMC.
-Weather: day, clear and sunny
-Skins by default: YES (original, no stripes for the US)
-Fps: good!
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 12/07/12

You are NOT ALLOWED to edit this map in any way! Please, respect my choice and my work!

HAVE FUN! :)


Intruder.
37687 KB
Intruder
25.11.2013 14:31:38
AT-OldRuins.zipOldRuins-1_20161214172819.jpg[AT]OldRuins (update 4.1.2017!!!)
Coop map for VC1 created by Forman, Alpha Team, www.alpha-team.cz

Fight in a old ruins. Kill all the enemies in the area.

Coop
10 players
50 VCs
15591 KB
Alpha Team [AT]
04.01.2017 17:46:29
[AGU]PURPLEHAZE.rar[AGU]PURPLEHAZE

very nice and hard map

creator : [AGU]Sheppo
15406 KB
Maps
12.02.2012 20:31:30
Jeep-Testing.wmvVietcong 2: Jeep Testing
-----------------------------------

Driver - Lerner
Passenger - Paula

Recorded by Trit
588 KB
Videos
26.04.2006 15:18:43
MCFThanok.rarThanok by [MCF]Tocra@

"It is finally ready :!:

Small a map but with very beautiful effects of lightmaps.
Tunnels, doors with commands, river and cascades
bunkers etc?
All the objects on the map have lightmaps.
Four mods playable CTF, ATG_PILOT, COOP, DMC.
In MOD DMC a player can find himself in prison, it will be necessary that somebody releases him or he will have to commit suicide.

All my thanks to Bidi and to Frantz" [MCF]Tocra@
27339 KB
Maps
27.01.2012 22:33:46
vietcong_fistalpha_mpdemo.exeVietcong: Fist Alpha Multiplayer Demo

178985 KB
Misc
17.12.2006 07:10:16
G_ULTRA50.rarCoop map by Gonzo5391 KB
Maps
17.09.2012 18:16:03
Dunkerque.rarDunkerque

old school map

map creator : Red Terror
7639 KB
Maps
09.02.2012 12:07:04
Doron.rarDoron

a coop map that is played online

map creator : ?
3659 KB
Maps
09.02.2012 11:50:44
Northpole.rarNorthpole

new Coop map played online

map creator : ?
5119 KB
Maps
09.02.2012 14:07:00
FoP_Tunnels_hell.rarFop_Tunnels_hell

Fun tunnel map

map creator : FoP_Gandf
1043 KB
Maps
09.02.2012 21:29:54
GW_Airport_Attacke.rarGW AIRPORT ATTACKE

Mode : Coop
Players : 10

Map by GerWars
17586 KB
Maps
02.09.2012 01:43:31
ChongSe.rarChongSe

coop map i found playing online.

map creator : [Nemesis]
14172 KB
Maps
09.02.2012 18:29:55
BetzdorfEx.rarBetzdorf_ex
10 Players max
approx 43 VC

A coop version for the =SEF= Betzdorf map
15889 KB
All
Maps
12.01.2012 15:20:39
VC2EditorPackFurniture.rarVC2EditorPackFurniture_20061217181444.JPGFurniture Pack for VC2

Heres another addon for your G folders for VC2 editor

I tested all objects for their collisions. Some of these are also in your VC2 editor (not many)...but this is necessary if you want maps converted from VC1 to VC2...

Place this folder within your G folder you have made (in your root VC2 folder)...then open the VC2 Editor. The select Tools-->Rebuild TexDB-->File-->Open-->Yourmap.sco-->View-->Editor Panel-->On.
Then select the Database tab...near the bottom click the button marked "Refresh"...then your Furniture folder will appear, and the textures are on all the objects...

Rick (Chavez_US)
1743 KB
Editing
17.12.2006 18:15:24
FA-Jarai.rarFA-Jarai

Some Jarai version that is played online

map creator : ?
22499 KB
Maps
09.02.2012 11:27:29
HDCherTerrorV3.rarHD CHER TERROR V3

Author : Hotdog
Mode : Coop
Players : 10

Very nice and hard map
24833 KB
Maps
02.09.2012 02:09:30
ChavezCreations.rarCHAVEZ_2012-02-29_00-27-10.bmpChavezCreations

This is a small collection of my custom objects and collected objects with lowered poly counts.

In this download:
Chavez_BarbedWireObjects (1 Simple round, and 1 straight)
Chavez_Barrels (numerous types, low poly)
Chavez_Boxes (numerous types)
Chavez_Bunkers and Sandbags (numerous types)
Chavez_Food (Rice for bowls, vases, and baskets)
Chavez_Gravesite (For a cemetary setting)
Chavez_Ladders (numerous sizes)
Chavez_Mirror
Chavez_MovingBodyOfWater
Chavez_Pogodas&tex's2
Chavez_Snake
Chavez_Soap_Dispenser
Chavez_VCPropaganda
Chavez_WoodenTunnelSupports
ChavezDarkRocksReUVWed (Darker editor rocks of same texture)
ChavezPunjis (3-killsimmediately, no collision, slowdeath)
ChavezRocks (All editor rocks are same texture)
ChavezTilingUVWsTexture(for perfect UVW tiling)
ChavezToiletWater&Turds
ChavezVehicles (trucks x 3, ziln x 2)

Left out are my Buildings, Signs, and Posters. These will be availiable soon...

Rick (Chavez_US)
8318 KB
Editing
29.02.2012 10:41:42
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Total of 646 files
Last updated 20.3.2004 12:39:44 / Don Turtuma