If you want to link to a file, use the "Link to file" link for that. Direct linking to the files itself is prohibited.
IntrusionWars_beta_1.zip | IntrusionWars_beta_1 =================
Presentation : ------------------ IntrusionWars is based on my famous Intrusion map (Coop) but with updated graphics, sounds and gameplay! Because of "technical reasons", I decided to create a specific version of Intrusion for all the "non-coop" modes, that's why both maps won't be merged together. IntrusionWars will offer you a lot of possibilities in the tactics, not only as a "single player", but also with your mates, in your Clan (or community), for fearsome battles! Note that the IntrusionWars' graphics will be used for the next version of Intrusion "Coop mode" (will be Intrusion_beta_2)... Stay tuned! ;-)
Modes : ---------- ATG: -Kill all -players: 36 -Your area of operations is on the whole map.
ATG Coop: -Kill all -players: 36 -This mode is the one to use if you like to play the Coop mode but this time, against real enemies (mission time till 120 mins)!
CTF: -players: 32 -Your area of operations is along the main road that passes in front of the huts.
RW: -players: 32 -Your area of operations is in the paddies around the Vietcong base (hut).
DM: -players: 50 -Your area of operations is on the whole map.
TDM: -players: 50 -Your area of operations is on the whole map.
TDMC: -players: 50 -For this mode (created by Don Turtuma), I decided to enable the ammoboxes (from the CTF and RW modes) aswell. -Your area of operations is on the whole map.
Map specifications : -------------------------- -Custom map: YES (made by Intruder) -Base: Intrusion (the Coop version), edited -Players: 50 (maximum) -Modes: ATG, ATG Coop, CTF, RW, DM, TDM, TDMC. -Weather: day, clear and sunny -Skins by default: YES (original, no stripes for the US) -Fps: good! -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 12/07/11
You are NOT ALLOWED to edit this map in any way! Please, respect my choice and my work!
HAVE FUN! :)
Intruder. | 37684 KB | | 25.11.2013 14:34:00 |
WaterIFLPack.rar | Creating IFL's in 3dsmax tutorial and several texture folders with textures for doing them...
Compliments of Chavez_US/Chavez
Visit our website at your convenience www.VietnamEliteTeamwork.com | 4567 KB | | 16.12.2005 07:21:22 |
[SIR]_Bosque.zip | [SIR]_Bosque ===========
Mission: ----------- Two convoys of the US army (including yours) were going to the main base when Vietcong's soldiers ambushed the first one. Your team gotta clean the area to find and rescue your mates, if they're still alive...
Note: The best fight is with a team of 3 - 4 players.
Modes: ---------- Coop: 8 US players vs 32 VC bots CTF: 20 players Discovery: 8 US players vs 0 bots
Made by SIR!!!! | 6781 KB | | 07.09.2014 11:14:16 |
TMG-ScriptPackv1.7z | Most of the scripts that I've made for VC1, you can use these as you like, just give me credits.
Extract to Vietcong\dev\compiler\inc
- Don | 90 KB | | 21.02.2009 09:59:45 |
VC2_v1.10.7z | Vietcong 2 v1.10 patch for manual installation, just extract to your Vietcong 2 folder and overwrite files. This is for the ENGLISH version of the game! | 8216 KB | | 17.10.2008 21:33:43 |
XIENGXEUBETA01.rar | Xieng Xeu Village It is rumored Laos has been harboring enemy VC guerillas in the caves and valleys of Northeastern Laos. Intel has discovered a small, fortified place local villager?s call ?Xieng Xeu,? located in the Houaphanh Province. It is surrounded by large limestone mountains, and rice fields near the Nam Neua River. You, and your elite special-forces team, will parachute, in darkness, to your target landing zone at 0500 hours. At dawn you will regroup with your team to complete your mission. Your mission is to take out all enemy forces in this remote area. Take no prisoners, all enemy forces must die? Current game modes: US COOP - 10 vs. 52 AI CTF - 20 US vs. 20 VC | 16099 KB | | 24.04.2013 10:26:54 |
tdmc.c | TDMC script, based on the TDM example script from the Vietcong SDK.
The difference to the normal TDM is that players can choose their weapons and weapons placed on the map are disabled. | 6 KB | | 09.07.2005 14:30:49 |
AT-CodenameFactory.zip | [AT]CodenameFactory
Coop map for VC1 modified by Bob & Forman & Drago, Alpha Team, www.alpha-team.cz
Recent air reconnaissance revealed unknown devices on one island in the Halong bay. North Vietnam is apparently building a factory there, but for what reason? It is necessary to find out what activities the NVA is performing there. Your special team has just come secretly to the island by cargo ship. Its task is clear. Codename of the operation is "Factory".
Coop 10 players 51 VCs | 46607 KB | | 02.05.2016 23:15:47 |
VET_SKYTOPS.rar | VET_SKYTOPS
This is a collection of all of the skytops i have aquired over the last few years. Most of them were from the SGC website, which has been re-done, and the links for these skytops do not exist anymore...now they are availiable here!....Thanks Don T.
Rick (Chavez_US)
Co-founder of www.freewebs.com/VietnamEliteTeamwork/
| 39174 KB | | 07.03.2008 04:39:57 |
jpv-moorland-code.zip | JPV Standard Scripts Pack - Example 2
Feature and Keyword 1. Display objectives: Clear_Objectives(),Add_Obj(),Complete_Obj(),Fail_Obj() 2. Speech AI: SC_P_Speech2(),SC_P_GetWillTalk() 3. Side change AI (hide pilot): SC_P_ChangeSideGroupMemId() | 7716 KB | | 26.12.2004 10:59:40 |
AT-Somewhere.zip | [AT]Somewhere
Coop map for VC1 modified by GaRReTT, Alpha Team, www.alpha-team.cz
Coop 10 players 49 VCs | 11510 KB | | 02.03.2016 20:13:12 |
DustGlas.rar | This is a 20 player ATG map of unknown origin. This map does not have coop mode. | 1790 KB | | 21.07.2009 01:23:19 |
(wf)underground.rar | (wf)underground
nice custom map
map creator : (wf) Warface | 3911 KB | | 09.02.2012 21:35:16 |
(wf)Trenches.rar | (wf) Trenches
map creator : (wf) Warface | 3484 KB | | 09.02.2012 21:54:00 |
(wf)oscity.rar | (WF) OsCity
Players : 10 VC : 51
Map by (WF) clan | 5785 KB | | 28.08.2012 15:11:22 |
Lemmings.wmv | The war got too much for these people - watch them 'follow their leader' to the point of no return..... | 19965 KB | | 03.06.2004 02:42:51 |
HelmsDeep_V3.rar | HELMS DEEP V3
Coop and scripts by Shogun on the Helm's map Players : 10 VC : Many | 37886 KB | | 31.08.2012 19:09:55 |
InterceptorPack.rar | This is the Interceptor Pack i created because Willem Peits link is corrupted...Hope this helps you all make some good maps...
Chavez/Chavez_US (Co-founder VietnamEliteTeamwork, 3dsmax Editor, US Navy Veteran)
Visit www.VietnamEliteTeamwork.com at your convenience...
UPDATED 1-11-09 - It has come to my attention i failed to include the test.exe portion of this pack. Im not sure why anyone didnt tell me it didnt work for them, but finally this is here now. Great program, with good results...Rick (Chavez_US - VET) | 2707 KB | | 14.01.2009 08:45:21 |
Fishmarket_ex.rar | Fishmarket_ex
A coop version for the Fishmarket house Players : 6 VC : 57
| 8385 KB | | 12.01.2012 15:26:22 |
VC2EditorPackBuildings.rar | heres another step up for the VC2 Editors...
Buildings from the VC1 Fist Alpha Editor...
Unfortunately the collisions didnt work for 80% of the buildings...I will try to get those working if i have the time...
The components for this addon (to your G folder) are the VC1 buildings that work perfectly fine in the VC2 editor (tested for the associated sounds and collisions by me...)
Its preferred if you first download the VC2EditorPackNature.rar first before you download this file...
Rick (Chavez/Chavez_US/Indiglow Rick)
| 2419 KB | | 17.12.2006 18:17:28 |