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(TRL)SkyMayhem.rar | SkyMayhem uploaded at request of certain others ;)
Unsure of author or any other details. | 1995 KB | | 04.07.2006 16:46:42 |
Cpark.rar | Some coop map i played online Map creator : ? | 6130 KB | | 09.02.2012 11:16:58 |
Objects.rar | Some Objects I found | 3394 KB | | 30.05.2004 13:50:12 |
MG Scenes from the betatesting.wmv | Some scenes from the betatesting of 27 04 04 | 16050 KB | | 28.04.2004 17:11:38 |
Terrains.rar | Some Terrains I found on the net | 4224 KB | | 30.05.2004 13:44:40 |
Stoned N Drunk VCs.wmv | Some weird Action :) from the Grinder Fun Night of 10 04 04 | 9729 KB | | 11.04.2004 18:45:55 |
DaNang-lol.avi | Sometimes it's very hard to get a VC Flag! By Ximena-ITALIA | 8276 KB | | 14.05.2004 11:43:36 |
Camper Duel.wmv | Spookey vs Green Monkey Recorded at 10 04 04 Meat Grinder Fun Night | 20589 KB | | 11.04.2004 18:18:49 |
VC_first_movie.wmv | Spookey's first VC film | 29582 KB | | 20.04.2004 15:10:24 |
SqBaker-BriefDay_v2.rar | SqBaker-BriefDay_v2
20 US NO ENEMIES
This is our base on Nui Pek, where we meets before missions. Perfect for briefings etc.
| 23172 KB | | 25.11.2007 15:50:29 |
SqBaker-DeathValleyFinal.rar | SqBaker-DeathValleyFinal
Find the enemy base located on the north from LZ. Kill radioman and all others gooks. Then defend the base against VC reinforcements.
12US human COOP
or
12US human and 2VC human REAL mode. | 29881 KB | | 17.02.2008 19:55:37 |
SqBaker-GoldenGateFinal.rar | SqBaker-GoldenGateFinalCOOP 12 US human 4 US AI 41 VC AI
REAL (realistic) - new game mode 12 US human 4 US AI 41 VC AI +max 2 VC human (14 PC players total)
You can choose your side when you join the game. Only 2 VC soldiers allowed. Their moving is disabled to prevent kill US squad on respawn (running VC Rambos). They can move again when first VC is killed. If they join befor the fight begin they are not armed and they have to pickup any weapons from dead bodies.
This is my first map with REAListic mode, so the map can have some bugs. Pls report to me. A lot of bugs fixed, now the map is finally playable. :) Modified Frenchroute | 21012 KB | | 19.01.2008 13:42:38 |
SqBaker-GoldenGate_v3.rar | SqBaker-GoldenGate_v3
COOP 12 US human 4 US AI 41 VC AI
REAL (realistic) - new game mode 12 US human 4 US AI 41 VC AI +max 2 VC human (14 PC players total)
After joining all 12 US players, the next two players will be swapped to VC side. Their moving is disabled to prevent kill US squad on respawn (running VC Rambos). They can move again when first VC is killed. If they join befor the fight begin they are not armed and they have to pickup any weapons from dead bodies.
This is my first map with REAListic mode, so the map can have some bugs. Pls report to me. Modified Frenchroute
| 21006 KB | | 03.01.2008 15:12:04 |
SqBaker-JARAI_v1.rar | SqBaker-JARAI_v1
COOP, REAL, EXPLORE gamemodes
12 US COOP some US and friendly AI unknown number of enemies
In REAL mode +2 human VC In EXPLORE mode VC equipped only with knives
Our huey was hit and landed somewhere near Jarai village. Your task is meet Jarai chief in the village, discuss about possible crashsite and then find our huey. Mission ends if all survived soldiers return to land zone.
Original terrain by PTERODON - Jarai and Hanging bridge. Known bugs - some but nothing serious.
| 27671 KB | | 10.07.2008 19:29:18 |
SqBaker-OpJulie_v2.rar | SqBaker-OpJulie_v2
12 US COOP unknown number of enemies
Your team is assigned to find and rescue captured team Julie. Escort them to land zone ont he top of hill near village or kill all gooks. Night jungle, very reduced visibility. | 11305 KB | | 19.11.2007 21:43:18 |
SqBaker-OpMarconi_v2.rar | SqBaker-OpMarconi_v2
Operation Marconi is one of my first maps. There are some bugs not fixed yet. But some people ask me for this map. This is a reason i upload it here.
Defend radio station located on top of the hill and protect radioman at all costs.
12 US COOP | 10778 KB | | 01.03.2008 12:35:51 |
SqBaker-RiverBeachFinal.rar | SqBaker-RiverBeachFinal
Our base located on the top of hill is under attack. Move there quickly and help them.
In REAL mode 3 different random spawn areas. Human VC cannot move until the fight starts. They are equipped only with knives.
12 US COOP
or
12US human and 2VC human REAL mode
unknown number of AI.
| 13759 KB | | 17.02.2008 20:04:58 |
Station.zip | Station by Red Terror.
"Its a dark map set in a big metal complex station kinda thing. Its got lots cover, and quiet a few linear tunnels. There is a strong empthasis on the atmosphere of the map.
Supports:
ATG (killall) CTF TDMC (team deathmatch classic - written by Don Turtuma). TMD DM "
| 5768 KB | | 04.07.2006 16:38:14 |
Station_ex.rar | Station_ex
Coop version for Red Terror's classic by Exper
Players : 10 | 5517 KB | | 02.09.2012 01:16:08 |
StreamDuskUST2S.zip | StreamDuskUST2S created by WRX_02_227
Not too dark, not too light, I say..just right!
50 VC
Nice lighting
Hope you like it!!!
Tested to be bug free | 6530 KB | | 07.05.2004 01:00:33 |