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| TMG-TrainingCamp_v2.rar | The Training Camp version 2
Get some Training in Coop and TourCoop (bleeding)
16 players 47 VC
-might get another update ... IF I find time- | 11359 KB | | 16.04.2005 17:32:28 |
| VET_TEMPIO.rar | VET_TEMPIO (Coop only)
Bravo company have sustained small arms fire to their chopper and pilot. They had to ditch the chopper in nearby temple ruins. Shortly after landing the pilot dies. They have landed behind enemy lines and the area is crawling with VC. You know the VC are coming, prepare your elite squad of soldiers and take on the approaching VC...
12 US elite players versus 52 Vietcong guerillas
compliments of VETMET (VietnamEliteTeamworkMapEditingTeam)
Visit our website for the latest news on VC1 and VC2...
www.VietnamEliteTeamwork.com | 11359 KB | | 21.11.2005 10:06:38 |
| VET_MAYBAYDAM.rar | A chopper is down with a load of intel. It is critical that your Elite team find the documents and take out all VC in the area before it is too late. The documents contain highly classified information, they must be found and the VC eliminated...
12 US Elite soldiers versus 52 well trained VC regulars... | 11350 KB | | 04.12.2005 02:57:41 |
| SqBaker-OpJulie_v2.rar | SqBaker-OpJulie_v2
12 US COOP unknown number of enemies
Your team is assigned to find and rescue captured team Julie. Escort them to land zone ont he top of hill near village or kill all gooks. Night jungle, very reduced visibility. | 11305 KB | | 19.11.2007 21:43:18 |
| VC_FrenchRoute_A_b_1.zip | VC_FrenchRoute_A_b_1 ====================
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : "Operation Tin Can" ----------------- Air recons have detected enemy tanks alongside the old French Route in the AShau Valley. We will be inserted with Shrew Two in the clearing not far away the cantilever bridge that spans the Khe Bana river... Once Shrew Two will have secured the Southern end of the road bridge, our team will cross the river. When the enemy armor has been disarmed, rejoin Shrew Three for immediate extraction.
Notes : --------- VC_FrenchRoute_A is the first map to play for the "Operation Tin Can" mission (2 maps)! I strongly advise you to download and play both maps as "one mission"! ;)
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 45 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 5 (ON/OFF) -Skins by default: YES (original, with stripes) -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 05/02/10
HAVE FUN! :)
Intruder. | 11272 KB | | 25.11.2013 14:35:31 |
| jpv-hamburgerhill-beta11.zip | ***************************************** * [JPV] Hamburger Hill (Beta 11) * * 20/9/2004 * *****************************************
A base map is 'Hamburger Hill'(FA).
20 May 1969, A Shau Valley. Mortars targeting us ! But, Support by the chopper is offered ! Take a hill as anything !
Missin Object: Take '937 hill' ! Kill all VC !
Feature:
- US side, and cinematic co-op play. :p - VC is over 64 persons. (100-200? VC will appear with a respawn.) - Friendéîy fire from chopper, and morter.... - Reinforcement system by BOT (Always 4 persons, and They are medic.). (Sorry. Directions can't be issued) - All AI is randomizing spawn point system. - 'Whole Team' game is no recovery system. - The map end rule is 'Time' and 'Points' system. - Maximum player is 10.
Installation:
Move a *.cbf and *.dat file to vietcong/maps Folder.
History;
20/9/2004 Beta 11 Bug Fix
18/9/2004 Beta 10 General release.
3/9/2004 - 18/9/2004 Beta 1-9 (Secret version) Beta test.
Special thanks: Thankful to the cooperator of this map ! ** Beta tester members
Utamaro, Wart, Karts, NH, Asagiri, Wing, Hoen, Aoshima, Katakuri, Vailow, Boom, POPO, Bellcat, pureko, Amema, LoneStar, chikuden, G7_SIT, Auschwitz, Z.O.E, NOWAY, Speirs(A Head!).
---------------------------------------------------------------------------------- Copyright (c) 2004 PC-NetGames.com, All Rights Reserved. http://PC-NetGames.com/ Copyright (c) 2003-2004 Pterodon, Ltd. All Rights Reserved. | 11256 KB | | 04.07.2006 16:53:31 |
| VET_HONG_GAI.rar | Custom Map : VET_HONG_GAI.rar Author : VETMET (VietnamEliteTeamwork MapEditingTeam) http://www.freewebs.com/vietnameliteteamwork
With thanks and appreciation from the Vietcong coop communities.
| 11192 KB | | 22.03.2005 17:27:03 |
| BC_CrashCrescent2_VC.zip | [BC]CrashCrescent2-VC by Perdurabo / Brisbane Coop's
This map is a complete revamp (and huge improvement) of the [BC]Crash Crescent map, with the abilty to play the COOP as VC. There has been a lot of jungle added to the original map, so there is much more cover now. The atmosphere has also been enhanced with various effects. The AI enemy have also been improved in a number of areas. Once you play this map, you'll never go back to playing the original CrashCrescent .
| 11152 KB | | 04.07.2006 16:47:55 |
| VET_PMTCITADEL.rar | PMT releases CITADEL
VET textured 3DS Max file and finalized for COOP
It will take an Elite Team to take all 50 VC out of the temple area. | 11141 KB | | 18.02.2007 20:01:27 |
| KaySin.rar | KaySin Valley
COOP (best in Vietcong Mode)
Thanks to DSOP Apache
Enjoy!!! | 11120 KB | | 04.07.2006 16:55:32 |
| DivisionUST2S.zip | DivisionUST2S created by Raptor {D}
This is a pretty hard map. Very foggy and nice lighting.
Supports COOP only.
6 players
58 VC
Has two different spawn areas. Some at the very bottom and some in the middle.
Raptor hopes everyone likes it. Enjoy! | 11068 KB | | 03.06.2004 06:51:00 |
| BrokenAlphaBeta.zip | Name: BrokenAlphaBeta1.2
Size: 10,7 MB
Author: vatu
Mod's: ATGB, CTF, TDM, DM, Coop
Number of players : 32 (CTF), 16 (ATGB), 8 (TDM, DM, Coop)
Description : The Map contains a jungle with some hills and rocks as well as a few tunnels. The Handmap is included. There are two little camps in the jungle wich can be reached in 2 different ways for CTF. There are some ruins in the US-camp and at the VC-flag is a nice fancy trenches The vegetation isn't very thick. Logs and bushes all over the place that decorate the scenery. This map is still BETA and includes a few Gamebugs, but they dont cause any errors in gameplay. It is running on slower PCs with good FPS! The handmap looks like one of the "real" ONE, as it was made from Pterodon. The mediumsized map runs even on slower computers quite fast with good FPS! Conclusion: The first open beta does look very good. Everyone should had played this map ;)
| 11035 KB | | 04.07.2006 16:47:39 |
| UST2S-Hand-Map-PatchesFINAL.zip | UST2S HAND MAP PATCHES FINAL
THIS PACK IS A NEW VERSION. ArroyoUST2Sv2 and FrenchRouteUST2Sv2FINAL were not working. The folders have been fixed. Thank you Blazon for catching it. :-)
Hello everyone....this download contains patches for ALL 11 UST2S maps that are missing the hand maps.
Readme files have been included to assist you in installing them.
If you have any problems please contact:
US_Teamwork_to_Survive@comcast.net
Thank you and have a nice day, WRX_02_227 | 11026 KB | | 23.06.2004 02:05:27 |
| G_NVALONG.rar | map by Gonzo | 10897 KB | | 17.09.2012 18:14:09 |
| MG Storm briefing.wmv | The VC "Briefing" at Storm | 10878 KB | | 19.04.2004 17:42:07 |
| GW_remmiround_v2.rar | GW REMMI ROUND V2
Map by Gerwars Players : 10 Mode : coop | 10830 KB | | 15.09.2012 17:57:30 |
| Burn Fat with Green Monkey.wmv | For all YOU fat Computerkiddies Burn Fat in 10min with Green Monkey | 10808 KB | | 10.05.2004 15:45:32 |
| (TRX)CrashSite.zip | This mission is based upon the multiplayer 'Thundercreek' map.
A U.S. unit discovers a downed Thunderchief, but there is no sign of the pilot; he is almost certainly dead or has been taken by the VC. Orders are to determine the fate of the pilot and to engage all VC units in the area.
Credits: Thanks to Mr.Bronson, Faldo, Do Not Touch and Gringo for their creative input and help with testing of this map.
COOP: 6 Players | 10803 KB | | 15.02.2009 17:19:06 |
| [jpv]swampbeta2.zip | 10 player co-op map.
Mission objectives: Kill all VC. | 10787 KB | | 04.07.2006 16:14:15 |
| SqBaker-OpMarconi_v2.rar | SqBaker-OpMarconi_v2
Operation Marconi is one of my first maps. There are some bugs not fixed yet. But some people ask me for this map. This is a reason i upload it here.
Defend radio station located on top of the hill and protect radioman at all costs.
12 US COOP | 10778 KB | | 01.03.2008 12:35:51 |