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ARTQGFINAL.rar | ART QG by SeeK
Game modes : TDM, DM, CTF and ATG | 11698 KB | | 04.07.2006 16:34:43 |
VET_LONG_DONG.rar | CUSTOM VET MAP COOP | 9157 KB | | 03.12.2007 05:01:33 |
SqBaker-JARAI_v1.rar | SqBaker-JARAI_v1
COOP, REAL, EXPLORE gamemodes
12 US COOP some US and friendly AI unknown number of enemies
In REAL mode +2 human VC In EXPLORE mode VC equipped only with knives
Our huey was hit and landed somewhere near Jarai village. Your task is meet Jarai chief in the village, discuss about possible crashsite and then find our huey. Mission ends if all survived soldiers return to land zone.
Original terrain by PTERODON - Jarai and Hanging bridge. Known bugs - some but nothing serious.
| 27671 KB | | 10.07.2008 19:29:18 |
thundercliffs.zip | Name: Thunder Cliffs Author: indiglow.co.uk | Christian Konieczka Game modes: ctf, dm, tdm Description: An aboriginal village in the central highlands covered by cliffs and lethal jungle paths. Enemies are lurking everywhere around the raged terrain, which also features a Vietnamese cave used by the communist forces. Installation: Unzip the .zip file to your Vietcong2\Maps folder.
This map is included in the full package of Fist Bravo add-on for Vietcong 2. | 43158 KB | | 16.10.2006 18:47:14 |
NewHope.zip | New Hope
First Vietcong 2 Custom Map
Modes: CTF | 7312 KB | | 16.10.2006 18:51:44 |
VC_RadioRelay_II_b_1.zip | VC_RadioRelay_II_beta_1 =====================
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- We were back from a recon mission when our pilot received a radio call... The radio relay is attacked by the Vietcong! We are going to help our mates there to defend the relay, but as it's too dangerous for the Huey to land on it, we will be droped in the north clearing already secured by 3 of our men. They are waiting for us to land safely...
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die!
Map specifications : -------------------------- -US players: 8 -VC bots: 54 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 6 (ON/OFF) -Skins by default: YES (original, no stripes) -You can play this map BEFORE VC_RadioRelay to play both maps as ONE mission! -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 01/11/07
HAVE FUN! :)
Intruder.
| 10060 KB | | 25.11.2013 14:36:31 |
Station.zip | Station by Red Terror.
"Its a dark map set in a big metal complex station kinda thing. Its got lots cover, and quiet a few linear tunnels. There is a strong empthasis on the atmosphere of the map.
Supports:
ATG (killall) CTF TDMC (team deathmatch classic - written by Don Turtuma). TMD DM "
| 5768 KB | | 04.07.2006 16:38:14 |
TMG_Stunt_N_Fun_A2.rar | TMG-Sunt N Fun mod alpha 2 for VC2
Install and play Instructions inside
Changes :
All Game Modes :
VC - Civilian look US - Semi Millitia look (+Priest)
US none Headgear is possible Some changed textures for US Headgear
US added more Voices (now 18) also changed some voice commands
More Blood
Stamina raised to 500
Added Wine Glass as forced weapon (like knife)
Changed US Jeep to Pink Cadillac Changed VC Jeep to Blue Pick Up Changed VC Tank to Ontos Tank
Known Vehicle issues :
Vehicles dont work on Checkpoint Coop The Cadillac only got 1st person view and is undestroyable Also when you drive against the sun in the Cadillac the view is "strange" The Ontos Gunner and MG view is "strange"
------------------------------------------------------------------------------------------------------------
Assault , Coop and CTF changes :
US and VC Comando are now Killer Babes Choose US Head 15 or VC Head 18 to properly play this class !!
Weapon Changes : All US Pistols to choose from in player menu All VC Pistols to choose from in player menu All US Classes got Trombone All VC Classes got Trombone All US Classes got Claymores except Sniper , he got Traps All VC Classes got Claymores except Sniper , he got Traps
US Infantry added RPG7 VC Fighter added RPG7 US Eng added M16XM148 VC Eng added RPG7 US Medic , no medic helmet , added M79 VC Medic , no medic helmet , added RPG7 US Gunner added RPG7 VC Gunner added RPG7 US Marine added XM 177 VC Soldier added STG44 US Radio added M79 VC Radio added RPG7 US Sniper added RPG7 and Smoke Nades VC Sniper added RPG7 and Smoke Nades US Killer Babe added M60 VC Killer Babe added Dektarev
------------------------------------------------------------------------------------------------------------
DM and TDM changes :
NO Killer Babes !!!!!!!!!!!
-------------------------------------------------------------
...maybe I forgot some things ...?:D
| 7031 KB | | 26.04.2006 13:58:31 |
Server fix.rar | Unofficial CD key in use server patch for Vietcong 2. This will allow a server to run with out any more annoying CD key in use errors.
It will not stop a client from getting the error, unless they are playing on a server that has installed this patch.
Thanks to John Hanniball Smith for making it!
| 1123 KB | | 19.12.2005 09:17:18 |
SqBaker-OpJulie_v2.rar | SqBaker-OpJulie_v2
12 US COOP unknown number of enemies
Your team is assigned to find and rescue captured team Julie. Escort them to land zone ont he top of hill near village or kill all gooks. Night jungle, very reduced visibility. | 11305 KB | | 19.11.2007 21:43:18 |
SqBaker-GoldenGateFinal.rar | SqBaker-GoldenGateFinalCOOP 12 US human 4 US AI 41 VC AI
REAL (realistic) - new game mode 12 US human 4 US AI 41 VC AI +max 2 VC human (14 PC players total)
You can choose your side when you join the game. Only 2 VC soldiers allowed. Their moving is disabled to prevent kill US squad on respawn (running VC Rambos). They can move again when first VC is killed. If they join befor the fight begin they are not armed and they have to pickup any weapons from dead bodies.
This is my first map with REAListic mode, so the map can have some bugs. Pls report to me. A lot of bugs fixed, now the map is finally playable. :) Modified Frenchroute | 21012 KB | | 19.01.2008 13:42:38 |
VC_PoTlongKarai_b_1.zip | VC_PoTlongKarai_b_1 ==================
HAPPY NEW YEAR 2011!!! :)
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- After intensive fights, we succeeded to clear the hill till the tunnels that lead to the Po Tlong Karai's temple... This is the place where we will find the remaining Vietcong forces! It's essential we conquer this strategic point that overhangs the Hô Chi Minh trail!
Notes : -------- This mission can be considered as the sequel of VC_Conquest.
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 52 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 4 (ON/OFF) -Skins by default: YES (original, with stripes) -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 31/12/10 > 01/01/11
HAVE FUN! :)
Intruder. | 10644 KB | | 25.11.2013 14:34:38 |
VET_HELLSCANYON.rar | VET_HELLS CANYON
Intel reports an enemy headquarters located at the end of a heavily guarded ravine. Your orders are to eliminate all soldiers and their officers. Good luck!
12 Elite US (Coop) Players versus 50 enemy Vietcong.
Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team) Custom terrain by Rick (Chavez_US) Scripting by Rick (Chavez_US)
Beta Testers: Tomcat777..............Divine Wind Solar.......................Live Round OH CRAP.................Roll@Joint Doc Savage.............{AGU}GREENMUFF69 Shecky Moskowitz.....T.J.Blackhole(Maddie) SAS OZ...................Murphy Sgt.Pepper..............TRAVX Sgt.Riley..................VET Cody (ChavezUS' son) VET Beldin (Shane)
| 6558 KB | | 30.11.2009 01:53:51 |
[MCF]FrenchCamp[beta1].rar | Map coop for Teamplay 53 vc TDM DM CTF et COOP Beautifull map with doors dynamiqes. Big map but beautifull mapping
| 81452 KB | | 30.11.2012 22:22:09 |
(TRX)TheWayBackPt2.zip | This mission is based on the multiplayer 'Stream' map.
A U.S. unit returning from a successful engagement with the VC at an outlying camp is confronted by massing hostile reinforcements.
Credits: Thanks to Faldo and Mr.Bronson for their creative input and help with testing of this map. | 5723 KB | | 31.03.2008 01:20:29 |
[AT]Cutthroat_Base_plus.zip | [AT]Cutthroat_Base+ Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz
This is a new version of [AT]Cutthroat_Base map.
Map was optimized for better fps (but don't expect an extreme rising).
Map is a remake of Saville_v2(beta) map by Leopard[RR]. Original map is very interesting but it is without coop mode. I have thought this map also would deserve coop mode. Improvements compared to original: Some new walls, new objects (entering tower at the respawn points, prison, toilets, shower room, kitchen, commander office, etc.) Added new uniform skin. New skins for M16, Sten and M60 (for FPV and 3rdPV too).
Your team has just descended into the second perimeter of "cutthroat base", which is a secret mountain camp of elite NVA fighters. Now you have to get into the middle of the base through an underground corridor to eliminate all the NVA cutthroats.
Coop 10 players 53 VCs | 23554 KB | | 04.07.2014 19:09:31 |
VET_KHENUI.rar | "Deep in the jungle ravine you will find heavy enemy resistance. Itelligence suggests there is an ammo cache in the area. See if you can locate it before the VC escape with it. Good Luck!"
12 player coop. 52 enemy VC.
=SPOILER ALERT=
As the mission details suggest there is an ammo cache to be found, this is not true. Intelligence is wrong. | 14052 KB | | 21.07.2009 01:39:34 |
VET_JARAI2.rar | VET_JARAI2
This is a remake of VET_JARAI with a few added extras.
Mission:
High priority report of a downed huey near the village of Jarai. Reported to be a friendly village, however we do not have confirmation of any hostile VC in the area. Take your team of elite soldiers out and try to recover our flyboy.
Players: 12 COOP
Special thanks to VietCommando for the use of his modeled airplane (Japanese Zero). Thanks to TRAVX for his hard work in re-doing this map, and also to all members of the VietnamEliteTeamworkMapEditingTeam (VETMET) for beta testing and various tasks.
Chavez
| 24837 KB | | 11.02.2009 08:21:38 |
[jpv]cambodiabeta1.zip | 10 player co-op map.
Mission objectives: - Coop mode: Kill all US. - CoopTarget mode: Kill Rosenfield & go to LZ.
Features: Random AI spawn positions. | 11588 KB | | 04.07.2006 16:16:48 |
FA_MineFactory_b_1.zip | FA_MineFactory_b_1 =================
Presentation : ------------------ My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- Several Vietcong units are operating in the surrounds of an abandoned temple at Ai Tu. We are suspecting that the Vietcong is using that temple as a mine factory. Destroy it!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 50 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 4 (ON/OFF) -Skins by default: YES (original, with stripes) -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 31/12/12 > 01/01/13
HAPPY NEW YEAR 2013 !!!
HAVE FUN! :)
Intruder. | 20170 KB | | 22.11.2013 18:02:53 |