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mirc603.exe | mIRC v6.03 Internet Relay Chat (IRC) client. | 1187 KB | | 16.02.2005 21:15:29 |
Minh_Valley.zip | Mihn-ValleY map, as found on Ptero forums.
CTF; ATG bomb; Coop.
Haven't tried it yet but looks good from the screens on Ptero. | 4435 KB | | 03.09.2006 18:14:52 |
Mine-Factory_Reverse.rar | The Mine Factory is surrounded by 51 VCs and NVA soldiers. Coop-Mode up to 10 players. | 24804 KB | | 03.09.2006 19:14:59 |
MIA-SqB-Mod.zip | 12 player coop. | 25220 KB | | 14.09.2010 07:17:37 |
MG_VietnambetaATG240404.wmv | Scenes of the ATG Night of 24 04 04 taken on Vietnambeta Map | 21426 KB | | 27.04.2004 17:34:11 |
MG_Run_Pilot_Run_240404.wmv | Scenes of the ATG Night of 24 04 04 taken on Cambodia Map | 19527 KB | | 28.04.2004 14:36:31 |
MG_Dons_Amokrun.avi | Dons "Amok Run" after he "wakes up" -U need the Xvid codec to view- | 14188 KB | | 26.04.2004 17:51:30 |
MG_Bahnar_Pilot.wmv | Pilot protection at Bahnar, filmed by Tommy Bonez | 48740 KB | | 20.04.2004 15:09:44 |
MG Stream Scenes.wmv | Chat and Win :) | 19683 KB | | 20.04.2004 13:18:43 |
MG Storm briefing.wmv | The VC "Briefing" at Storm | 10878 KB | | 19.04.2004 17:42:07 |
MG Scenes from the betatesting.wmv | Some scenes from the betatesting of 27 04 04 | 16050 KB | | 28.04.2004 17:11:38 |
MG Nice Soundbug.wmv | A "nice" Soundbug at the Frontier Bunker MG Listen to a Remington MG | 6448 KB | | 26.04.2004 13:23:43 |
MG Mainliner stucked.wmv | This happens at 05 04 04 on the Grinder... :) | 6933 KB | | 06.04.2004 17:30:54 |
MG Incursion Stuff.wmv | See the VCs clearing AIM Incursion from the Meat Grinder Night of 17 04 04 | 19691 KB | | 20.04.2004 13:46:02 |
MG Ganja Land Stuff.wmv | | 19527 KB | | 19.04.2004 16:04:00 |
MegaCollectionOLD.rar | 2-28-2012
Starting with the basics. This content has been availiable over the last 8 years. There are some fixes i have personally made to "some" objects in these packs. Not physically changed the objects size, but improved the polygon counts, and re-UVW mapped the textures.
Some objects have to be manipulated/scaled on different axises to make them realistically sized.
Place the .bes files into the objects file, and the textures into the tex file. Rebuild texdatabase, in the editor, and re-open your terrainname.sco ... In your editor panel, underneath "Current Level" there will be a subfolder named OBJ or OBJECTS. Click on the plus sign, and all of the bes'es will be there for you to click on and check out. If a texture appears white, then you have two textures of the same name in a tex folder within the main tex folder. Simply delete one of the duplicates.
Next uploads will be categorized, and new (some brand new) More to come over the next couple of days.
Rick (Chavez_US) | 19130 KB | | 29.02.2012 09:29:54 |
Meditation.avi | Blazon, Iti and Osmo doing some important meditation before engaging the enemy. :)
Compressed with XviD codec. http://www.xvid.org | 3909 KB | | 28.06.2006 21:51:05 |
MedicPatroltestings.wmv | ...some shots from my Medic Patrol betatestings | 19386 KB | | 11.06.2004 03:54:40 |
Meatgrinder_Night_27_04_part3.rar | The 3rd Part of the Meatgrinder Night of 27.03.2004 | 29953 KB | | 02.04.2004 20:50:10 |
Meatgrinder_Night_27_04_part2.rar | | 38627 KB | | 29.03.2004 18:03:59 |
Total of 646 files