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TheVillageUST2S.zip | Presenting... TheVillageUST2S by WRX_02_227
First off I have to thank fRagiLeMOD for allowing me to do a Coop version of his map!! Thanks fRagiLeMOD!!
This version of TheVillage is Coop ONLY!!!
Features:
- 10 Player Support
- 28 VC
- Smarter A.I
Thanks to Kroenen-Blitzkrieg, Viet-Commando, jackyl, AMW_Villain, Cowboy, Pvt. Dj Swift, Raptor {D}, and Lt. Elias 1e Marines for their help in Beta testing.
I hope everyone enjoys playing this map. | 4895 KB | | 07.08.2004 10:35:28 |
Serpent2UST2S.zip | Serpent2UST2S by Kroenen-Blitzkrieg
Kroenens first attempt with the editor. Using WRX's Coop scripts ;-)
Coop is the only game mode supported.
- 49 VC
- 10 player support!!!!!!!!!!!!!
Have fun! | 2933 KB | | 13.08.2004 09:27:49 |
AmbushReDuxUST2S.zip | AmbushReDuxUST2S mod by WRX_02_227
Coop is the only mode supported.
- 10 player support!!!!!!
- 50 VC with improved A.I. (they can only see as far as you can see them)
- Collision barriers have been removed. Go to any island you like. Expands gameplay on this map so it's not so linear.
- A few ramps are added to assist soldiers getting onto islands
- Dusk setting but no too dark.
------------------------------------------------------------------------------------------------- Two known bugs that I have no idea how to fix or why they exist. Shooting and grenade throwing can be done under water and a few of the buildings don't have the sound when walked in. But neither are really a big deal.
Thank you goes out to Pvt. Dj Swift, AMW_Villain, Kroenen-Blitzkrieg, Cowboy, and Viet-Commando for their work as Beta testers. | 18377 KB | | 24.08.2004 01:44:01 |
SecondTrailNightUST2S.zip | SecondTrailNightUST2S from Pvt. Dj Swift
- Coop only
- 10 player support
- 54 VC
| 7668 KB | | 06.09.2004 10:38:45 |
NamUST2S.zip | NamUST2S
Coop Re-do by WRX_02_227
Thanks to Xtreme for allowing UST2S to redo his map with new Coop A.I.
- Coop mode only
- 10 Players
- 50 VC
Hope you enjoy.
This might be my last map for VC.
| 18462 KB | | 12.09.2004 10:06:16 |
Cambodia_UST2S.zip | UST2S Cambodia map
Modded: by Cowboy 9/15/04
Scripting: by WRX_02_227
Modeling help: Vietcommando (A regular 3DsMax Di'Vinchi)
Average FPS: 20 to 45
Size: 17MB
Coop Support only!
Teams: US 10, VC 52
Special Ai: Super sniper ("I been hit!" Bodybag!), Crazy VC (Look out, he's comming right at us!), and Tuffman VC (OMG, I dumped a whole clip into that @3& 7#%&3$!).
Easter eggs: yes (don't expect much)
Bugs: you tell me. PM Cowboy at http://ust2s.proboards30.com
Hope you enjoy the map. | 17408 KB | | 17.09.2004 12:20:44 |
Cambodia_UST2S_AMB.zip | Cambodia_UST2S_AMB map (Ambiance)
http://www.freewebs.com/us-teamwork-to-survive
Re-Modded: by Cowboy 10/12/04
Scripting: by WRX_02_227 & Cowboy
Modeling help: Vietcommando
Average FPS: 20 to 45 (this all depends on your machine)
Size: 18MB
Teams: US 10, VC 53
Special Ai: Super sniper ("I been hit!" Body bag!), Crazy VC (Look out, he's coming right at us!), and Tuff man VC (OMG, I dumped a whole clip into that #%&3*!).
Easter eggs: yes
Bugs: you tell me. PM Cowboy at http://ust2s.proboards30.com (This is the final version and no update will be made unless I made a big mistake somewhere.)
*Updated map setting: This is the same map as the Cambodia_UST2S the only changes are... 1. The Ambiance lighting effects from the white/gray fog (I had some people saying it looked like snow was all around them.). 2. A few more waypoints for the Ai to run around to. Nothing much but they can get to some more empty zones, and moved some starting placments of the Ai. 3. The Jap skull has been updated. 4. Sunk some trees and brush that was above ground. 5. The lower ladder has been fixed for easyer access. 6. Tree sniper will not jump out anymore. (I hope) 6. OK I have got a few replys that the Ai is just to darn easy, so I have improved on there abliltys to dish it out more! (OMG! We'll will never win... Oh yes you will, it just takes team work!) OK, OK just 2 of them have been updated because they just looked at you and did nothing, now they are bezerker mad men ready to die for there country... and they will.
Hope you enjoy this updated map. Remember tactics are the key to success in this map, a "Rambo" will die in seconds!
Beta testers: WRXs, Raptor, Themaster, Liveround, DJ, Viet, Capt. Gray, Spookey, [LaG]M0dding, and a whole lot more... again.
I learned alot while making this Mod and gained some skills I didn't have before, and just wanted to thank the VC community in helping me along the way.
and remember "Let he who harms the dead get the boot!" Cowboy.
DISCLAIMER!!: UST2S, Cowboy and the rest involved with making this map accept no responsibility if the warning is not headed. If you do decide to disrespect the dead warrior and something occurs, just say "no". | 17655 KB | | 13.10.2004 09:29:11 |
TheVillageXtreme_UST2S.zip | TheVillageXtreme_UST2S
- 10 player support for Coop mode
- Coop only!
- GREATLY improved FPS :-)
Many thanks to UST2S, The Tour of Teamrespawn, and The Meat Grinder players for beta testing, giving input, finding bugs.
Special thanks to Pvt. Dj Swift for creating the lookout stands, Don Turtuma with some scripting assistance, Xtreme and Perdurabo for helping me increase the FPS.
Have fun, and make sure you bring a helmet and a few friends with you into battle. | 5804 KB | | 10.11.2004 00:55:20 |
SwampBattelUST2S_Final.zip | SwampBattleUST2S conversion by WRX_02_227
- Coop mode only
- 10 players
- 40 VC
- Flashlight works! Very handy for reading hand map ;-)
Thank you to Perdurabo for his help getting the flashlights working. Thanks to Pvt. Dj Swift, Cowboy, Twilight Dark, and Capt. Gray for their help with Beta testing.
| 18508 KB | | 10.12.2004 18:29:01 |
RiceFieldsUST2S_final.zip | RiceFieldsUST2S
Thank you for trying {US} Teamwork to Survives FIRST CUSTOM MAP!!!
http://www.freewebs.com/us-teamwork-to-survive
Created by: Pvt. Dj Swift
A.I. Scripting by: WRX_02_227
Thank you to all Beta testers: WRX_02_227, Raptor, Liveround, Viet-Commando, Capt. Gray, Spookey, Lt. Goldman, Kroenen-Blitzkrieg, Twilight Dark, ArchAngel, and Pestilence. Couldn't have done it without you!!
Game Modes:
Coop for 10 players with 54 VC
C.T.F. for 40 players. Very fair map!! Ammo boxes are inside towers above each flag.
ATG-Pilot for 31 players
Hope everyone enjoys this map. Remember tactics are the key to success in this map, a "Rambo" will die in seconds!
Known bugs:
1: Handmap in Coop works fine until map is won by the US. Then it will change to NVAbase for some reason.
Anymore bugs? Post a message at http://ust2s.proboards30.com/index.cgi | 18715 KB | | 03.07.2006 19:42:39 |
(trl)stream.rar | COOP map : (trl)stream
File obtained from : http://uploadcenter.ptero.biz
Massive thanks to the map creator !!!!
..............The most intense firefight to experience immediately from the start of the game.
*Extreme Content...........Be Advised Ladies*
| 3109 KB | | 04.07.2006 16:50:45 |
(trl)hiddencamp.rar | (TRL)HiddenCamp
Found on the VC Upload Center. | 9056 KB | | 04.07.2006 16:50:52 |
(trl)waterfall.rar | COOP map : (trl)Waterfall
File obtained from : http://uploadcenter.ptero.biz
Damn snipers, damn there eyes.
Again a massive thanks to the map creator !!!!
*Extreme Content...........Be Advised Ladies*
| 2477 KB | | 04.07.2006 16:50:20 |
(trl)waterfall2.zip | Update ============================================
COOP map : (trl)Waterfall2
With thanks to author for update. File obtained from :
http://uploadcenter.ptero.biz
| 2556 KB | | 04.07.2006 16:49:31 |
(TRL)SkyMayhem.rar | SkyMayhem uploaded at request of certain others ;)
Unsure of author or any other details. | 1995 KB | | 04.07.2006 16:46:42 |
(TRX)Atrocity.zip | This COOP mission is based on the multiplayer 'Stream' map.
Intelligence reports indicate that the VC are holding captured U.S. soldiers at a secluded campsite in the stream valley. A U.S. Special Forces unit is to rescue any survivors and to eradicate any VC forces encountered in the area.
Credits: Thanks to Avenger and Disease for their creative input to this map. | 7364 KB | | 09.10.2007 22:17:31 |
(TRX)HalongCoop.zip | This COOP mission is based on the multiplayer 'Halong Port' map.
U.S. forces have launched a dawn attack on the port, but the enemy are on the alert as the mist clears.
Credits: Thanks to Avenger and Disease for their creative input to this map. | 7285 KB | | 09.10.2007 22:14:30 |
(TRX)RiverBends.zip | This COOP mission uses an under-utilised part of the multiplayer 'Stream' map.
A U.S. search and rescue team enters an enclosed gorge to search for the crew of a downed gunship. VC forces are known to be nearby.
Credits: Thanks to Avenger and Disease for their creative input to this map. | 7317 KB | | 09.10.2007 22:14:17 |
(TRX)RiverBridge.zip | This COOP mission is based on the single player 'wide river' area.
A U.S. 'black ops' team must enter into Cambodia to locate and destroy a VC encampment which is integral to the enemy supply route along the Nong River and which controls the only viable river crossing in the area.
Credits: Thanks to Avenger and Disease for their creative input to this map. | 12265 KB | | 09.10.2007 22:13:48 |
(TRX)TakeBack.zip | This COOP mission is based on the multiplayer 'Radio Relay' scenario.
U.S. Air Mobile units must launch an all-out assault on the strategically-important radio relay installation which has been overrun by the VC. The base must be recaptured at all costs.
Credits: Thanks to Avenger and Disease for their creative input to this map. | 5423 KB | | 09.10.2007 22:14:00 |