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Filename Description Size Category Date
VET_NGSTORM.rarNGSTORMSCREEN_20071027175419.jpgANOTHER VERSION OF RS LOCKDOWN WITH NEW AI AND ATMOSPHERE. SCRIPTING BUG ALSO FIXED13202 KB
VET
27.10.2007 17:54:19
(TRX)RiverBends.zipThis COOP mission uses an under-utilised part of the multiplayer 'Stream' map.

A U.S. search and rescue team enters an enclosed gorge to search for the crew of a downed gunship. VC forces are known to be nearby.

Credits: Thanks to Avenger and Disease for their creative input to this map.
7317 KB
(TRL) / (TRX)
09.10.2007 22:14:17
jpv-moorland-beta2.zip[JPV] Moorland (Beta 2)

A base map is 'Moorland'(FA).
It becomes the battle of night!

Mission Objective:
Find the pilot.
Take the pilot to the landing zone.

Feature:

- US side, night map.
- All AI & Pilot is randomizing spawn point system.
- A pilot functions as medic.
- A flash light can be used.
- 'Whole Team' game is no recovery system.
- The map end rule is 'Time' and 'Points' system.
- Maximum player is 10.
10647 KB
[JPV]
04.07.2006 16:48:37
TMG-Ambush_v1.rarTMG-Ambush_v1

A slightly changed Ambush version
features :

Camo Gear !

10 US Players - 54 VCs

Coop and TourCoop modes

TourCoop containing :
Bleeding
Destroy 2 AA Guns

To win the map in TourCoop mode either Kill All VCs !OR! Destroy 2 AA Guns
19577 KB
TMG
20.04.2005 17:19:33
CanThoCE.rarCanThoCE

Modes: Coop
Max Players: 6

Original map by Gianko Monzilla. Coop mode by Guiyom 44

VCs defending the Can Tho Fortress
8648 KB
Maps
02.11.2006 20:32:13
AmbushV2.rarAmbush, converted version from VC1
35980 KB
Maps
21.02.2007 11:17:34
(TRX)StreetFight.zipThis mission takes place in a new operational area.

An elite U.S. team is assigned to track down and eradicate a problematic VC unit which has retreated into the jungle.

Credits: Thanks to Faldo, Gringo, Mr.Bronson and Shadow-Killer! for their creative input and help with testing of this map.
6751 KB
(TRL) / (TRX)
11.05.2008 01:29:27
VET_HOCHIMINHVC.rarVET_HO CHI MINH VC-Coop

Fist Alpha unit has infiltrated a key position along the Ho Chi Minh trail. Your elite squad of Vietnamese regulars have orders to clear the trail of these US dogs. Send all the yankee pigs home in body-bags, and re-open the trail for our critical war supplies. Chit nein!

12 VC versus 50 US Soldiers

Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team)

Visit our website at your convenience www.VietnamEliteTeamwork.com

Chavez/Chavez_US
9536 KB
VET
17.03.2006 08:05:21
(TRX)NoSafeHaven.zipThis mission is based on the single-player 'Mountain Village' map, one of the 'Potok' scanarios.

A recently-evacuated mountain village has become a VC supply depot; a small US team must locate the VC camp and destroy it.

Credits: Massive thanks to Faldo, Gringo and Mr.Bronson for their creative input and help with testing of this problematic map.
13842 KB
(TRL) / (TRX)
08.03.2008 02:02:05
(TRX)DejaVu.zipThis mission is based upon the (TRX)Wetlands map, derived from the multiplayer 'Moorland' map; it has been changed from the original to introduce greater mobility of the VC units.

Repeated missions have failed to eradicate strong VC resistance in the swamplands of the Cambodian border; more units are to be inserted in order to secure success.

Credits: Thanks to Gringo, Faldo, Mr.Bronson Tony Rios and Commando for their creative input and help with testing of this map.
11586 KB
(TRL) / (TRX)
10.08.2008 14:55:30
VCSkinTutorial_en.pdfTutorial for new Vietcong skins by [VCK]Mike944 KB
Editing
10.09.2004 18:46:15
ex_map_pack.rarExper's map pack.

Descriptions :

Cement_Dust_ex :
A coop version of the CTF classic.
Players : 12
stability: stable

CW_Prophet_ex :
A coop version of the Pterodon CTF/ATG map.
Players : 10. 53 VC
stability: stable

Haiphong_ex
A TourCoop on Gianko Monzilla's Haiphong CTF map.
Mission : Kill VC Commander
Players : 10
stability: unstable

RiverDale_night_ex :
A coop night remake of the Pterodon map
Players : 12. 51 VC instead of 15.
stability : stable

Sniper_City_ex :
A coop version of 100%'s City map
Players : 12
stability: stable

Station_ex :
A coop version of Red Terror's CTF map
Players : 12. 46 VC
Stability: stable

SoV_Hanoi_v1.01_ex :
A coop version of Street Of Vietnam's Hanoi
Players: 13
Stability: stable

WWW_Chong_Hing_ex :
A coop version of WWWDaDude's Chong Hing
Players: 12
Stability : stable
bug : joinbug after mission started on teamrespawn mode

Old-River-Coop :
Polini's coop version of Shevket's CTF map
Players: 10. 49 VC
Stability: stable
121690 KB
Map packs
11.07.2011 10:24:13
bc-arroyo_vc-beta2.zipDescription: A coop conversion of the Arroyo map in which you play the side of the vietnamese.

Fog and weather settings have been changed to add more atmosphere.

Features include: Random spawning of AI, objectives display, "Real Coop" mode (players have only one life in whole team mode), and the flash light works.

Produced by Brisbane's Coops - so assume scripting by Perdurabo?

Definately NOT FOR SOLOISTS!
5364 KB
Maps
04.07.2006 16:36:49
NVABase_Redux.zipNVABase Redux by Float

Quoting Float:
This is a remake of NVABase freshen up a bit and with some new objects like statius and so on,
all new textures to the map and a new game mode.

There is also a new arenged coop that works for up to 4 players at a time witch i think is better than the old coop
22635 KB
Maps
04.07.2006 16:35:45
VET_DAMLAY.rarVET_DAMLAY

Your Elite team has been ordered to "sweep and clear" a jungle swamp. Intel reports there is a large cache of supplies being kept in a Villiage, code named Baker. A chopper will be dispatched once you have secured Baker, and rid the area of the enemy. Good luck!

12 US Special Forces versus 52 Vietcong

Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team)

Visit our website at your convenience www.VietnamEliteTeamwork.com

Chavez
18102 KB
VET
15.03.2006 03:36:40
TheEmbassy.rarThe Embassy (VC2 map converted to VC1)

12 Coop players versus 50 ruthless VC
16 versus 16 - CTF

Mission description to be updated at a later date...

Compliments of SAS OZ from the Vietnam Elite Teamwork Map Editing Team (VETMET)

Rick (Chavez_US)
34844 KB
VET
31.05.2008 22:10:53
hochimin.zipName: Ho-Chi-Min Trail
Game modes: coop, ctf
Author: indiglow.co.uk | Luke Stafford
Description: Somewhere along the Ho-Chi-Min Trail.
Installation: Unzip the .zip file to your Vietcong2\Maps folder.

This map is included in the full package of Fist Bravo add-on for Vietcong 2.
27616 KB
Maps
16.10.2006 18:48:25
VET_GAUNTLET.rarVET_GAUNTLET

Friendly villagers are coming under attack from the VC. You and your Elite team of ten are to hunt down the Vietcong and kill them before they destroy the local village. These are ruthless, hardcore Vietcong who will not show you or anybody else any mercy. Unfortunately because of the thick jungle canopy, the only map we have is from a black and white infrared aerial photograph...Good Luck and be careful.

10 US Soldiers vs. 52 VC

Compliments of Vietnam Elite Teamwork Map Editing Team (VETMET)

Visit our website at your convenience www.freewebs.com/vietnameliteteamwork
6528 KB
VET
30.04.2006 01:36:27
VET_NVABASEVC.rarscreen08_20070310201440.jpgVET HAS CREATED NVA BASE LIKE NO OTHER VERSION TO DATE

YOU FIGHT AS VC TO CLEAR OUT US SOLDIERS FROM SACRED TEMPLE AREA
20742 KB
VET
10.03.2007 20:14:41
[AT]Towers_In_Haze_plus.zipTowers In Haze 02_20080915181746.jpg[AT]Towers_In_Haze+ (update 20.9.2008!!!)
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

The Vietcong is reputedly building a secret base in the ruins of ancient temple. Probably there is an underground storage in that area. Kill the all enemies in the base and try to find the mentioned storage.

[AT]Towers_In_Haze+ is a new version of [AT]Towers_In_Haze map.
There were some bugs and problems in the first version of the map:
Wooden cover of entry into the original underground tunnel (NVA Base) was destroyable by grenade. That wooden cover was replaced by a new object.
Long ladder was placed directly opposite the entry into the tower. Climbing player could be killed easily by VC on stairs in the tower. That ladder was moved to the right. Moreover the ladder was replaced by new (nicer) model.
Some VCs in the underground could penetrate partly through the panel wall so waypoints were moved farther from the wall.

Some improvements:
Now the dropped weapons donīt disappear.
VCs can use the ladders in map (it is possible to see climbing down VCs - very funny :-) )

Coop - 10 players, 53 VCs
21197 KB
Alpha Team [AT]
07.07.2016 19:32:33
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Total of 644 files
Last updated 20.3.2004 12:39:44 / Don Turtuma