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Training01_Advance_under_Covering_Fire.wmv | Advance from cover to cover with the help of Covering Fire
| 9675 KB | | 30.04.2004 12:19:41 |
KF-Special.rar | [VCK]KF-Special by [VCK]Mike
ATG-Spy
The Pilot crashed again, but this Time the Story runs an other Way. The Pilot has captured a VC-Uniform and stolen some urgent Documents and must reach the US-Base. The whole point of the Mod is that nobody knows: who is the Pilot? All US must be careful on shooting VC's, because one US is the Spy wearing a VC-Uniform. The VC's don't know: who of them is the Spy. He might shot them from behind. You have to look carefully to distinguish the Spy from the VC's. The Respawnpoints for US and VC are placed on the whole Map, therefore: watch out, the Enemy can be everywhere.
All US-Soldiers wear the VCK-Logo on their Arms.
The Map supports ATG-Spy and the TT-Mode for up to 40 Players.
you can see some pictures in our board: http://vietcong.chs-hosting.net/phpBB2/viewtopic.php?t=285
| 9376 KB | | 04.07.2006 16:55:46 |
laokai_optimized.rar | An optimized version of LaoKai by Tocra with more stability, more dummys and few details added to make the map even better. VC 2 objects and jungle , Chavezs deadly snake. etc... This is a hard coop made by Tocra & guiyom (Baldi).
File reuploaded due to a corrupt archive. | 40930 KB | | 04.07.2006 16:32:13 |
bunkerhell[beta].rar | Bunkerhell (BETA)
Author: Kyber
File obtained from : http://uploadcenter.ptero.biz
:-)
One to try.
| 9513 KB | | 04.07.2006 16:49:45 |
bigvalley_v1.rar | Bigvalley v1 VC1 map converted for VC2 coop- playable | 13356 KB | | 15.06.2007 17:01:41 |
VET_CAMP_PAINVC.rar | THIS IS THE FAMOUS AND WELL DONE CAMP PAIN CTF MAP CONVERTED TO COOP. YOU WILL FIGHT AS VC TO KILL ALL US SOLDIERS | 17283 KB | | 21.09.2007 18:13:33 |
(TRX)Wetlands.zip | This mission is based on the multiplayer 'Moorland' map.
A U.S. Black Ops team must cross into Cambodia to eradicate a rogue VC unit committing atrocities against border villages.
Credits: Thanks to Faldo, Shadow-Killer!, LiL sLaIgHtEr and Mr.Bronson for their creative input and help with testing of this map. | 12920 KB | | 12.04.2008 03:19:14 |
renamed_1RMapPack.ace | [1R]MapPack by [1R]FoxTrot --- Thats right you need it, you want it, you got it... a trip to the past! Visit Foxtrot's history of map making....... Included in this pack in order of creation are........
1. NhuTangVillage. Urban/Jungle/Dawn. Holds 20 with modes CTF,DM,RW and ATG-Pilot. My very first map.
2. QuangNgai. Jungle/Night. Holds 30 with CTF mode. My 2nd map small and intense.
3. MyLaiMassacre. Urban/Jungle/Rainy Day. Holds 64 with CTF mode. My 3rd map larger but still fast paced.
4. Ridge. Jungle/Night. Holds 20 with CTF and ATG modes. 4th in the line up is a bloodbath map.
5. Frontline. Busted up Urban/Day. Holds 40 with CTF,ATG and ATG-Pilot modes. Last but not least and probably my favorite yet. Small lots of cover and a bloodbath of a map.
All maps have been redone to fix errors with in them hope they're all in order now =) Hope you see some improvement over the course of them.
Happy Gaming, [1R]FoxTrot --- ACE archive, use WinRAR to extract. | 22362 KB | | 04.07.2006 16:35:17 |
niogianh1.2.rar | Install: Copy the .cbf and .dat file into your vietcongmaps folder (create if necessary) and play! You can remove the older NioGianh files but that isnt necessary to get the Fist Alpha sounds working.
Gamemodes: CTF -normal capture the flag mode RADIO -there is one radio on the map, get there as quickly as you can and play your sides music for 2 minutes to win the round! DTDM -team deathmatch, you spawn in a team, and after some deaths the spawnsets changes and the combat area is somewhere else! SWAP -kill to make your team bigger, everyone you kill joins your team! COOP -kill the nva-officer in the village and get back to the drop-zone ATG -Eliminate the opposing team to win the round.
Changes from NioGianh to NioGianh1.2: -fixed: FA sounds not working -fixed: soundcurves not working -fixed: map doesnt work with vc1.60 -fixed: multitexture in village too dark -added: soundswitches -added: some FA sounds not in vc1.60 -added: more sounds/ambients -added: more waypoints -added: atg -added: more cover in village -adjusted: lighting settings for some bushes near stream -adjusted: weird rock-model -adjusted: m1 carbine sound
enjoy!
Kermit | 48226 KB | | 19.02.2008 15:44:02 |
VC_FrenchRoute_A_b_1.zip | VC_FrenchRoute_A_b_1 ====================
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : "Operation Tin Can" ----------------- Air recons have detected enemy tanks alongside the old French Route in the AShau Valley. We will be inserted with Shrew Two in the clearing not far away the cantilever bridge that spans the Khe Bana river... Once Shrew Two will have secured the Southern end of the road bridge, our team will cross the river. When the enemy armor has been disarmed, rejoin Shrew Three for immediate extraction.
Notes : --------- VC_FrenchRoute_A is the first map to play for the "Operation Tin Can" mission (2 maps)! I strongly advise you to download and play both maps as "one mission"! ;)
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 45 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 5 (ON/OFF) -Skins by default: YES (original, with stripes) -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 05/02/10
HAVE FUN! :)
Intruder. | 11272 KB | | 25.11.2013 14:35:31 |
cw_prophet.exe | Prophet BETA MP map with ATG, CTF, DM and TDM game modes. Install into Vietcong\Maps folder! | 12885 KB | | 04.07.2006 17:00:05 |
TMG-Arena.rar | TMG-Arena_ v1 by Tommy Bonez
1st up this is a FUN Map ! Best played with knives only Jump from box to box and dont fall into the acid !
Gamemodes : CTF - 32 players ATG (US Bomb) - 32 players KOTH - 32 players DM - 32 players Coop - 10 players 38 enemies with knives
| 14148 KB | | 13.07.2006 22:21:04 |
(TRX)SilentPool.zip | This forest mission is based upon the multiplayer 'Waterfall' map.
After climbing down into a steep-sided gorge, a U.S. patrol discovers a secluded forest pool; there are signs that VC units are operating in the area.
Credits: Thanks to Faldo, Mr.Bronson, Gringo, Commando and Tony Rios for their creative input and help with testing of this map. | 7549 KB | | 10.08.2008 14:33:18 |
Terrains.rar | Some Terrains I found on the net | 4224 KB | | 30.05.2004 13:44:40 |
Objects.rar | Some Objects I found | 3394 KB | | 30.05.2004 13:50:12 |
VC_Conquest_beta_1.zip | VC_Conquest_beta_1 =================
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- We have finally reached the bottom of the hill after our huey crashed in the jungle; but it's a disaster... The other slicks have been shot down either and we are the only team that left to take that damn hill... We count on you to accomplish the mission!!!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die!
Map specifications : -------------------------- -US players: 8 -VC bots: 54 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 5 (ON/OFF) -Skins by default: YES (original, with stripes) -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 14/07/09
HAVE FUN! :)
Intruder. | 15468 KB | | 25.11.2013 14:35:52 |
[AT]Lost_Paradise.zip | [AT]Lost_Paradise
Coop map for VC1 modified by Drago, Alpha Team, www.alpha-team.xf.cz
This is a remake of LostParadise map by .:Checker:..
Coop 10 players 50 VCs
| 18517 KB | | 14.04.2010 01:10:22 |
Haiphong-2.5-Coop.rar | Haiphong by polini(?)
6 players coop only. 43 VC | 12232 KB | | 27.06.2008 09:18:59 |
Hdust_Terains.rar | Terrain and sky files for maps. | 5629 KB | | 15.05.2004 18:11:56 |
(TRX)SenLacRidge.zip | This mission is based upon the multiplayer 'Storm' map.
A gunship carrying a U.S. Special Forces team has been dispatched to determine the status of an abandoned outpost; with the Huey damaged during setdown, the U.S. team hurries to improve the limited fortifications, knowing that enemy units are not far away.
Credits: Thanks to Mr.Bronson, Faldo, Gringo, Commando and Tony Rios for their creative input and help with testing of this map. | 12849 KB | | 10.08.2008 14:36:39 |