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VET_OLDTEMPLEVC.rar | VET_OLDTEMPLEVC
The American invaders have discovered the VC firebase. They have launched an all-out relentless attack. Destoy the yankee soldiers at all costs...
12 VC Coop versus 51 US relentless AI
You'll need a team of highly trained soldiers to complete this mission successfully. Good luck!
Compliments of SAS OZ, TRAVX, Murphy, Chavez_US, Shecky Moskowitz, Doc Savage, Solar, AGU Sheppo, (VETMET). | 24829 KB | | 08.04.2007 07:39:50 |
VET_TIGERFALLS.rar | VET_TIGERFALLS
This is VC2's Tiger Falls converted to VC1.
Mission: One of our aircraft has crashed landed in this area. Your mission is to locate the jet and check for survivors. You are also to eliminate any Vietcong you find in the area....Good Luck
Coop: 12 players vs 51 deadly VC
CTF: 16 US versus 16 VC
Compliments to SAS OZ, TRAVX, Murphy, Chavez_US, Shecky Moskowitz, Solar, AGU Sheppo, Doc Savage, (VETMET)...
Enjoy! | 24538 KB | | 08.04.2007 07:25:48 |
VET_SUONG_MU_DONG.rar | YOU CAN HARDLY RECOGNIZE THIS IS A EDITIED VERSION OF STREAM
SMALL BUT VICIOUS VERSION WITH SPECIAL LIGHTING AND FOG | 8990 KB | | 14.03.2007 18:50:01 |
VET_NVABASEVC.rar | VET HAS CREATED NVA BASE LIKE NO OTHER VERSION TO DATE
YOU FIGHT AS VC TO CLEAR OUT US SOLDIERS FROM SACRED TEMPLE AREA
| 20742 KB | | 10.03.2007 20:14:41 |
TRmappack.rar | 1st TR Mappack with the final Versions include! maps included: TR-Deadzone with handmap fix! TR-PortF TR-CanyonF TR-StreamFinal TR-NuiPeakPatrol TR-NVA TR-BaseToBase TR-DeadZone | 34127 KB | | 05.03.2007 11:42:48 |
VET_BENTREDUX.rar | A REDUX OF VET BENTRE
ADDED CTF AND SOME COOP SURPRISES
CHANGED ATMOSPHERE TO RAIN | 20279 KB | | 05.03.2007 06:10:17 |
cambodia.rar | Cambodia converted from VC1, small, less gooks, but real dangerous, they are hiding and camping close to their camp. Find all gooks! | 38461 KB | | 23.02.2007 21:29:18 |
AmbushV2.rar | Ambush, converted version from VC1
| 35980 KB | | 21.02.2007 11:17:34 |
VET_PMTCITADEL.rar | PMT releases CITADEL
VET textured 3DS Max file and finalized for COOP
It will take an Elite Team to take all 50 VC out of the temple area. | 11141 KB | | 18.02.2007 20:01:27 |
VET_PMT_NUILEI.rar | PMT-Pterodon Modding Team releases Nui Lei
VET-Vietnam Elite Teamwork finalized for COOP
A nice map that will take an Elite Team to complete.
There are some bugs but none that will crash any server.
| 26699 KB | | 18.02.2007 19:46:50 |
TourKnifeFights.rar | short movie showin some knife fights and kill | 20445 KB | | 30.01.2007 19:22:59 |
TMG-Bridge_part2_v1.rar | ...and another old (and the last) project I found
TMG-Bridge part 2 by Tommy Bonez
10player Coop map
-as I dont have VC2 installed anymore, I hope this map works fine and u have some fun | 16274 KB | | 30.01.2007 18:54:43 |
TMG-Cathedral_v1.rar | Found this old project on my HDD ...
TMG-Cathedral_v1 by Tommy Bonez
10player coop map
-as I dont have VC2 installed anymore, u got to take the map as it is, but I hope the map is ok | 40137 KB | | 30.01.2007 18:34:05 |
vc2hamburgerhill.rar | Hamburger Hill for VC2 by Thoben(?)
Game modes: COOP, CTF, TDM | 34798 KB | | 01.01.2007 11:37:26 |
VET_MOORLAND.rar | VET_MOORLAND
The Vietcong have taken control of an island off the southern coast of Vietnam. It is rumored the VC are stockpiling shipments of weapons and ammunition from USSR. Your mission is to regain control of the island by wiping out all opposition...
10 US Coop versus 51 Vietcong
*This WAS VET_Dau Tieng, but it had some issues that needed addressed:
1. Handmap made for this, (there wasnt one before) 2. Less grass, (more visibility) 3. New bunkers, (old ones were made from stretched items) 4. Better FPS (Added Dummys and Clip distances) 5. OZ's scripts for the VC (10 different random temperments everytime the map is restarted)
Compliments of VETMET (VietnamEliteTeamworkMapEditingTeam)
Rick (Chavez_US)
| 14161 KB | | 31.12.2006 10:32:20 |
supplytrail_beta1.rar | Author: Vatu
Instalation: Unpack content of archive into your Vietcong2\maps directory.
Game modes: Coop 10 players against 60 bots CTF 32 payers TDM 10 players DM 10 players
| 42459 KB | | 29.12.2006 15:04:51 |
VC2EditorPackEQUIP.rar | EQUIPMENT PACK for VC2 Editor
Yet another addition for your G folders...
The equipments in this addon DO NOT HAVE ANY COLLSIONS...there are 3 of them that might affect your maps...they are noted in the information text file within the folder i packed...
Make sure you CUT then paste the contents from this G folder i made...otherwise you will have a G folder within a G folder...and that wont work well...
Rick (Chavez_US) | 3054 KB | | 18.12.2006 01:22:08 |
VC2EditorPackNature.rar | heres a step up for you VC2 editors out there...
I proudly present all of the Nature objects from VC1's Fist Alpha. I'm also including a notepad for the description to each Czech name for the objects in the Nature pack categories...
More packs will come within the next few weeks...
Rick [ Chavez/Chavez_US ( Co-founder www.freewebs.com/VietnamEliteTeamwork ) ] | 11647 KB | | 17.12.2006 18:18:00 |
VC2EditorPackBuildings.rar | heres another step up for the VC2 Editors...
Buildings from the VC1 Fist Alpha Editor...
Unfortunately the collisions didnt work for 80% of the buildings...I will try to get those working if i have the time...
The components for this addon (to your G folder) are the VC1 buildings that work perfectly fine in the VC2 editor (tested for the associated sounds and collisions by me...)
Its preferred if you first download the VC2EditorPackNature.rar first before you download this file...
Rick (Chavez/Chavez_US/Indiglow Rick)
| 2419 KB | | 17.12.2006 18:17:28 |
VC2EditorPackFurniture.rar | Furniture Pack for VC2
Heres another addon for your G folders for VC2 editor
I tested all objects for their collisions. Some of these are also in your VC2 editor (not many)...but this is necessary if you want maps converted from VC1 to VC2...
Place this folder within your G folder you have made (in your root VC2 folder)...then open the VC2 Editor. The select Tools-->Rebuild TexDB-->File-->Open-->Yourmap.sco-->View-->Editor Panel-->On. Then select the Database tab...near the bottom click the button marked "Refresh"...then your Furniture folder will appear, and the textures are on all the objects...
Rick (Chavez_US) | 1743 KB | | 17.12.2006 18:15:24 |