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G_NVACHAOS.rar | map by Gonzo | 8156 KB | | 17.09.2012 18:11:53 |
G_NVALONG.rar | map by Gonzo | 10897 KB | | 17.09.2012 18:14:09 |
G_ULTRA50.rar | Coop map by Gonzo | 5391 KB | | 17.09.2012 18:16:03 |
G_WarZone.rar | Coop map by Gonzo | 10161 KB | | 17.09.2012 18:18:37 |
Ghost_Trail_Beta2.rar | Ghost Trail Beta 2
Authors : Hotdog, Curandero, Shogun Mode : Coop Players : 10 VC : 104 | 31995 KB | | 18.09.2012 11:48:02 |
[MCF]FrenchCamp[beta1].rar | Map coop for Teamplay 53 vc TDM DM CTF et COOP Beautifull map with doors dynamiqes. Big map but beautifull mapping
| 81452 KB | | 30.11.2012 22:22:09 |
MCFTemple.rar | A map, swamps, a temple rather good to keep(guard).
COOP CTF and DM
By [MCF]Tocra@
UPDATED V.2 | 23409 KB | | 22.02.2013 17:23:09 |
MCFRefletfinalrev1.rar | A well defended(forbidden) village.
3 objectives.
Eliminate all the vietcongs. Blow up the rocket. Eliminate commander(major).
46 VC
COOP and CTF.
Map creates by [ MCF]-Tocra@
UPDATE: Rev1 Ladder for CTF New Script CTF Translation of the objectives in English in the minimap Modifications of several details for the reflections of the water.
Thx | 34887 KB | | 01.04.2013 19:19:07 |
[SIR]_Bosque.zip | [SIR]_Bosque ===========
Mission: ----------- Two convoys of the US army (including yours) were going to the main base when Vietcong's soldiers ambushed the first one. Your team gotta clean the area to find and rescue your mates, if they're still alive...
Note: The best fight is with a team of 3 - 4 players.
Modes: ---------- Coop: 8 US players vs 32 VC bots CTF: 20 players Discovery: 8 US players vs 0 bots
Made by SIR!!!! | 6781 KB | | 07.09.2014 11:14:16 |
editor-v161.zip | The Vietcong editor v1.61 | 9007 KB | | 29.04.2004 09:33:05 |
vc_script_sdk096.zip | Vietcong Scripting SDK v0.96 including Coop! | 260 KB | | 30.04.2004 15:59:16 |
coop.rar | The missing coop.c script from the Vietcong Scripting SDK (vc_script_sdk096.zip). | 2 KB | | 08.01.2008 15:18:41 |
FoxxxyMap.zip | Terrain and sky files for maps. | 4192 KB | | 15.05.2004 18:11:43 |
Hdust_Terains.rar | Terrain and sky files for maps. | 5629 KB | | 15.05.2004 18:11:56 |
smallobject_pack.rar | Collection of objects for maps. | 1136 KB | | 15.05.2004 18:12:22 |
Terrains.rar | Some Terrains I found on the net | 4224 KB | | 30.05.2004 13:44:40 |
Objects.rar | Some Objects I found | 3394 KB | | 30.05.2004 13:50:12 |
vc_coop.rar | vc_coop.c This is a script that I've converted from the original coop.c script, it allows players to play coop as VC.
This is not the script that I use on my maps, so there's no fancy stuff like AI allies, AI patrols, LZ end rule, Assassination mode etc. | 3 KB | | 01.06.2004 19:26:33 |
VCSkinTutorial_en.pdf | Tutorial for new Vietcong skins by [VCK]Mike | 944 KB | | 10.09.2004 18:46:15 |
jpv-scripts-pack.zip | JPV Standard Scripts Pack
Feature:
1. Change of a recovery point. 2. Random arrangement of an enemy. 3. Support of Friendly AI. 4. The end conditions by the "point". 5. Respawn method "WholeTeam" has no recovery. 6. Weapons do not disappear. 7. End conditions are three, All Kill, LZ, and target exclusion. 8. Fog randomizing (a field of view also synchronizes).
These functions can be used very easily. ON/OFF of a function... Rename of Waypoint... Only it!
and Tips. http://pc-netgames.com/modules/xfsection/article.php?articleid=47 Sorry Japanese Onry. Please translate into your language. | 8628 KB | | 26.12.2004 10:58:28 |
Total of 646 files