If you want to link to a file, use the "Link to file" link for that. Direct linking to the files itself is prohibited.
TR-6thS-OpWhiteWing.rar | 10 Player Coop 50 AI | 20885 KB | | 29.06.2009 01:42:33 |
[AT]_Blair_Witch_.zip | [AT]_Blair_Witch_ Coop map for VC1 created by Bob, Alpha Team, www.alpha-team.xf.cz
This is a remake of Haiphong-2.5 map. Dark night and horror atmosphere.
Coop 10 players 29 VCs
| 14372 KB | | 10.07.2009 23:33:27 |
DustGlas.rar | This is a 20 player ATG map of unknown origin. This map does not have coop mode. | 1790 KB | | 21.07.2009 01:23:19 |
VET_KHENUI.rar | "Deep in the jungle ravine you will find heavy enemy resistance. Itelligence suggests there is an ammo cache in the area. See if you can locate it before the VC escape with it. Good Luck!"
12 player coop. 52 enemy VC.
=SPOILER ALERT=
As the mission details suggest there is an ammo cache to be found, this is not true. Intelligence is wrong. | 14052 KB | | 21.07.2009 01:39:34 |
VC2_INC.rar | Here are all of the scripts provided to me by www.Indiglow.co.uk (which is now non-existant) for VC2 editing...
There are numerous scripts here...Additionally you may find it difficult to mix scripts from Honzo, Maxovo, and Shigor to solve coop scripting...
What i was told is, not to mix them, if you use shigors scripts,...strictly use his scripts for that game mode...if you mix Shigors script with Maxovo's scripts you will get numerous errors, and can not finalize a map...If you use Maxovo scripts then strictly use Maxovo scripts...etc...
These scripts will go into your:
VC2 editor/dev/compiler folder...so after you extract this there you will have:
VC2 editor/dev/compiler/inc
Rick (Chavez_US) | 198 KB | | 06.09.2009 21:52:31 |
[AT]Night_Raid.zip | [AT]Night_Raid Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz
This map is a mergence of 2Temple_Beta1.02 map by Float and Kloster_beta map by RyanAtwood.
Recent air reconnaissance revealed some suspected activities in a mountain temple complex nearby Cambodian border. The Vietcong is apparently building a secret store there. That storage could be a big problem for us because it could supply a lot of Vietcong soldiers in wide surrounding. Its elimination will corrupt hostile actions in that area.
Coop 10 players 53 VCs | 32382 KB | | 30.09.2009 22:57:06 |
[AT]Cutthroat_Base_plus_fog.zip | [AT]Cutthroat_Base+_fog Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz
This map is the same as [AT]Cutthroat_Base+ but there is a worse visibility by reason of thick fog (visibility is about 50m - for players and bots too).
Coop 10 players 53 VCs | 23331 KB | | 21.10.2009 01:17:39 |
[AT]Urban_Warfare.zip | [AT]Urban_Warfare
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz
This is a remake of Arooga City map by Tune. Last year Bob reworked Tune's map. It could be played by 16 players (6 players only on original Arooga City) against 42 bots. Some objects were added into the map and some bots were moved. Also respawn points were moved on the opposite map side. But Bob's version had one fundamental mistake - character of Hawkins had white face (missing texture). So that map was removed from www.vietcong-coop.net website for repairing. But Bob has never repaired his map because of lack of free time. Some time ago I tried to repair Bob's map and I added some small improvements - new US uniform skin, new skins for some weapons (AK47, Scorpion, Thompson, M1, M14, Remington 870), more bots and more waypoints for them, new object of sightseeing tower, US weapons for some bots, the fence in Baikal street was removed, etc.
My version of map has slightly different name compared to Bob's version: [AT]urban_warfare - old version (Bob) [AT]Urban_Warfare - actual version
IMPORTANT: If you don't have the Fist Alpha Add-on, some of the bots will look like "Hawkins" (including new US uniform skin, but with Vietnamese caps).
Enjoy urban warfare. :-) Vaclav
Coop mode only. 12 players 51 bots | 28877 KB | | 05.11.2009 00:41:23 |
VET_HELLSCANYON.rar | VET_HELLS CANYON
Intel reports an enemy headquarters located at the end of a heavily guarded ravine. Your orders are to eliminate all soldiers and their officers. Good luck!
12 Elite US (Coop) Players versus 50 enemy Vietcong.
Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team) Custom terrain by Rick (Chavez_US) Scripting by Rick (Chavez_US)
Beta Testers: Tomcat777..............Divine Wind Solar.......................Live Round OH CRAP.................Roll@Joint Doc Savage.............{AGU}GREENMUFF69 Shecky Moskowitz.....T.J.Blackhole(Maddie) SAS OZ...................Murphy Sgt.Pepper..............TRAVX Sgt.Riley..................VET Cody (ChavezUS' son) VET Beldin (Shane)
| 6558 KB | | 30.11.2009 01:53:51 |
[AT]Operation_Overlord.zip | [AT]Operation_Overlord
Coop map for VC1 created by Drago, Alpha Team, www.alpha-team.xf.cz
A few month after destroying of the enemy rocket base in DamNhaPhu an air reconnaissance revealed another base, which was hidden on the rocky shore. That base could be the same menace as DamNhaPhu was. So two days ago US marines made an attack on that base. But we have lost a radio contact with them.... Your team's tasks are clear. Infiltrate into the base. Find out what has become of US marines. Rescue eventual captives. Explore the base and eliminate its menace.
Coop mode only. 10 players 42 bots | 27084 KB | | 23.12.2009 01:15:29 |
G_Halong.rar | G_Halong
Coop map for VC1 created by GONZO.
7 players 50 VCs | 5728 KB | | 26.01.2010 22:15:19 |
TaProhm_G.rar | TaProhm_G
Map for VC1 modified by GONZO.
This is a modification of TaProhm map by Tune (http://www.tune.altervista.org/). Original map was without coop mode.
Coop - 7 players, 50 VCs CTF DM TDM | 15455 KB | | 27.01.2010 10:53:57 |
nonades.zip | No Nades mod by Willem Peit.
Disables grenades in multiplayer. | 561 KB | | 17.02.2010 12:39:32 |
[AT]Lost_Paradise.zip | [AT]Lost_Paradise
Coop map for VC1 modified by Drago, Alpha Team, www.alpha-team.xf.cz
This is a remake of LostParadise map by .:Checker:..
Coop 10 players 50 VCs
| 18517 KB | | 14.04.2010 01:10:22 |
Intrusion_beta_1_FPVmap_fix.zip | Intrusion_beta_1 "FPV map" fix ========================
To install the "FPV map" fix (handmap), copy the content of the zip in the Levels folder of your Vietcong's directory (create one if you still don't have it).
By default : C:\Program Files\Vietcong\Levels\Intrusion_Final
Intruder. | 632 KB | | 15.06.2010 21:49:10 |
VC_Storm_II_beta_1.zip | VC_Storm_II_beta_1 ================
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- It's going to be a tough fight, soldiers! After we took back our base from the Vietcong's hands, a full platoon of NVA soldiers has been warned off our presence and is going to attack the bunker... Defend it at all costs!
Notes : -------- -Respawning points are in the bunker! You will have the time to set your team and tactic before the Vietcong's attack! -6 players won't be too much to defend the bunker!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 54 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 3 (ON/OFF) -Skins by default: YES (original, no stripes) -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 09/08/10
HAVE FUN! :)
Intruder. | 12032 KB | | 12.08.2010 14:16:42 |
MIA-SqB-Mod.zip | 12 player coop. | 25220 KB | | 14.09.2010 07:17:37 |
[TC]Patrol_B1.rar | [TC]Patrol_B1 by TC.Bobby (UK)
6 player coop | 4438 KB | | 31.10.2010 12:42:34 |
BFCreator.zip | Creates CBF archives. Try this if the Total Commander plugin won't work. | 34 KB | | 26.12.2010 16:23:19 |
TDOv4.rar | Mode: Tourcoop Mission: Destroy AA, Eliminate Commander and clear the base. Description: 57 VCs, 6 Players team.
made by Krathong | 32776 KB | | 24.01.2011 19:02:19 |