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StreamV2.rar | StreamV2
Vietcong Fist Alphas classic map
CTF - 25 US Soldiers versus 25 Vietnamese Coop 12 US versus 100+ VC
Grab your guns and get ready for the second tour in 'Nam !!!
(Ported from VC1 to VC2)
by Chavez_US and Nix
enjoy!! | 31814 KB | | 23.11.2006 09:51:59 |
VET_HAMBURGERHILL.rar | This was one of our first releases for VC1. It had several issues that were fixed...
Grow.dat was removed (caused alot of problems for players) Sandbags were fixed New scripts were put in (Youll like SAS Oz's scripts) VET logos added in a few places Snakes added Lights placed in the tunnels atop Flashlight activated in scripts Weapons stay on the ground when you die (for TeamCoop players) More waypoints added/changed Handmap works AI tweaked for different personalities (10 different personalities all random in each grouping)...every restart the AI will each have a different personality...
This map was made for both Coop ( 10 US Soldiers versus 51 VC ) and CTF ( 25 US Soldiers versus 25 Vietnamese )
Enjoy this as we did the last several nights of beta testing...
V.E.T.ME.T. (VietnamEliteTeamworkMapEditingTeam)
Chavez_US
Visit our website at your convemience...
www.freewebs.com/VietnamEliteTeamwork | 17530 KB | | 23.11.2006 19:14:00 |
FistBravo_1.1.rar | A new version of a Vietcong 2 modification made by IndiGLOW studios.
Instalation: Run "Patcher.exe". This will launch an installation program that will lead you thru the rest of installation. Do NOT forget to remove previous version of Fist Bravo and any other mods from you Vietcong2 folder before installing !
Changes from previous version: Bugs -Texdb issue of white walls in Hue City/Citadel related maps (Park DM etc) -Unicode error with French and German etc. Languages -Missing text in all languages -3pv Smoke grenade now appears in player hands -re-evalulated CTF/ASSAULT weapon lists; especially so that M16A1 is more class specific -bigger difference between AK and Chicom (Ak is now more superior) -reduced weapon stay times to 2.5 mins from 5 to prevent 'weapon graveyards' -More historical weapon names -3pv grenade skins appearing mirrored -update M67 grenade menu icon
New Content -modified thompson, xm177e1 and vz.59 sight -new vc pith helmet in green
Credits: -Project Co-ordinators- Luke 'Oi Oi' Stafford Andrew 'Andyman' Forster
-Fist Bravo Project Leader- Jayden 'Zulto' Zullo
-3DSMax Technician- Ron 'Major Pain' Richter
-Text Translators- Christophe 'engager Baleine' Robert (French, Spanish, Italian) Petr Deadfast (Czech) Ron 'Major Pain' Richter (German)
-Very Special Thanks- Jiri 'Shigor Birdman' Matyskiewicz
-Beta Testers- Kylie 'Dynamite' Holdstock )(tc RaptorM60 )(tc MauT!nek )(tc Dogg | 5523 KB | | 06.12.2006 15:32:03 |
3DSMax.OBJPlugs.rar | Here are some plugins that you can use for your 3dsmax versions...
this will allow you to export your max objects/terrains from higher max versions to lower max versions (and vice versa) without errors...
Choose export (or import) wavefront ?.OBJ and youre good to go...
Rick (Chavez/Chavez_US) | 42 KB | | 11.12.2006 07:28:37 |
WCXplugin.rar | This plugin allows the Editors to get the proper files from the packed .cbf formats in the maps folder
This is required to make VC1 maps into VC2 maps...
Place this extracted file into your root Total Commander folder
Chavez_US | 18 KB | | 16.12.2006 17:37:47 |
vietcong_fistalpha_mpdemo.exe | Vietcong: Fist Alpha Multiplayer Demo
| 178985 KB | | 17.12.2006 07:10:16 |
VC2EditorPackFurniture.rar | Furniture Pack for VC2
Heres another addon for your G folders for VC2 editor
I tested all objects for their collisions. Some of these are also in your VC2 editor (not many)...but this is necessary if you want maps converted from VC1 to VC2...
Place this folder within your G folder you have made (in your root VC2 folder)...then open the VC2 Editor. The select Tools-->Rebuild TexDB-->File-->Open-->Yourmap.sco-->View-->Editor Panel-->On. Then select the Database tab...near the bottom click the button marked "Refresh"...then your Furniture folder will appear, and the textures are on all the objects...
Rick (Chavez_US) | 1743 KB | | 17.12.2006 18:15:24 |
VC2EditorPackBuildings.rar | heres another step up for the VC2 Editors...
Buildings from the VC1 Fist Alpha Editor...
Unfortunately the collisions didnt work for 80% of the buildings...I will try to get those working if i have the time...
The components for this addon (to your G folder) are the VC1 buildings that work perfectly fine in the VC2 editor (tested for the associated sounds and collisions by me...)
Its preferred if you first download the VC2EditorPackNature.rar first before you download this file...
Rick (Chavez/Chavez_US/Indiglow Rick)
| 2419 KB | | 17.12.2006 18:17:28 |
VC2EditorPackNature.rar | heres a step up for you VC2 editors out there...
I proudly present all of the Nature objects from VC1's Fist Alpha. I'm also including a notepad for the description to each Czech name for the objects in the Nature pack categories...
More packs will come within the next few weeks...
Rick [ Chavez/Chavez_US ( Co-founder www.freewebs.com/VietnamEliteTeamwork ) ] | 11647 KB | | 17.12.2006 18:18:00 |
VC2EditorPackEQUIP.rar | EQUIPMENT PACK for VC2 Editor
Yet another addition for your G folders...
The equipments in this addon DO NOT HAVE ANY COLLSIONS...there are 3 of them that might affect your maps...they are noted in the information text file within the folder i packed...
Make sure you CUT then paste the contents from this G folder i made...otherwise you will have a G folder within a G folder...and that wont work well...
Rick (Chavez_US) | 3054 KB | | 18.12.2006 01:22:08 |
supplytrail_beta1.rar | Author: Vatu
Instalation: Unpack content of archive into your Vietcong2\maps directory.
Game modes: Coop 10 players against 60 bots CTF 32 payers TDM 10 players DM 10 players
| 42459 KB | | 29.12.2006 15:04:51 |
VET_MOORLAND.rar | VET_MOORLAND
The Vietcong have taken control of an island off the southern coast of Vietnam. It is rumored the VC are stockpiling shipments of weapons and ammunition from USSR. Your mission is to regain control of the island by wiping out all opposition...
10 US Coop versus 51 Vietcong
*This WAS VET_Dau Tieng, but it had some issues that needed addressed:
1. Handmap made for this, (there wasnt one before) 2. Less grass, (more visibility) 3. New bunkers, (old ones were made from stretched items) 4. Better FPS (Added Dummys and Clip distances) 5. OZ's scripts for the VC (10 different random temperments everytime the map is restarted)
Compliments of VETMET (VietnamEliteTeamworkMapEditingTeam)
Rick (Chavez_US)
| 14161 KB | | 31.12.2006 10:32:20 |
vc2hamburgerhill.rar | Hamburger Hill for VC2 by Thoben(?)
Game modes: COOP, CTF, TDM | 34798 KB | | 01.01.2007 11:37:26 |
TMG-Cathedral_v1.rar | Found this old project on my HDD ...
TMG-Cathedral_v1 by Tommy Bonez
10player coop map
-as I dont have VC2 installed anymore, u got to take the map as it is, but I hope the map is ok | 40137 KB | | 30.01.2007 18:34:05 |
TMG-Bridge_part2_v1.rar | ...and another old (and the last) project I found
TMG-Bridge part 2 by Tommy Bonez
10player Coop map
-as I dont have VC2 installed anymore, I hope this map works fine and u have some fun | 16274 KB | | 30.01.2007 18:54:43 |
TourKnifeFights.rar | short movie showin some knife fights and kill | 20445 KB | | 30.01.2007 19:22:59 |
VET_PMT_NUILEI.rar | PMT-Pterodon Modding Team releases Nui Lei
VET-Vietnam Elite Teamwork finalized for COOP
A nice map that will take an Elite Team to complete.
There are some bugs but none that will crash any server.
| 26699 KB | | 18.02.2007 19:46:50 |
VET_PMTCITADEL.rar | PMT releases CITADEL
VET textured 3DS Max file and finalized for COOP
It will take an Elite Team to take all 50 VC out of the temple area. | 11141 KB | | 18.02.2007 20:01:27 |
AmbushV2.rar | Ambush, converted version from VC1
| 35980 KB | | 21.02.2007 11:17:34 |
cambodia.rar | Cambodia converted from VC1, small, less gooks, but real dangerous, they are hiding and camping close to their camp. Find all gooks! | 38461 KB | | 23.02.2007 21:29:18 |