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Filename Description Size Category Date
VC_PoTlongKarai_b_1.zipVC_PoTlongKarai_01_20101220215218.jpgVC_PoTlongKarai_b_1
==================

HAPPY NEW YEAR 2011!!! :)

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
After intensive fights, we succeeded to clear the hill till the tunnels that lead to the Po Tlong Karai's temple...
This is the place where we will find the remaining Vietcong forces!
It's essential we conquer this strategic point that overhangs the Hô Chi Minh trail!

Notes :
--------
This mission can be considered as the sequel of VC_Conquest.

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 52
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 4 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 31/12/10 > 01/01/11

HAVE FUN! :)


Intruder.
10644 KB
Intruder
25.11.2013 14:34:38
IntrusionWars_beta_1.zipIntrusionWars_beta_1
=================

Presentation :
------------------
IntrusionWars is based on my famous Intrusion map (Coop) but with updated graphics, sounds and gameplay!
Because of "technical reasons", I decided to create a specific version of Intrusion for all the "non-coop" modes, that's why both maps won't be merged together.
IntrusionWars will offer you a lot of possibilities in the tactics, not only as a "single player", but also with your mates, in your Clan (or community), for fearsome battles!
Note that the IntrusionWars' graphics will be used for the next version of Intrusion "Coop mode" (will be Intrusion_beta_2)... Stay tuned! ;-)

Modes :
----------
ATG:
-Kill all
-players: 36
-Your area of operations is on the whole map.

ATG Coop:
-Kill all
-players: 36
-This mode is the one to use if you like to play the Coop mode but this time, against real enemies (mission time till 120 mins)!

CTF:
-players: 32
-Your area of operations is along the main road that passes in front of the huts.

RW:
-players: 32
-Your area of operations is in the paddies around the Vietcong base (hut).

DM:
-players: 50
-Your area of operations is on the whole map.

TDM:
-players: 50
-Your area of operations is on the whole map.

TDMC:
-players: 50
-For this mode (created by Don Turtuma), I decided to enable the ammoboxes (from the CTF and RW modes) aswell.
-Your area of operations is on the whole map.

Map specifications :
--------------------------
-Custom map: YES (made by Intruder)
-Base: Intrusion (the Coop version), edited
-Players: 50 (maximum)
-Modes: ATG, ATG Coop, CTF, RW, DM, TDM, TDMC.
-Weather: day, clear and sunny
-Skins by default: YES (original, no stripes for the US)
-Fps: good!
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 12/07/11

You are NOT ALLOWED to edit this map in any way! Please, respect my choice and my work!

HAVE FUN! :)


Intruder.
37684 KB
Intruder
25.11.2013 14:34:00
FA_Moorland_beta_1.zipFA_Moorland_01_20120323110735.jpgFA_Moorland_beta_1
=================

Presentation :
------------------
My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
Our sweep mission across Moorland continues...
We still haven't encountered the Vietcong but it may change very soon!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 54
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 2 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 23/03/12

HAVE FUN! :)


Intruder.
16912 KB
Intruder
25.03.2012 21:45:16
IntrusionWars_beta_2.zipIntrusionWars_beta_2
=================

Presentation :
------------------
IntrusionWars is based on my famous Intrusion map (Coop) but with updated graphics, sounds and gameplay!
Because of "technical reasons", I decided to create a specific version of Intrusion for all the "non-coop" modes, that's why both maps won't be merged together.
IntrusionWars will offer you a lot of possibilities in the tactics, not only as a "single player", but also with your mates, in your Clan (or community), for fearsome battles!
Note that the IntrusionWars' graphics will be used for the next version of Intrusion "Coop mode" (will be Intrusion_beta_2)... Stay tuned! ;-)

Modes :
----------
ATG:
-Kill all
-players: 36
-Your area of operations is on the whole map.

ATGCoop:
-Kill all
-players: 36
-This mode is the one to use if you like to play the Coop mode but this time, against real enemies (mission time till 120 mins)!

CTF:
-players: 32
-Your area of operations is along the main road that passes in front of the huts.

RW:
-players: 32
-Your area of operations is in the paddies around the Vietcong base (hut).

DM:
-players: 50
-Your area of operations is on the whole map.

TDM:
-players: 50
-Your area of operations is on the whole map.

TDMC:
-players: 50
-For this mode (created by Don Turtuma), I decided to enable the ammoboxes (from the CTF and RW modes) as well.
-Your area of operations is on the whole map.

Map specifications :
--------------------------
-Custom map: YES (made by Intruder)
-Base: Intrusion (the Coop version), edited
-Players: 50 (maximum)
-Modes: ATG, ATGCoop, CTF, RW, DM, TDM, TDMC.
-Weather: day, clear and sunny
-Skins by default: YES (original, no stripes for the US)
-Fps: good!
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 12/07/12

You are NOT ALLOWED to edit this map in any way! Please, respect my choice and my work!

HAVE FUN! :)


Intruder.
37687 KB
Intruder
25.11.2013 14:31:38
FA_MineFactory_b_1.zipFA_MineFactory_01_20130101005817.jpgFA_MineFactory_b_1
=================

Presentation :
------------------
My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
Several Vietcong units are operating in the surrounds of an abandoned temple at Ai Tu.
We are suspecting that the Vietcong is using that temple as a mine factory. Destroy it!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 50
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 4 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 31/12/12 > 01/01/13

HAPPY NEW YEAR 2013 !!!

HAVE FUN! :)


Intruder.
20170 KB
Intruder
22.11.2013 18:02:53
VC_Arroyo_beta_1.zipVC_Arroyo_02_20131122180553.jpgVC_Arroyo_beta_1
===============

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
We are finally out of those damn tunnels! However, that jungle isn't safer...
We are suspecting a Vietcong's activity and more tunnels in the surrounds. Be careful!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 39
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 2 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 24/11/13

HAVE FUN! :)


Intruder.
10511 KB
Intruder
25.11.2013 14:33:13
VC_Waterfall_beta_1.zipVC_Waterfall_01_20170630170345.jpgVC_Waterfall_beta_1
================

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
This area is a Vietcong nest! Have no mercy for them because they won't have mercy for you!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 32
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 2 (ON/OFF)
-Skins by default: YES (original, no stripes)
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 30/06/17

HAVE FUN! :)


Intruder.
4147 KB
Intruder
30.06.2017 17:21:29
VC_Briefing_RR_b_1.zipVC_Briefing_RR_01_20200105174621.jpgVC_Briefing_RR_b_1
================

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
November 10th, 1967, 12:00. Special Forces camp at Nui Pek. Rejoin your team in the TOC bunker to receive your briefing for the Radio Relay mission. Once the team will be ready, a Huey will drop you on the Hill dong Tam Hanh.

Note:
--------
"VC_Briefing_RR_b_1" stands for "VC_Briefing_RadioRelay_beta_1" as the full name. It's the briefing map for the Radio Relay mission...

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

-ATTENTION: This mode has NO vc bots to fight with!!!

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

-ATTENTION: This mode has NO vc bots to fight with!!!

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 0, NONE!
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 2 (ON/OFF)
-Skins by default: YES (original, no stripes)
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 01/01/20

HAVE FUN! :)


Intruder.
25663 KB
Intruder
05.01.2020 17:55:48
FA_Moorland_beta_2.zipFA_Moorland_01_20200105180105.jpgFA_Moorland_beta_2
=================

Presentation :
------------------
My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
Our sweep mission across Moorland continues...
We still haven't encountered the Vietcong but it may change very soon!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 54
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 4 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 01/01/20

HAVE FUN! :)


Intruder.
17649 KB
Intruder
27.02.2023 17:29:41
BrownWater_beta_1.zipBrownWater_beta_1
================

Presentation :
------------------
After Intrusion, BrownWater is the second custom map I created with a very strong "Vietnam look"...
BrownWater has nothing really "special" but I can garantee you a very immersive mission in a deathfull Mekong Delta! ;)

The mission :
-----------------
October 12th, 1967, 15:00. Fist Alpha has been sent to the South Vietnam to help the US Navy in its Brown Water War. We were patroling onboard 2 Boston Whalers till the water level became too low and obstructed by trees. We now have to continue on foot...

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 55
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 6 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 01/01/20

HAVE FUN! :)


Intruder.
21583 KB
Intruder
05.01.2020 18:11:32
FA_BaseCampNight_1.zipFA_BaseCampNight_01_20200105181613.jpgFA_BaseCampNight_b_1
===================

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
May 14, 1967, 21:00. Special Forces Camp under construction at Nui Pek. What a great night to chill out! Don't expect to fight this time because the area has been cleared from all Vietcong's threat, at least for the moment!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

-ATTENTION: This mode has NO vc bots to fight with!!!

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

-ATTENTION: This mode has NO vc bots to fight with!!!

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 0, NONE!
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 2 (ON/OFF)
-Skins by default: YES (original, no stripes)
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 01/01/20

HAVE FUN! :)


Intruder.
11644 KB
Intruder
05.01.2020 18:34:05
[AT]Daybreak.zipMain view_20080322173229.jpg[AT]Daybreak
Coop map for VC1 created by Bob, Alpha Team, www.alpha-team.xf.cz

A small port and urban streets. Chilly morning. And agile VCs.
Your team is coming in secret by merchant ship. At first you have to annex the port and then eliminate enemy VCs in the town. There are some AA guns reputedly in the area. VCs mustn't use them during our planned tomorrow's operation!!!!

Coop
16 players
46 VCs
62858 KB
Alpha Team [AT]
22.03.2008 17:32:29
[AT]Suburb_Ruins.zipSuburb Ruins 1_20080425210022.jpg[AT]Suburb_Ruins
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of EPIDEMIETown map. Original map is very interesting but it is without coop mode. I have thought this map also would deserve coop mode.

Coop
10 players
53 VCs
17371 KB
Alpha Team [AT]
26.04.2008 12:14:47
[AT]Fortress.zipFortress 1_20080505003129.jpg[AT]Fortress
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of Numenor City map by Tune. Original map is very interesting but it is without coop mode. I have thought this map also would deserve coop mode.

Coop
10 players
53 VCs
14618 KB
Alpha Team [AT]
05.05.2008 00:31:30
[AT]Fort_Osgiliath.zipFort Osgiliath 1_20080523001600.jpg[AT]Fort_Osgiliath
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of Osgiliath City map by Tune. It is the same as the original. I only added coop mode into this map.

Coop - 10 players, 53 VCs
CTF
DM
TDM
4066 KB
Alpha Team [AT]
23.05.2008 07:21:49
[AT]Glen.zipGlen 1 _20080804222506.jpg[AT]Glen
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of Crashsite_v1 map by Dominik. Map is bigger than original, it contains a new area with a small village.


Coop - 10 players, 53 VCs
7563 KB
Alpha Team [AT]
05.08.2008 17:45:26
[AT]Towers_In_Haze_plus.zipTowers In Haze 02_20080915181746.jpg[AT]Towers_In_Haze+ (update 20.9.2008!!!)
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

The Vietcong is reputedly building a secret base in the ruins of ancient temple. Probably there is an underground storage in that area. Kill the all enemies in the base and try to find the mentioned storage.

[AT]Towers_In_Haze+ is a new version of [AT]Towers_In_Haze map.
There were some bugs and problems in the first version of the map:
Wooden cover of entry into the original underground tunnel (NVA Base) was destroyable by grenade. That wooden cover was replaced by a new object.
Long ladder was placed directly opposite the entry into the tower. Climbing player could be killed easily by VC on stairs in the tower. That ladder was moved to the right. Moreover the ladder was replaced by new (nicer) model.
Some VCs in the underground could penetrate partly through the panel wall so waypoints were moved farther from the wall.

Some improvements:
Now the dropped weapons don´t disappear.
VCs can use the ladders in map (it is possible to see climbing down VCs - very funny :-) )

Coop - 10 players, 53 VCs
21197 KB
Alpha Team [AT]
07.07.2016 19:32:33
[AT]Blood_Bath.zipBlood Bath 1_20090221022310.jpg[AT]Blood_Bath
Coop map for VC1 created by Drago, Alpha Team, www.alpha-team.xf.cz

Urban war in a small market-town.

Coop
14 players
45 VCs
14248 KB
Alpha Team [AT]
21.02.2009 02:23:10
[AT]_Blair_Witch_.zipBlair Witch 1_20090710233251.jpg[AT]_Blair_Witch_
Coop map for VC1 created by Bob, Alpha Team, www.alpha-team.xf.cz

This is a remake of Haiphong-2.5 map. Dark night and horror atmosphere.

Coop
10 players
29 VCs
14372 KB
Alpha Team [AT]
10.07.2009 23:33:27
[AT]Night_Raid.zipNight Raid 1_20090930225706.jpg[AT]Night_Raid
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This map is a mergence of 2Temple_Beta1.02 map by Float and Kloster_beta map by RyanAtwood.

Recent air reconnaissance revealed some suspected activities in a mountain temple complex nearby Cambodian border. The Vietcong is apparently building a secret store there. That storage could be a big problem for us because it could supply a lot of Vietcong soldiers in wide surrounding. Its elimination will corrupt hostile actions in that area.

Coop
10 players
53 VCs
32382 KB
Alpha Team [AT]
30.09.2009 22:57:06
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Total of 646 files
Last updated 20.3.2004 12:39:44 / Don Turtuma