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SwampUST2Sv3.zip | SwampUST2Sv3 created by WRX_02_227
Night mission!!!!
30 VC
US spawn points are facing the direction you should travel.
| 10132 KB | | 06.05.2004 03:21:10 |
SwampDawnVcUST2S.zip | SwampDawnVcUST2S by WRX_02_227
First "play as VC" map from {US} Teamwork to Survive.
Supports Coop mode only
6 VC players
50 US
NOTE: Yes... I know the moon is still out, don't know how to change it and it isn't a big deal. A: Don't look up B: You shouldn't be looking up anyway while looking for Capitalist Americans to KILL!!!
:-) | 10453 KB | | 05.06.2004 19:46:48 |
SwampBattelUST2S_Final.zip | SwampBattleUST2S conversion by WRX_02_227
- Coop mode only
- 10 players
- 40 VC
- Flashlight works! Very handy for reading hand map ;-)
Thank you to Perdurabo for his help getting the flashlights working. Thanks to Pvt. Dj Swift, Cowboy, Twilight Dark, and Capt. Gray for their help with Beta testing.
| 18508 KB | | 10.12.2004 18:29:01 |
SurroundedUST2S.zip | SurroundedUST2S created by Pvt. Dj Swift
If you think Ambush is an Ambush you haven't seen an Ambush yet. Split spawns, up to 8 players, 50 VC, very intense. The map is Ambush but there are walls so you can't head the wrong way, and added cover on each side.
You have them "Surrounded"...time to take them out! | 19167 KB | | 05.05.2004 20:34:06 |
SunriseCE.rar | SunriseCE, VC Coop map By [VCK]Mike | 7545 KB | | 04.07.2006 16:57:48 |
StreamV2.rar | StreamV2
Vietcong Fist Alphas classic map
CTF - 25 US Soldiers versus 25 Vietnamese Coop 12 US versus 100+ VC
Grab your guns and get ready for the second tour in 'Nam !!!
(Ported from VC1 to VC2)
by Chavez_US and Nix
enjoy!! | 31814 KB | | 23.11.2006 09:51:59 |
StreamDuskUST2S.zip | StreamDuskUST2S created by WRX_02_227
Not too dark, not too light, I say..just right!
50 VC
Nice lighting
Hope you like it!!!
Tested to be bug free | 6530 KB | | 07.05.2004 01:00:33 |
Station_ex.rar | Station_ex
Coop version for Red Terror's classic by Exper
Players : 10 | 5517 KB | | 02.09.2012 01:16:08 |
Station.zip | Station by Red Terror.
"Its a dark map set in a big metal complex station kinda thing. Its got lots cover, and quiet a few linear tunnels. There is a strong empthasis on the atmosphere of the map.
Supports:
ATG (killall) CTF TDMC (team deathmatch classic - written by Don Turtuma). TMD DM "
| 5768 KB | | 04.07.2006 16:38:14 |
SqBaker-RiverBeachFinal.rar | SqBaker-RiverBeachFinal
Our base located on the top of hill is under attack. Move there quickly and help them.
In REAL mode 3 different random spawn areas. Human VC cannot move until the fight starts. They are equipped only with knives.
12 US COOP
or
12US human and 2VC human REAL mode
unknown number of AI.
| 13759 KB | | 17.02.2008 20:04:58 |
SqBaker-OpMarconi_v2.rar | SqBaker-OpMarconi_v2
Operation Marconi is one of my first maps. There are some bugs not fixed yet. But some people ask me for this map. This is a reason i upload it here.
Defend radio station located on top of the hill and protect radioman at all costs.
12 US COOP | 10778 KB | | 01.03.2008 12:35:51 |
SqBaker-OpJulie_v2.rar | SqBaker-OpJulie_v2
12 US COOP unknown number of enemies
Your team is assigned to find and rescue captured team Julie. Escort them to land zone ont he top of hill near village or kill all gooks. Night jungle, very reduced visibility. | 11305 KB | | 19.11.2007 21:43:18 |
SqBaker-JARAI_v1.rar | SqBaker-JARAI_v1
COOP, REAL, EXPLORE gamemodes
12 US COOP some US and friendly AI unknown number of enemies
In REAL mode +2 human VC In EXPLORE mode VC equipped only with knives
Our huey was hit and landed somewhere near Jarai village. Your task is meet Jarai chief in the village, discuss about possible crashsite and then find our huey. Mission ends if all survived soldiers return to land zone.
Original terrain by PTERODON - Jarai and Hanging bridge. Known bugs - some but nothing serious.
| 27671 KB | | 10.07.2008 19:29:18 |
SqBaker-GoldenGate_v3.rar | SqBaker-GoldenGate_v3
COOP 12 US human 4 US AI 41 VC AI
REAL (realistic) - new game mode 12 US human 4 US AI 41 VC AI +max 2 VC human (14 PC players total)
After joining all 12 US players, the next two players will be swapped to VC side. Their moving is disabled to prevent kill US squad on respawn (running VC Rambos). They can move again when first VC is killed. If they join befor the fight begin they are not armed and they have to pickup any weapons from dead bodies.
This is my first map with REAListic mode, so the map can have some bugs. Pls report to me. Modified Frenchroute
| 21006 KB | | 03.01.2008 15:12:04 |
SqBaker-GoldenGateFinal.rar | SqBaker-GoldenGateFinalCOOP 12 US human 4 US AI 41 VC AI
REAL (realistic) - new game mode 12 US human 4 US AI 41 VC AI +max 2 VC human (14 PC players total)
You can choose your side when you join the game. Only 2 VC soldiers allowed. Their moving is disabled to prevent kill US squad on respawn (running VC Rambos). They can move again when first VC is killed. If they join befor the fight begin they are not armed and they have to pickup any weapons from dead bodies.
This is my first map with REAListic mode, so the map can have some bugs. Pls report to me. A lot of bugs fixed, now the map is finally playable. :) Modified Frenchroute | 21012 KB | | 19.01.2008 13:42:38 |
SqBaker-DeathValleyFinal.rar | SqBaker-DeathValleyFinal
Find the enemy base located on the north from LZ. Kill radioman and all others gooks. Then defend the base against VC reinforcements.
12US human COOP
or
12US human and 2VC human REAL mode. | 29881 KB | | 17.02.2008 19:55:37 |
SqBaker-BriefDay_v2.rar | SqBaker-BriefDay_v2
20 US NO ENEMIES
This is our base on Nui Pek, where we meets before missions. Perfect for briefings etc.
| 23172 KB | | 25.11.2007 15:50:29 |
VC_first_movie.wmv | Spookey's first VC film | 29582 KB | | 20.04.2004 15:10:24 |
Camper Duel.wmv | Spookey vs Green Monkey Recorded at 10 04 04 Meat Grinder Fun Night | 20589 KB | | 11.04.2004 18:18:49 |
DaNang-lol.avi | Sometimes it's very hard to get a VC Flag! By Ximena-ITALIA | 8276 KB | | 14.05.2004 11:43:36 |