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Filename Description Size Category Date
jpv-tetoffensive-beta3.zip[JPV] Tet Offensive (Beta3)

A base map is 'Base Camp'.
US side, Defend base battle.

Mission Objective:
Guard rosenfield from an enemy's attack !

Feature:

- US side, Defend base battle.
- Over 64 VC.
Game Mode 'CoopS' 50 VC, 'CoopM' 100 VC, 'CoopL' 200VC.
- 'Whole Team' game is no recovery system.
- The map end rule is 'Time' and 'Points' system.
- Maximum player is 10.
7920 KB
[JPV]
04.07.2006 16:48:46
(TRX)HalongBeach.zipThis mission is based upon the multiplayer 'Halong' map.

After repeated failed attempts to capture the strategically-important Halong base, an elite U.S. team is assembled to eradicate the enemy forces from the port.

Credits: Thanks to * Linda*, Mr.Bronson, Faldo, Do Not Touch and Gringo for their creative input and help with testing of this problematic map.

COOP: 6 Players
7937 KB
(TRL) / (TRX)
15.02.2009 17:09:17
VET_STORM.rarSTORMSCREEN_20071022151307.jpgVET STORM EDITED TO ALLOW UP TO 12 PLAYERS TO JOIN

ALMOST EXACT COPY OF PTERODON'S VERSION EXCEPT A FEW VET CHANGES
7958 KB
Maps
22.10.2007 15:13:07
=sfx=mountaincountry.rar=SFX= Mountain Country

Modes: COOP, ATG, CTF
Map taken from the =SFX= addon
8004 KB
=SFX=
04.07.2006 16:32:31
jpv-redzone-beta4.zipFile obtained from the JPV site.

With thanks to the maps author.

[JPV] Red Zone (Beta4) (8.0MB)

The ninth cartridge of small site original!
This editing multi-map "Storm" is used as the base.
It becomes the US side and the attack from an enemy (VC) is met night.
There is postponement time for 2 minutes after Start.
Interceptor systems, such as a trap, are prepared in the meantime.
I am installing the support team (eight persons) by Ally AI, and think that a few people can also enjoy themselves.
A capacity of ten. For AI, VC is eight support teams at 46 persons. The map only for Coop(s).
AI moves. A map (Radioman) can also be used.

When revival is carried out "per platoon", it becomes the real play of "having no revival."
Even if arms and ammunition pass fixed time, it does not disappear.
"Point(s)" (the number of rounds) can be specified to be map end conditions in addition to "Time."

2004/6/27 Beta 4
- Change AI so that it may rush at random.
- The conversation which joked only by Server Play can be heard. (Addition)
- Correct fine B.U.G.
8015 KB
[JPV]
04.07.2006 16:50:13
TMG-Stream_v1.rarTMG-Stream_v1 by Tommy Bonez

Conversation of the Single Player Stream !

Coop only

35 VCs - 8 players


! Camo Gear !
8015 KB
TMG
13.07.2005 13:35:05
(wf)volcanoe.rar(wf)volcanoe

nice custom coop map

map creator : (wf) Warface
8038 KB
Maps
09.02.2012 21:33:35
PipeLine_V2.rarPipeLine V2

Scripts by Shogun on the PipeLine map
Players : 10
Mode : Coop
8039 KB
Maps
31.08.2012 19:15:33
CanTho_ex.rarCanTho_ex

A coop with objectives (TourCoop) on the famous Gianko Monzilla's classic map.

Players : 10
Objectives : Search & Destroy/Kill The Commander.
Status : stable.
8069 KB
Maps
19.01.2012 03:13:33
jpv-tet-beta2.zip[JPV]TetBeta2 Coop map
http://PC-NetGames.com/
8113 KB
[JPV]
04.07.2006 16:55:55
G_NVACHAOS.rarmap by Gonzo8156 KB
Maps
17.09.2012 18:11:53
VC2_v1.10.7zVietcong 2 v1.10 patch for manual installation, just extract to your Vietcong 2 folder and overwrite files. This is for the ENGLISH version of the game!8216 KB
Patches
17.10.2008 21:33:43
VC2Tourmod.rar
This mod was developed initially address the problem the M79, RPG 7, M16/ XM148 and LAW cause on a game, namely a lot of spamming. It does this by removing the LAW from the basic Infantry class and only allowing the more experienced Marine/ Soldier/ Commando access to it. It also removes the M79, RPG 7 and M16/ XM148 from the Marine/ Soldier and Commando classes and only allows it access to the Grenadier/ VC Grenadier classes. These can then easily be limited or removed using the class limiter mutator. So if you want you can have a server without these weapons. The only weapon you will have is the LAW which the Marine/ Soldier can choose, but if you have rpg mode on only experienced players will be able to choose it.
When I had completed these changes I then also went on to make a lot more changes designed to make the game more realistic, these are all listed below.
It is worth noting that when the editor is released I will do a new version that removes the vehicles I added. This is because they have overwritten the M48 and T34 tank files, so when someone designs a map with these vehicles if played through this mod the vehicles will be the M113 APC and P403 Pickup respectively.

Please see readme for installation instructions and list of changes.
8248 KB
Addons
26.04.2006 13:57:37
(TRR)Lost_Valley.zipThis mission is based upon the multiplayer 'Storm' map.

Long range U.S. patrols report that the VC are defending an old pathway through the mountains and into the jungle margins. There is believed to be a village nearby which has been occupied by the VC; the size of the village and the numbers of enemy units are unknown. The mission is to seek and destroy, eliminating all enemy forces encountered.

Credits: This was presented in its tested form on 28.08.08; all credit to Toni Rios for the care involved in producing this map.

COOP(6), CTF(36), DM(40), TDM(40)
8269 KB
(TRL) / (TRX)
26.11.2008 22:33:32
DaNang-lol.aviSometimes it's very hard to get a VC Flag!
By Ximena-ITALIA
8276 KB
Videos
14.05.2004 11:43:36
ChavezCreations.rarCHAVEZ_2012-02-29_00-27-10.bmpChavezCreations

This is a small collection of my custom objects and collected objects with lowered poly counts.

In this download:
Chavez_BarbedWireObjects (1 Simple round, and 1 straight)
Chavez_Barrels (numerous types, low poly)
Chavez_Boxes (numerous types)
Chavez_Bunkers and Sandbags (numerous types)
Chavez_Food (Rice for bowls, vases, and baskets)
Chavez_Gravesite (For a cemetary setting)
Chavez_Ladders (numerous sizes)
Chavez_Mirror
Chavez_MovingBodyOfWater
Chavez_Pogodas&tex's2
Chavez_Snake
Chavez_Soap_Dispenser
Chavez_VCPropaganda
Chavez_WoodenTunnelSupports
ChavezDarkRocksReUVWed (Darker editor rocks of same texture)
ChavezPunjis (3-killsimmediately, no collision, slowdeath)
ChavezRocks (All editor rocks are same texture)
ChavezTilingUVWsTexture(for perfect UVW tiling)
ChavezToiletWater&Turds
ChavezVehicles (trucks x 3, ziln x 2)

Left out are my Buildings, Signs, and Posters. These will be availiable soon...

Rick (Chavez_US)
8318 KB
Editing
29.02.2012 10:41:42
Fishmarket_ex.rarFishmarket_ex

A coop version for the Fishmarket house
Players : 6
VC : 57
8385 KB
All
Maps
12.01.2012 15:26:22
HH.rarHanoi_Hilton

Author: DSOP Apache



CTF - 24 Players
ATG - 24 Players
Coop - 10 Players

"The map is based on a military trainings camp for urban war, and its brilliant for clans to practise raiding houses and taking out snipers out of top floor windows etc. check it out now!"
8386 KB
Maps
04.07.2006 16:47:11
FrenchRouteStormUST2S.zipFrenchRouteStormUST2S by WRX_02_227

This is basically the same map as my previous FrenchRoute but it has...

- Falling rain

- Rain and thunder sounds

- 10 player support for Coop

- Better AI

- Better AI movement

-35 VC


Also supports ATG Pilot for 24 people
8389 KB
UST2S
29.06.2004 07:25:59
long-city-2011.rarLong City 2011

Players : 10
Mode : Coop
Map maker : ?
8402 KB
Maps
30.08.2012 12:34:58
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Total of 648 files
Last updated 20.3.2004 12:39:44 / Don Turtuma