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jpv-tetoffensive-beta3.zip | [JPV] Tet Offensive (Beta3)
A base map is 'Base Camp'. US side, Defend base battle.
Mission Objective: Guard rosenfield from an enemy's attack !
Feature:
- US side, Defend base battle. - Over 64 VC. Game Mode 'CoopS' 50 VC, 'CoopM' 100 VC, 'CoopL' 200VC. - 'Whole Team' game is no recovery system. - The map end rule is 'Time' and 'Points' system. - Maximum player is 10. | 7920 KB | | 04.07.2006 16:48:46 |
(TRX)HalongBeach.zip | This mission is based upon the multiplayer 'Halong' map.
After repeated failed attempts to capture the strategically-important Halong base, an elite U.S. team is assembled to eradicate the enemy forces from the port.
Credits: Thanks to * Linda*, Mr.Bronson, Faldo, Do Not Touch and Gringo for their creative input and help with testing of this problematic map.
COOP: 6 Players | 7937 KB | | 15.02.2009 17:09:17 |
VET_STORM.rar | VET STORM EDITED TO ALLOW UP TO 12 PLAYERS TO JOIN
ALMOST EXACT COPY OF PTERODON'S VERSION EXCEPT A FEW VET CHANGES | 7958 KB | | 22.10.2007 15:13:07 |
=sfx=mountaincountry.rar | =SFX= Mountain Country
Modes: COOP, ATG, CTF Map taken from the =SFX= addon | 8004 KB | | 04.07.2006 16:32:31 |
jpv-redzone-beta4.zip | File obtained from the JPV site.
With thanks to the maps author.
[JPV] Red Zone (Beta4) (8.0MB)
The ninth cartridge of small site original! This editing multi-map "Storm" is used as the base. It becomes the US side and the attack from an enemy (VC) is met night. There is postponement time for 2 minutes after Start. Interceptor systems, such as a trap, are prepared in the meantime. I am installing the support team (eight persons) by Ally AI, and think that a few people can also enjoy themselves. A capacity of ten. For AI, VC is eight support teams at 46 persons. The map only for Coop(s). AI moves. A map (Radioman) can also be used.
When revival is carried out "per platoon", it becomes the real play of "having no revival." Even if arms and ammunition pass fixed time, it does not disappear. "Point(s)" (the number of rounds) can be specified to be map end conditions in addition to "Time."
2004/6/27 Beta 4 - Change AI so that it may rush at random. - The conversation which joked only by Server Play can be heard. (Addition) - Correct fine B.U.G.
| 8015 KB | | 04.07.2006 16:50:13 |
TMG-Stream_v1.rar | TMG-Stream_v1 by Tommy Bonez
Conversation of the Single Player Stream !
Coop only
35 VCs - 8 players
! Camo Gear ! | 8015 KB | | 13.07.2005 13:35:05 |
(wf)volcanoe.rar | (wf)volcanoe
nice custom coop map
map creator : (wf) Warface | 8038 KB | | 09.02.2012 21:33:35 |
PipeLine_V2.rar | PipeLine V2
Scripts by Shogun on the PipeLine map Players : 10 Mode : Coop | 8039 KB | | 31.08.2012 19:15:33 |
CanTho_ex.rar | CanTho_ex
A coop with objectives (TourCoop) on the famous Gianko Monzilla's classic map.
Players : 10 Objectives : Search & Destroy/Kill The Commander. Status : stable.
| 8069 KB | | 19.01.2012 03:13:33 |
jpv-tet-beta2.zip | [JPV]TetBeta2 Coop map http://PC-NetGames.com/ | 8113 KB | | 04.07.2006 16:55:55 |
G_NVACHAOS.rar | map by Gonzo | 8156 KB | | 17.09.2012 18:11:53 |
VC2_v1.10.7z | Vietcong 2 v1.10 patch for manual installation, just extract to your Vietcong 2 folder and overwrite files. This is for the ENGLISH version of the game! | 8216 KB | | 17.10.2008 21:33:43 |
VC2Tourmod.rar | This mod was developed initially address the problem the M79, RPG 7, M16/ XM148 and LAW cause on a game, namely a lot of spamming. It does this by removing the LAW from the basic Infantry class and only allowing the more experienced Marine/ Soldier/ Commando access to it. It also removes the M79, RPG 7 and M16/ XM148 from the Marine/ Soldier and Commando classes and only allows it access to the Grenadier/ VC Grenadier classes. These can then easily be limited or removed using the class limiter mutator. So if you want you can have a server without these weapons. The only weapon you will have is the LAW which the Marine/ Soldier can choose, but if you have rpg mode on only experienced players will be able to choose it. When I had completed these changes I then also went on to make a lot more changes designed to make the game more realistic, these are all listed below. It is worth noting that when the editor is released I will do a new version that removes the vehicles I added. This is because they have overwritten the M48 and T34 tank files, so when someone designs a map with these vehicles if played through this mod the vehicles will be the M113 APC and P403 Pickup respectively.
Please see readme for installation instructions and list of changes. | 8248 KB | | 26.04.2006 13:57:37 |
(TRR)Lost_Valley.zip | This mission is based upon the multiplayer 'Storm' map.
Long range U.S. patrols report that the VC are defending an old pathway through the mountains and into the jungle margins. There is believed to be a village nearby which has been occupied by the VC; the size of the village and the numbers of enemy units are unknown. The mission is to seek and destroy, eliminating all enemy forces encountered.
Credits: This was presented in its tested form on 28.08.08; all credit to Toni Rios for the care involved in producing this map.
COOP(6), CTF(36), DM(40), TDM(40) | 8269 KB | | 26.11.2008 22:33:32 |
DaNang-lol.avi | Sometimes it's very hard to get a VC Flag! By Ximena-ITALIA | 8276 KB | | 14.05.2004 11:43:36 |
ChavezCreations.rar | ChavezCreations
This is a small collection of my custom objects and collected objects with lowered poly counts.
In this download: Chavez_BarbedWireObjects (1 Simple round, and 1 straight) Chavez_Barrels (numerous types, low poly) Chavez_Boxes (numerous types) Chavez_Bunkers and Sandbags (numerous types) Chavez_Food (Rice for bowls, vases, and baskets) Chavez_Gravesite (For a cemetary setting) Chavez_Ladders (numerous sizes) Chavez_Mirror Chavez_MovingBodyOfWater Chavez_Pogodas&tex's2 Chavez_Snake Chavez_Soap_Dispenser Chavez_VCPropaganda Chavez_WoodenTunnelSupports ChavezDarkRocksReUVWed (Darker editor rocks of same texture) ChavezPunjis (3-killsimmediately, no collision, slowdeath) ChavezRocks (All editor rocks are same texture) ChavezTilingUVWsTexture(for perfect UVW tiling) ChavezToiletWater&Turds ChavezVehicles (trucks x 3, ziln x 2)
Left out are my Buildings, Signs, and Posters. These will be availiable soon...
Rick (Chavez_US) | 8318 KB | | 29.02.2012 10:41:42 |
Fishmarket_ex.rar | Fishmarket_ex
A coop version for the Fishmarket house Players : 6 VC : 57
| 8385 KB | | 12.01.2012 15:26:22 |
HH.rar | Hanoi_Hilton
Author: DSOP Apache
CTF - 24 Players ATG - 24 Players Coop - 10 Players
"The map is based on a military trainings camp for urban war, and its brilliant for clans to practise raiding houses and taking out snipers out of top floor windows etc. check it out now!" | 8386 KB | | 04.07.2006 16:47:11 |
FrenchRouteStormUST2S.zip | FrenchRouteStormUST2S by WRX_02_227
This is basically the same map as my previous FrenchRoute but it has...
- Falling rain
- Rain and thunder sounds
- 10 player support for Coop
- Better AI
- Better AI movement
-35 VC
Also supports ATG Pilot for 24 people
| 8389 KB | | 29.06.2004 07:25:59 |
long-city-2011.rar | Long City 2011
Players : 10 Mode : Coop Map maker : ? | 8402 KB | | 30.08.2012 12:34:58 |