If you want to link to a file, use the "Link to file" link for that. Direct linking to the files itself is prohibited.
| DustGlas.rar | This is a 20 player ATG map of unknown origin. This map does not have coop mode. | 1790 KB | | 21.07.2009 01:23:19 |
| dxtex.rar | DxTex tool
This tool is useful when you work with a texture .dds in photshop. For some reason the mipmaps are changed resulting in textures which stay in focus from all distances. For instance, a smooth texture located next to an over-pixelated texturte. This tool will help you get back the smooth appearance it had before you altered the origional .dds image in photoshop.
Once the DxTex tool is open and running do these following steps: 1. Select File open (locate your .dds image) 2. Select Format --> Change Surface Format 3. Select A8 R8 G8 B8 from the list 4. Save
Now you can rebuild texdb and reopen your scene...whalla! Smooth like the others :)
Rick (Chavez_US)
| 216 KB | | 27.08.2007 23:01:16 |
| edd_warehouse.rar | edd_warehouse
Some fun coop map that is played online
map creator : edd | 4567 KB | | 09.02.2012 11:20:42 |
| editor-v161.zip | The Vietcong editor v1.61 | 9007 KB | | 29.04.2004 09:33:05 |
| EPIDEMIETownFINAL.zip | EPIDEMIE Town by EPIDEMIE
ATG, DM, TDM, TT, CTF modes. | 17198 KB | | 04.07.2006 16:36:31 |
| Epos_003_3_Canyons_01.rar | Our heros were send to search the 3 Canyons | 29004 KB | | 07.04.2004 13:19:34 |
| Epos_004_3_Canyons_02.rar | The search goes on... | 27107 KB | | 14.04.2004 13:33:03 |
| Epos_005_3_Canyons_03.rar | ...and on... | 19461 KB | | 22.04.2004 14:55:34 |
| Epos_006_3_Canyons_04.rar | ...and on.... | 20355 KB | | 30.04.2004 14:18:47 |
| Epos_007_3_Canyons_5.rar | Our Heros left the Canyons and head to extraction point at Bahnar Village | 19451 KB | | 07.05.2004 16:47:43 |
| Epos_008_3_Canyons_6.rar | Our Heros finally arrived at Bahnar Village for extraction. But ... wtf ... | 16338 KB | | 14.05.2004 13:24:30 |
| Epos_009_Night_Ambush.rar | The Squad returned home at Nui Pek at Night... Everythings nice and quiet ... | 22912 KB | | 24.05.2004 16:31:55 |
| Epos_010_Tin_Can_01.rar | The Squad is send to search some Vietnamese Metall ... | 19133 KB | | 30.05.2004 14:38:00 |
| Epos_011_Operation_Tin_Can_02.wmv | ... they found some steel ... | 20266 KB | | 09.06.2004 00:44:48 |
| ExtremeFogValley.rar | The first map of Extreme Forces Desing Team This map have DM,TDM,CTF and COOP modes,for 64 players except COOP for 8 players.
The area size is large. | 15484 KB | | 04.07.2006 16:49:56 |
| ex_map_pack.rar | Exper's map pack.
Descriptions :
Cement_Dust_ex : A coop version of the CTF classic. Players : 12 stability: stable
CW_Prophet_ex : A coop version of the Pterodon CTF/ATG map. Players : 10. 53 VC stability: stable
Haiphong_ex A TourCoop on Gianko Monzilla's Haiphong CTF map. Mission : Kill VC Commander Players : 10 stability: unstable
RiverDale_night_ex : A coop night remake of the Pterodon map Players : 12. 51 VC instead of 15. stability : stable
Sniper_City_ex : A coop version of 100%'s City map Players : 12 stability: stable
Station_ex : A coop version of Red Terror's CTF map Players : 12. 46 VC Stability: stable
SoV_Hanoi_v1.01_ex : A coop version of Street Of Vietnam's Hanoi Players: 13 Stability: stable
WWW_Chong_Hing_ex : A coop version of WWWDaDude's Chong Hing Players: 12 Stability : stable bug : joinbug after mission started on teamrespawn mode
Old-River-Coop : Polini's coop version of Shevket's CTF map Players: 10. 49 VC Stability: stable | 121690 KB | | 11.07.2011 10:24:13 |
| FA-Jarai.rar | FA-Jarai
Some Jarai version that is played online
map creator : ? | 22499 KB | | 09.02.2012 11:27:29 |
| FA_MineFactory_b_1.zip | FA_MineFactory_b_1 =================
Presentation : ------------------ My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- Several Vietcong units are operating in the surrounds of an abandoned temple at Ai Tu. We are suspecting that the Vietcong is using that temple as a mine factory. Destroy it!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 50 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 4 (ON/OFF) -Skins by default: YES (original, with stripes) -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 31/12/12 > 01/01/13
HAPPY NEW YEAR 2013 !!!
HAVE FUN! :)
Intruder. | 20170 KB | | 01.01.2013 01:00:58 |
| FA_Moorland_beta_1.zip | FA_Moorland_beta_1 =================
Presentation : ------------------ My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- Our sweep mission across Moorland continues... We still haven't encountered the Vietcong but it may change very soon!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 54 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 2 (ON/OFF) -Skins by default: YES (original, with stripes) -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 23/03/12
HAVE FUN! :)
Intruder. | 16912 KB | | 25.03.2012 21:45:16 |
| FearIsland-VF.rar | FearIsland by Gigisoldier
description: It is a small lost island, over: the jungle and below a gallery of tunnel the scenario take place the night, attention there is a lot of traps
the senario: a hélicopter us is crushed on an island presumedly unoccupied, the us decide to go on the island to search for supposed survivor but they have great astonishment they discovers that they are not only (you will not delay has to find the machine who drew on the helicopter)
Mods: CTF - TGA - TGA bomb - DM - TDM - coop | 9121 KB | | 04.07.2006 16:33:40 |