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(wf)pyramide.rar | (WF) Pyramide
Players : 10 VC : 51
Map by (WF) clan | 2962 KB | | 28.08.2012 15:03:52 |
HD_ReturntoHelms_V2.rar | HD_ReturnToHelms_V2
Map by Hotdog
Players : 10 VC : 53
Very nice and hard mission | 40471 KB | | 28.08.2012 15:02:10 |
CW_Prophet_ex2.rar | CW_Prophet_ex2
A second version for this coop version of the Pterodon classic. Coop by Exper. Scripts by Shogun.
VC : 52 Players : 10 max Mode : Coop only Stability : OK
Details :
- Thousand of waypoints - Agressive AI - No names, kills or deaths showned in TAB window
Very nice, enjoy ! | 12567 KB | | 28.08.2012 14:36:57 |
Palace_ex2.rar | Palace_ex2
Players : 10 Mode : coop
have fun | 5316 KB | | 28.08.2012 14:28:12 |
Maradona_ex.rar | Maradona_ex2
Players : 10 Mode : coop
Have fun | 10161 KB | | 28.08.2012 14:26:00 |
IntrusionWars_beta_2.zip | IntrusionWars_beta_2 =================
Presentation : ------------------ IntrusionWars is based on my famous Intrusion map (Coop) but with updated graphics, sounds and gameplay! Because of "technical reasons", I decided to create a specific version of Intrusion for all the "non-coop" modes, that's why both maps won't be merged together. IntrusionWars will offer you a lot of possibilities in the tactics, not only as a "single player", but also with your mates, in your Clan (or community), for fearsome battles! Note that the IntrusionWars' graphics will be used for the next version of Intrusion "Coop mode" (will be Intrusion_beta_2)... Stay tuned! ;-)
Modes : ---------- ATG: -Kill all -players: 36 -Your area of operations is on the whole map.
ATGCoop: -Kill all -players: 36 -This mode is the one to use if you like to play the Coop mode but this time, against real enemies (mission time till 120 mins)!
CTF: -players: 32 -Your area of operations is along the main road that passes in front of the huts.
RW: -players: 32 -Your area of operations is in the paddies around the Vietcong base (hut).
DM: -players: 50 -Your area of operations is on the whole map.
TDM: -players: 50 -Your area of operations is on the whole map.
TDMC: -players: 50 -For this mode (created by Don Turtuma), I decided to enable the ammoboxes (from the CTF and RW modes) as well. -Your area of operations is on the whole map.
Map specifications : -------------------------- -Custom map: YES (made by Intruder) -Base: Intrusion (the Coop version), edited -Players: 50 (maximum) -Modes: ATG, ATGCoop, CTF, RW, DM, TDM, TDMC. -Weather: day, clear and sunny -Skins by default: YES (original, no stripes for the US) -Fps: good! -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 12/07/12
You are NOT ALLOWED to edit this map in any way! Please, respect my choice and my work!
HAVE FUN! :)
Intruder. | 37687 KB | | 25.11.2013 14:31:38 |
VCStarter.zip | Here is the tool needed for installing Vietcong on Windows Vista and Windows 7 Operating Systems:
VC Starter
There is an associated video on Youtube on how to do this as well:
http://www.youtube.com/watch?v=HZXYNQBRAfU
Chavez_US | 310 KB | | 04.04.2012 16:50:06 |
ChavezGrass.rar | VET - Chavez Grass Objects for Editor
3 styles of 3 each (Straight w bend, Sloped w bend, and circular)
1. Place BES's in Levels->Mapname->OBJ folder 2. Place textures in Levels->Mapname->Tex folder 3. Open Editor 4. Click Tools -> Rebuild TexDb 5. Click File -> Open -> Mapname.sco 6. In Editor Panel -> Database -> Current Level -> OBJ(ECTS) will be the files you are looking for...
If you can think of any other variations let me know...
http://www.freewebs.com/vietnameliteteamwork/ http://eliteteamwork.proboards.com/index.cgi?
Chavez_US (Rick) | 549 KB | | 02.04.2012 02:57:41 |
FA_Moorland_beta_1.zip | FA_Moorland_beta_1 =================
Presentation : ------------------ My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- Our sweep mission across Moorland continues... We still haven't encountered the Vietcong but it may change very soon!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 54 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 2 (ON/OFF) -Skins by default: YES (original, with stripes) -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 23/03/12
HAVE FUN! :)
Intruder. | 16912 KB | | 25.03.2012 21:45:16 |
FRENCHROUTE.rar | Level folder for French Route VC2. (By Luke and Andy from Indiglow)
Here is the level folder for French Route. This contains a flying helicopter which does loops through the mission, and crew members can be on-board firing a mounted M60 at the VC on the terrain.
You will have to open this map in your editor, and also open the scipting files associated with the copter to see how it all works...
Rick (Chavez_US)
| 18455 KB | | 18.03.2012 17:29:05 |
ChavezCreations.rar | ChavezCreations
This is a small collection of my custom objects and collected objects with lowered poly counts.
In this download: Chavez_BarbedWireObjects (1 Simple round, and 1 straight) Chavez_Barrels (numerous types, low poly) Chavez_Boxes (numerous types) Chavez_Bunkers and Sandbags (numerous types) Chavez_Food (Rice for bowls, vases, and baskets) Chavez_Gravesite (For a cemetary setting) Chavez_Ladders (numerous sizes) Chavez_Mirror Chavez_MovingBodyOfWater Chavez_Pogodas&tex's2 Chavez_Snake Chavez_Soap_Dispenser Chavez_VCPropaganda Chavez_WoodenTunnelSupports ChavezDarkRocksReUVWed (Darker editor rocks of same texture) ChavezPunjis (3-killsimmediately, no collision, slowdeath) ChavezRocks (All editor rocks are same texture) ChavezTilingUVWsTexture(for perfect UVW tiling) ChavezToiletWater&Turds ChavezVehicles (trucks x 3, ziln x 2)
Left out are my Buildings, Signs, and Posters. These will be availiable soon...
Rick (Chavez_US) | 8318 KB | | 29.02.2012 10:41:42 |
MegaCollectionOLD.rar | 2-28-2012
Starting with the basics. This content has been availiable over the last 8 years. There are some fixes i have personally made to "some" objects in these packs. Not physically changed the objects size, but improved the polygon counts, and re-UVW mapped the textures.
Some objects have to be manipulated/scaled on different axises to make them realistically sized.
Place the .bes files into the objects file, and the textures into the tex file. Rebuild texdatabase, in the editor, and re-open your terrainname.sco ... In your editor panel, underneath "Current Level" there will be a subfolder named OBJ or OBJECTS. Click on the plus sign, and all of the bes'es will be there for you to click on and check out. If a texture appears white, then you have two textures of the same name in a tex folder within the main tex folder. Simply delete one of the duplicates.
Next uploads will be categorized, and new (some brand new) More to come over the next couple of days.
Rick (Chavez_US) | 19130 KB | | 29.02.2012 09:29:54 |
Betzdorf_exV3.rar | Betzdorf_exV3
Mode : Coop (with objective) Players : 6 max VC : 51 Mission : escort the pilot to the extraction zone, if he gets killed, all the team dies and the map restarts. Map creator : =SEF= clan Coop mode : Exper Scripts : Shogun with [JPV]XXX scripts Status : very stable
"Taking my retreat from VC game and Ptero-Engine, thanks to all the players i've met, you made this great." | 16688 KB | | 16.02.2012 21:39:33 |
[AGU]PURPLEHAZE.rar | [AGU]PURPLEHAZE
very nice and hard map
creator : [AGU]Sheppo | 15406 KB | | 12.02.2012 20:31:30 |
(wf)Trenches.rar | (wf) Trenches
map creator : (wf) Warface | 3484 KB | | 09.02.2012 21:54:00 |
(wf)bridge.rar | (wf)Bridge
custom map by (wf) Warface | 12187 KB | | 09.02.2012 21:52:33 |
(wf)Gauntlet.rar | (wf)Gauntlet
nice custom coop map
map creator : (wf) Warface | 3866 KB | | 09.02.2012 21:49:27 |
(wf)GroundZero.rar | (wf)GroundZero
hard coop map
map creator : (WF) Warface | 9878 KB | | 09.02.2012 21:46:24 |
(wf)halong1.rar | (wf)halong1
map creator (wf) Warface | 12542 KB | | 09.02.2012 21:43:04 |
(wf)halong2.rar | (wf)halong2
map creator : (wf) Warface | 25419 KB | | 09.02.2012 21:40:23 |