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Filename Description Size Category Date
hai_lang.rarhailang_20081122043534.jpg"My vc2 map is done.

Its including COOP_VC (first time in vc2) and COOP_US with randomly used AI vehicle animations.(every time you start the game its choosing randomly vehicle animation from 12 animations)
So the coop is bit different every time.

I was copying some parts from other maps and change those. Thought before that its good idea but it wasn't. Example one village is from Frontier and the houses was full of useless faces and texture bugs.
The other parts of map is created quite easily and its bit empty because I want good FPS.

So you can rate my work and give me suitable job.
Don't be to hard, its my second full size map and I am still learning."

Map created by Ando.
38668 KB
Maps
22.11.2008 04:46:13
LangLy-Ruins.rar6 player COOP: "You can respaw in the two bunkers ! Get out and kill all VC in the Jungle. The ennemies must be twenty or more... Good luck - (it is very important to have a good PC)"

12 player ATG: "LangLy-Ruins is a very good map for the ATG Killall mode ! Just a life for each, with the enemies behind some ruins in a small jungle."

12 player CTF: "Be careful with the kill-respawn. You must securise your area before, then to protect your flag and finally attack the ennemies and take their flag !"

12 player DM: "No rules. You must kill everybody ! It's a deathmatch."

12 player TDM: "Team Deathmatch in a small jungle with several ruins."

12 player RW: "It's a good mode. There are 4 flags. Be careful with this jungle because LangLy-Ruins is a very dangerous map !"

Map made by Kjeldorius.
11637 KB
Maps
10.11.2008 20:22:32
de_DUST2_DLX.rarOVERVIEW MAP_20081109181838.jpg"This is the final version of de_dust2 i have added coop and tdmc and some details, corrected bugs and perfected the ingame map added cords to it for more strategic game play. The coop is for up to 6 players agains 40 vc bots devided in 4 groups with medics, you will easy spot the medics i have used the vc girl as medic.
The map now suports: ATG, ATG-Bomb, TDMC, DMC, Colt, CTF, COOP."

Map edited by Float.
21352 KB
Maps
09.11.2008 18:18:38
OrangeCity.rar8 player COOP. 40 player ATG. 32 player CTF/DM/DMC/TDM/TDMC/RW.

Map made by Ho Chi Minh.
77185 KB
Maps
03.11.2008 04:24:08
VET_JUNGLEPOINT.rar"You are part of an Elite Team of 10, hand picked for a mission to destroy an enemy base. Your primary target is a NVA Colonel, he is to be terminated. He is located deep within the base. Good luck with this as you will be under heavy mortar fire on your approach."

10 player COOP. 52 VC AI.

Map edited by {SAS}OZ with VETMET (Vietnam Elite Teamwork Map Editing Team).
20505 KB
VET
03.11.2008 02:02:28
LangHoangHon.rar"U.S intelligence reports a hidden tunnel complex near a village. Be careful for there is a reason to believe this area contains NVA Regulars. Good luck."

10 player COOP. 51 VC AI.

Map made by Tomcat777.
18298 KB
Maps
03.11.2008 01:43:59
Thai_Phu.rar10 player COOP. 64 player CTF/DMC. 20 player ATG PILOT.

54 VC AI.

Map made by [MCF]Tocra@.
26237 KB
Maps
02.11.2008 03:33:57
HalongRainV2.rar"Halong Port in rain with new US Player tiger camo skins..."

6 Player COOP. 39 VC AI.

Map edited by Dominik.
6581 KB
Maps
02.11.2008 03:50:45
VC_RadioRelay_II_b_1.zipVC_RadioRelay_II_1_20090714212253.jpgVC_RadioRelay_II_beta_1
=====================

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
We were back from a recon mission when our pilot received a radio call... The radio relay is attacked by the Vietcong! We are going to help our mates there to defend the relay, but as it's too dangerous for the Huey to land on it, we will be droped in the north clearing already secured by 3 of our men. They are waiting for us to land safely...

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die!

Map specifications :
--------------------------
-US players: 8
-VC bots: 54
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 6 (ON/OFF)
-Skins by default: YES (original, no stripes)
-You can play this map BEFORE VC_RadioRelay to play both maps as ONE mission!
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 01/11/07

HAVE FUN! :)


Intruder.
10060 KB
Intruder
25.11.2013 14:36:31
VC_RadioRelay_beta_2.zipVC_RadioRelay_1_20090714212556.jpgVC_RadioRelay_beta_2
===================

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
Good job soldiers! You succeeded to "re-take" the radio relay from the Vietcong's hands!!! Unfortunately, we lost 6 men during the battle... For the moment all is quite, we are keeping the relay but things are going to be worst... During the bodies evacuation, our Huey spotted new Vietcong waves coming to our position!
This time, it's to our turn to defend the relay!!!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die!

Map specifications :
--------------------------
-US players: 8
-VC bots: 54
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 4 (ON/OFF)
-Skins by default: YES (original, no stripes)
-You can play this map AFTER VC_RadioRelay_II to play both maps as ONE mission!
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 21/08/07

HAVE FUN! :)


Intruder.
9454 KB
Intruder
25.11.2013 14:37:07
VC_NuiPek_beta_2.zipVC_NuiPek_07_20090714203733.jpgVC_NuiPek_beta_2
================

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
The night was going to be as good as the day! We were relaxing when suddenly...we heard shots!!!
NuiPek is attacked but it's too late...the Vietcong is inside the camp already! Defend the base at all cost, we can't lose it!!!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die!

Map specifications :
--------------------------
-US players: 8
-VC bots: 55
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 9 (ON/OFF)
-Skins by default: YES (original, no stripes)
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 20/12/07

HAVE FUN! :)


Intruder.
17752 KB
Intruder
25.11.2013 14:37:53
VC_Stream_beta_1.zipVC_Stream_1_20090714213903.jpgVC_Stream_beta_1
================

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
We have been tasked with a recon patrol in the area around the Bahnar montagnard village.
After landing at the LZ a few miles from there, we will follow the creek to the village...

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die!

Map specifications :
--------------------------
-US players: 8
-VC bots: 49
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammobox: 1 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 06/06/08

HAVE FUN! :)


Intruder.
12063 KB
Intruder
25.11.2013 14:36:49
Warehouse_beta1.05.zipWarehouse_beta1_20081026133742.05.jpg6 Player COOP. 30 Player ATG/CTF. 24 Player DM/TDM.

27 VC AI.

Map made by Float.
40656 KB
Maps
02.11.2008 03:52:40
VC2_v1.10.7zVietcong 2 v1.10 patch for manual installation, just extract to your Vietcong 2 folder and overwrite files. This is for the ENGLISH version of the game!8216 KB
Patches
17.10.2008 21:33:43
[AT]Towers_In_Haze_plus.zipTowers In Haze 02_20080915181746.jpg[AT]Towers_In_Haze+ (update 20.9.2008!!!)
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

The Vietcong is reputedly building a secret base in the ruins of ancient temple. Probably there is an underground storage in that area. Kill the all enemies in the base and try to find the mentioned storage.

[AT]Towers_In_Haze+ is a new version of [AT]Towers_In_Haze map.
There were some bugs and problems in the first version of the map:
Wooden cover of entry into the original underground tunnel (NVA Base) was destroyable by grenade. That wooden cover was replaced by a new object.
Long ladder was placed directly opposite the entry into the tower. Climbing player could be killed easily by VC on stairs in the tower. That ladder was moved to the right. Moreover the ladder was replaced by new (nicer) model.
Some VCs in the underground could penetrate partly through the panel wall so waypoints were moved farther from the wall.

Some improvements:
Now the dropped weapons donīt disappear.
VCs can use the ladders in map (it is possible to see climbing down VCs - very funny :-) )

Coop - 10 players, 53 VCs
21197 KB
Alpha Team [AT]
07.07.2016 19:32:33
(TRX)DejaVu.zipThis mission is based upon the (TRX)Wetlands map, derived from the multiplayer 'Moorland' map; it has been changed from the original to introduce greater mobility of the VC units.

Repeated missions have failed to eradicate strong VC resistance in the swamplands of the Cambodian border; more units are to be inserted in order to secure success.

Credits: Thanks to Gringo, Faldo, Mr.Bronson Tony Rios and Commando for their creative input and help with testing of this map.
11586 KB
(TRL) / (TRX)
10.08.2008 14:55:30
(TRX)SenLacRidge.zipThis mission is based upon the multiplayer 'Storm' map.

A gunship carrying a U.S. Special Forces team has been dispatched to determine the status of an abandoned outpost; with the Huey damaged during setdown, the U.S. team hurries to improve the limited fortifications, knowing that enemy units are not far away.

Credits: Thanks to Mr.Bronson, Faldo, Gringo, Commando and Tony Rios for their creative input and help with testing of this map.
12849 KB
(TRL) / (TRX)
10.08.2008 14:36:39
(TRX)SilentPool.zipThis forest mission is based upon the multiplayer 'Waterfall' map.

After climbing down into a steep-sided gorge, a U.S. patrol discovers a secluded forest pool; there are signs that VC units are operating in the area.

Credits: Thanks to Faldo, Mr.Bronson, Gringo, Commando and Tony Rios for their creative input and help with testing of this map.
7549 KB
(TRL) / (TRX)
10.08.2008 14:33:18
[AT]Glen.zipGlen 1 _20080804222506.jpg[AT]Glen
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of Crashsite_v1 map by Dominik. Map is bigger than original, it contains a new area with a small village.


Coop - 10 players, 53 VCs
7563 KB
Alpha Team [AT]
05.08.2008 17:45:26
VET_NUMENOR-CITY.rarVET_NUMENOR-CITY

Game modes:
Cooperative - 10 players versus 52 VC
CTF - 20 U.S. versus 20 VC

Coop Mission debriefing:

Intel reports a mass buildup of supplies and munitions in the Numenor City. Eliminate all Vietnamese enemies to suppress their intentions.

Compliments of VETMET

Rick (Chavez_US)
23646 KB
VET
14.07.2008 03:42:10
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Last updated 20.3.2004 12:39:44 / Don Turtuma