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GW_remmiround_v2.rar | GW REMMI ROUND V2
Map by Gerwars Players : 10 Mode : coop | 10830 KB | | 15.09.2012 17:57:30 |
Tiroliene script.rar | Tirolienne script
author : [SGC] Xeron | 5 KB | | 17.09.2012 00:29:46 |
G_NVA50.rar | Coop map by Gonzo | 4296 KB | | 17.09.2012 18:10:04 |
G_NVACHAOS.rar | map by Gonzo | 8156 KB | | 17.09.2012 18:11:53 |
G_NVALONG.rar | map by Gonzo | 10897 KB | | 17.09.2012 18:14:09 |
G_ULTRA50.rar | Coop map by Gonzo | 5391 KB | | 17.09.2012 18:16:03 |
G_WarZone.rar | Coop map by Gonzo | 10161 KB | | 17.09.2012 18:18:37 |
Ghost_Trail_Beta2.rar | Ghost Trail Beta 2
Authors : Hotdog, Curandero, Shogun Mode : Coop Players : 10 VC : 104 | 31995 KB | | 18.09.2012 11:48:02 |
[MCF]FrenchCamp[beta1].rar | Map coop for Teamplay 53 vc TDM DM CTF et COOP Beautifull map with doors dynamiqes. Big map but beautifull mapping
| 81452 KB | | 30.11.2012 22:22:09 |
TP-THE-DECENT-VC-REDUX.zip | 6 player Coop by Den and Confused Master | 21534 KB | | 26.01.2013 21:11:43 |
MCFTemple.rar | A map, swamps, a temple rather good to keep(guard).
COOP CTF and DM
By [MCF]Tocra@
UPDATED V.2 | 23409 KB | | 22.02.2013 17:23:09 |
MCFRefletfinalrev1.rar | A well defended(forbidden) village.
3 objectives.
Eliminate all the vietcongs. Blow up the rocket. Eliminate commander(major).
46 VC
COOP and CTF.
Map creates by [ MCF]-Tocra@
UPDATE: Rev1 Ladder for CTF New Script CTF Translation of the objectives in English in the minimap Modifications of several details for the reflections of the water.
Thx | 34887 KB | | 01.04.2013 19:19:07 |
XIENGXEUBETA01.rar | Xieng Xeu Village It is rumored Laos has been harboring enemy VC guerillas in the caves and valleys of Northeastern Laos. Intel has discovered a small, fortified place local villager?s call ?Xieng Xeu,? located in the Houaphanh Province. It is surrounded by large limestone mountains, and rice fields near the Nam Neua River. You, and your elite special-forces team, will parachute, in darkness, to your target landing zone at 0500 hours. At dawn you will regroup with your team to complete your mission. Your mission is to take out all enemy forces in this remote area. Take no prisoners, all enemy forces must die? Current game modes: US COOP - 10 vs. 52 AI CTF - 20 US vs. 20 VC | 16099 KB | | 24.04.2013 10:26:54 |
FA_MineFactory_b_1.zip | FA_MineFactory_b_1 =================
Presentation : ------------------ My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- Several Vietcong units are operating in the surrounds of an abandoned temple at Ai Tu. We are suspecting that the Vietcong is using that temple as a mine factory. Destroy it!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 50 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 4 (ON/OFF) -Skins by default: YES (original, with stripes) -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 31/12/12 > 01/01/13
HAPPY NEW YEAR 2013 !!!
HAVE FUN! :)
Intruder. | 20170 KB | | 22.11.2013 18:02:53 |
IntrusionWars_beta_2.zip | IntrusionWars_beta_2 =================
Presentation : ------------------ IntrusionWars is based on my famous Intrusion map (Coop) but with updated graphics, sounds and gameplay! Because of "technical reasons", I decided to create a specific version of Intrusion for all the "non-coop" modes, that's why both maps won't be merged together. IntrusionWars will offer you a lot of possibilities in the tactics, not only as a "single player", but also with your mates, in your Clan (or community), for fearsome battles! Note that the IntrusionWars' graphics will be used for the next version of Intrusion "Coop mode" (will be Intrusion_beta_2)... Stay tuned! ;-)
Modes : ---------- ATG: -Kill all -players: 36 -Your area of operations is on the whole map.
ATGCoop: -Kill all -players: 36 -This mode is the one to use if you like to play the Coop mode but this time, against real enemies (mission time till 120 mins)!
CTF: -players: 32 -Your area of operations is along the main road that passes in front of the huts.
RW: -players: 32 -Your area of operations is in the paddies around the Vietcong base (hut).
DM: -players: 50 -Your area of operations is on the whole map.
TDM: -players: 50 -Your area of operations is on the whole map.
TDMC: -players: 50 -For this mode (created by Don Turtuma), I decided to enable the ammoboxes (from the CTF and RW modes) as well. -Your area of operations is on the whole map.
Map specifications : -------------------------- -Custom map: YES (made by Intruder) -Base: Intrusion (the Coop version), edited -Players: 50 (maximum) -Modes: ATG, ATGCoop, CTF, RW, DM, TDM, TDMC. -Weather: day, clear and sunny -Skins by default: YES (original, no stripes for the US) -Fps: good! -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 12/07/12
You are NOT ALLOWED to edit this map in any way! Please, respect my choice and my work!
HAVE FUN! :)
Intruder. | 37687 KB | | 25.11.2013 14:31:38 |
VC_Arroyo_beta_1.zip | VC_Arroyo_beta_1 ===============
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- We are finally out of those damn tunnels! However, that jungle isn't safer... We are suspecting a Vietcong's activity and more tunnels in the surrounds. Be careful!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 39 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 2 (ON/OFF) -Skins by default: YES (original, with stripes) -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 24/11/13
HAVE FUN! :)
Intruder. | 10511 KB | | 25.11.2013 14:33:13 |
IntrusionWars_beta_1.zip | IntrusionWars_beta_1 =================
Presentation : ------------------ IntrusionWars is based on my famous Intrusion map (Coop) but with updated graphics, sounds and gameplay! Because of "technical reasons", I decided to create a specific version of Intrusion for all the "non-coop" modes, that's why both maps won't be merged together. IntrusionWars will offer you a lot of possibilities in the tactics, not only as a "single player", but also with your mates, in your Clan (or community), for fearsome battles! Note that the IntrusionWars' graphics will be used for the next version of Intrusion "Coop mode" (will be Intrusion_beta_2)... Stay tuned! ;-)
Modes : ---------- ATG: -Kill all -players: 36 -Your area of operations is on the whole map.
ATG Coop: -Kill all -players: 36 -This mode is the one to use if you like to play the Coop mode but this time, against real enemies (mission time till 120 mins)!
CTF: -players: 32 -Your area of operations is along the main road that passes in front of the huts.
RW: -players: 32 -Your area of operations is in the paddies around the Vietcong base (hut).
DM: -players: 50 -Your area of operations is on the whole map.
TDM: -players: 50 -Your area of operations is on the whole map.
TDMC: -players: 50 -For this mode (created by Don Turtuma), I decided to enable the ammoboxes (from the CTF and RW modes) aswell. -Your area of operations is on the whole map.
Map specifications : -------------------------- -Custom map: YES (made by Intruder) -Base: Intrusion (the Coop version), edited -Players: 50 (maximum) -Modes: ATG, ATG Coop, CTF, RW, DM, TDM, TDMC. -Weather: day, clear and sunny -Skins by default: YES (original, no stripes for the US) -Fps: good! -VC + FA compatible only (1.60 patch)!
-Read me file included. -Date of release: 12/07/11
You are NOT ALLOWED to edit this map in any way! Please, respect my choice and my work!
HAVE FUN! :)
Intruder. | 37684 KB | | 25.11.2013 14:34:00 |
VC_PoTlongKarai_b_1.zip | VC_PoTlongKarai_b_1 ==================
HAPPY NEW YEAR 2011!!! :)
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- After intensive fights, we succeeded to clear the hill till the tunnels that lead to the Po Tlong Karai's temple... This is the place where we will find the remaining Vietcong forces! It's essential we conquer this strategic point that overhangs the Hô Chi Minh trail!
Notes : -------- This mission can be considered as the sequel of VC_Conquest.
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 52 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 4 (ON/OFF) -Skins by default: YES (original, with stripes) -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 31/12/10 > 01/01/11
HAVE FUN! :)
Intruder. | 10644 KB | | 25.11.2013 14:34:38 |
VC_Storm_beta_1.zip | VC_Storm_beta_1 ===============
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : ----------------- We were gone, with a truck, to go catch some supplies for our base located on the hills in the Indian Country; but during our absentee, the Vietcong discovered and attacked our camp! We must take the base back to keep the control on this road!
Note : ------- -Respawning points have been moved back! You will have the time, now, to set your team and tactic without to be attacked by the Vietcong!
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 51 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 3 (ON/OFF) -Skins by default: YES (original, no stripes) -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 12/06/10
HAVE FUN! :)
Intruder. | 11889 KB | | 25.11.2013 14:35:15 |
VC_FrenchRoute_A_b_1.zip | VC_FrenchRoute_A_b_1 ====================
Presentation : ------------------ My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!
The mission : "Operation Tin Can" ----------------- Air recons have detected enemy tanks alongside the old French Route in the AShau Valley. We will be inserted with Shrew Two in the clearing not far away the cantilever bridge that spans the Khe Bana river... Once Shrew Two will have secured the Southern end of the road bridge, our team will cross the river. When the enemy armor has been disarmed, rejoin Shrew Three for immediate extraction.
Notes : --------- VC_FrenchRoute_A is the first map to play for the "Operation Tin Can" mission (2 maps)! I strongly advise you to download and play both maps as "one mission"! ;)
Modes : ---------- Coop: The "classic one" we all know, with... -Addition of extra weapons (they will depend of the mission)! -The weapons will disappear if you drop them on the ground but... -Extra weapons will reappear.
Coop': The "classic one" we all know but... -WITHOUT the extra weapons! -The weapons WON'T disappear if you drop them on the ground! -Kills and Deaths are hidden by pressing the "TAB" key.
Discovery: This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever! In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!
Map specifications : -------------------------- -US players: 8 -VC bots: 45 -Modes: Coop, Coop', Discovery -Extra weapons: YES -Ammoboxes: 5 (ON/OFF) -Skins by default: YES (original, with stripes) -VC alone or VC + FA compatible (1.60 patch)!
-Read me file included. -Date of release: 05/02/10
HAVE FUN! :)
Intruder. | 11272 KB | | 25.11.2013 14:35:31 |
Total of 647 files
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