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Filename Description Size Category Date
vietcong_v141_patch.exeVietcong v1.41 patch for the UK/Euro version of the game.

You must have v1.30 patch installed before installing this patch.

If you have Fist Alpha, you don't need this patch!
7730 KB
Patches
11.07.2006 20:02:37
Vietcong_v130.exeVietcong v1.30 patch for the UK/Euro version of the game.

If you have Fist Alpha, you don't need this patch!
32733 KB
Patches
11.07.2006 19:58:31
vietcong_theme.mp3Vietcong theme music614 KB
Misc
27.08.2004 16:15:37
vc_script_sdk096.zipVietcong Scripting SDK v0.96 including Coop!260 KB
Editing
30.04.2004 15:59:16
Junglepoint_replay.rarVietcong 2: Junglepoint Replay Movie
----------------------------------------------------

Players: Trit, Lerner, Paula, Tommy Bonez, Bunny and Bronson

Recorded By: Biscuits
660 KB
Videos
26.04.2006 15:18:55
Jeep-Testing.wmvVietcong 2: Jeep Testing
-----------------------------------

Driver - Lerner
Passenger - Paula

Recorded by Trit
588 KB
Videos
26.04.2006 15:18:43
VC2_v1.10.7zVietcong 2 v1.10 patch for manual installation, just extract to your Vietcong 2 folder and overwrite files. This is for the ENGLISH version of the game!8216 KB
Patches
17.10.2008 21:33:43
Vietcong2_update_1_10.zipVietcong 2 v1.10 patch

---

If you can't install the patch and just get the "cannot find previous installation" or something like that then you could try manually extracting the files from the patch with the CBF extractor to your VC2 installation.

- Don
9354 KB
Patches
17.10.2008 21:19:27
FistBravo_NoMaps.zipVietcong 2 Fist Bravo add-on (without maps)

This package includes only the Fist Bravo add-on without maps.

Installation: Unpack the .zip file to your Vietcong 2 folder.

More info about the addon at the Indiglow website
5561 KB
Addons
19.10.2006 05:52:29
VC2Editor_1_1_including_extras.zipVietcong 2 Editor v1.1 + Extras

Package includes:
- Vietcong 2 Editor Release 1.1
- Vietcong 2 3DStudioMax Plugins
- Wasteland - StarterMap
- Game Mode Template Scripts
17394 KB
Editing
16.10.2006 18:35:32
interview.docVietcong 2 beta tester "interview".
Microsoft Word document.
69 KB
Misc
27.10.2005 21:23:15
Tourmodv120.zipVietcong 2 - Tour Mod
-------------------------
v1.20


~~Changelog~~ Thursday the 27th of July 2006 (Aust. EST)

Version 1.20 - "Vietcong 2 as it should be played"
Note: This only contains the changes I remember?a lot was changed.
Many of the changes are unnoticeable; I cleared up a lot of spelling errors
and wrong reference codes.

====
Why?
====

I enjoyed Tourmodv1 a lot and I disliked how the manual described DM skins as
'only being cosmetic'. This reason plus many others made me want to update Tourmod.
Using Tourmodv1 as a foundation, I set out to not only update the Tourmod but to
make it more appealing to CTF/DM players. I believe my update to be:

> More balanced
> More historically accurate
> Encouraging use of all classes (not just the commando)
> Better in defining the class roles

The original concept and coding of Tourmodv1 was by Tommy Bonez, John Hannibal Smith
and Chris Tsamados. I (J. Zullo) completed all coding in this update with tutorials
on how to mod by John Lennon. The repellent bottle helmet was completed by Tommy Bonez
and the menu background by Trit. The team at Tour forums, especially Dallas and Osmo,
contributed additional ideas. Their co-operation and aid during the process means that
the coop side of this update should be exactly what the coop community has been waiting
for.

I also want to give a big thanks to the original Tourmod team, their work on the first
Tourmod is unbeatable. It was my awe of their work that made me labour to get this
update completed.
A massive thanks also goes out to Deadly and WiPouT for their help in testing and
hosting the CTF side of the update, also to all the testers from The Meat Grinder and
the Tour team for their help in testing and hosting the COOP side of the update.

I hope that this mod is embraced by both the CTF and COOP communities. I believe that
this mod is a huge step in making Vietcong 2 ?as it should be played?.

====
Revamped Customisation screen
====
-Labelled heads so choosing is easier (Anglo/Negro/ARVN/Viet)
-Added Pilot Helm (US)
-Added Tank Helm (US)
-Added 2x ARVN Heads (US)
-Designed matching Grenadier score-card icon (a grenade round on red)
-Fix Mutator so people joining server without mod cannot choose radioman
-Fixed problem with some US heads not being able to see their headgear
-Added Rolling stones - paint it black to start menu songs
-New menu background (by Trit)
-Added new setup side picture

====
Updated Most US/VC Skins
====
-Sides have become ARVN/US and VC/NVA
-Most US Classes now wear Vietnam 'green fatigues' variants (Historic representation)
-VC now split to VC troops (Fighter, Sapper, Medic) and NVA troops by uniform
-3pv smoke grenade removed from Grenadier class and added to US medic and VC engineer
-Gave US radioman a binoculars pouch
-Changed 1pv and 3pv smokegren skin to match the colour of the smoke (Violet instead of green)
-Added a "pilot suprise"

====
Revamped Stamina and Speed for classes
====
-Class speed and stamina now structured into balanced tiers, listed from most to least:

1)Commando (Now fastest with most stamina)
2)Infantry/Sniper (Fast with Second Stamina)
3)Marine/Soldier (Normal speed with third best stamina and a little more health)
4)Eng/Med/Gren/Rad (all equal in speed and stamina)

-The same tiers apply for coop but the stamina is reduced for all classes.

====
Revamped CTF/Assault/Coop classes
====
-Engineer and Commando now have 4 C4, so no more getting stuck in waterstation coop
-*MADE C4 Drop, but only if its armed when killed and must be used as soon as picked up
(^Couldn't do any better than that, sorry, but its better than nothing)
-New weapon list for each class, the two sides now have a ?standard issue? weapon list,
so most classes have the same weapons, with speciality class? with different options.
-Sten removed from US radioman due to no VC equivalent (use the silent pistol instead)
-Grenades removed from Engineer (CTF/Assault)
-Grenades removed from Commando to give Infantry and marine a fair go and balance (CTF/Assault)
-Commando class in now a flag running class in CTF/Assault with no nades or longarms (m14/sks)
this was to prevent servers only having commandos as the ?shooter? class, now infantry and
marine have more purpose in-game
-Some text changes on Class definitions
-New Class names:
-US-
Infantry - ARVN

-VC/NVA-
VC Fighter - VC Guerrilla
Medic - Bac-Si
Soldier - NVA Regular
VC Grenadier - NVA Rocketeer

====
Deathmatch now like Manual
====
-ALL DM 'Skins' now have ALL (I say again) !ALL! pistols to choose
-Team deathmatch weapons are now US/VC weapons (Steckin on both for balance):
US: M1911, S&W27, S&W39, Steckin
VC/NVA: Markov, Mauser, Mosin, Steckin

====
Weapon Changes
====
-Weapon stamina was redone, now follows the following weight tier:
1)Machine Guns (eg. M1919 mounted) (heaviest)
2)Longarms (eg m14) (common vc2 weapon weight)
3)Sun machine guns (eg. Thompson) (lighter)
4)Light submachine guns (eg. Skorpion/Mac-10) (lightest)
This new structure, combined with the new stamina makes for interesting run stamina,
choose your weapon wisely, it can make a small difference now
-Restored all original weapon sounds, now every weapon has a unique sound, even the m1919 mounted
-Fixed some sound errors when weapons being shot at a distance are heard (SKS and BAR)
-Increased most weapon damage to a balanced but real amount
-Made all sniper rifles one shot kill ESP the Winchester and Mosin
-Balanced the Winchester?s slow reload by halting the Mosin from reloading mid magazine
(this also makes the animation look realistic)
-Changed the Sten and Sterling aim so its not a face full of metal

====
Redid RPG class points
====
Was: 2,3,4,5,6,7,8
NOW: 2,4,6,8,10,12,14

Vietcong 2 - Tour Mod
-------------------------
v1.00

~~Changelog~~ Wednesday the 25th of April 2006 (Aust. EST)

====
Designed by
====
John Hannibal Smith, Chris Tsamados & Tommy Bonez.

Additional Contributions by:

Crocker (Menu design),
Gixxer (Helmet textures),
Moonshine (Helmet textures),
White Line Racer (Menu Picture),
Green Monkey (Tour badge design),
Marine Sniper (Spanish Readme),
Tommy Bonez (German Readme),
Thoben (French Readme),
Italian Soldier (Italian Readme),
Tour forum (You know who you are).

Tested by:

John Hannibal Smith,
Chris Tsamados,
Tommy Bonez,
Dallas,
Cleaner,
Osmo,
Don,
Gixxer,
Paula,
Biscuits,
Spooky,
Trit,
Major Dick,
Crocker,
White Line Racer,
Silent Death.

====
Introduction
====
This mod was developed initially address the problem the M79, RPG 7, M16/ XM148 and LAW
cause on a game, namely a lot of spamming. It does this by removing the LAW from the basic
Infantry class and only allowing the more experienced Marine/ Soldier/ Commando access to it.
It also removes the M79, RPG 7 and M16/ XM148 from the Marine/ Soldier and Commando classes and
only allows it access to the Grenadier/ VC Grenadier classes. These can then easily be limited
or removed using the class limiter mutator. So if you want you can have a server without these
weapons. The only weapon you will have is the LAW which the Marine/ Soldier can choose, but if
you have rpg mode on only experienced players will be able to choose it.
When I had completed these changes I then also went on to make a lot more changes designed to
make the game more realistic, these are all listed below.
It is worth noting that when the editor is released I will do a new version that removes the
vehicles I added. This is because they have overwritten the M48 and T34 tank files, so when
someone designs a map with these vehicles if played through this mod the vehicles will be the
M113 APC and P403 Pickup respectively.

====
Tour of Teamrespawn Mod Changes.
====
1. Added new Grenadier class:

Grenadier:

K-bar Knife,
M1911, S&W 27 or S&W 39,
M79 or M16/XM148,
Grenades or smoke grenades.

VC Grenadier:

Knife,
Makrov, S&W 27, Mauser C96 & Stechkin,
RPG 7,
Grenades or smoke grenades.

U.S Grenadier has equipment attached to his skin, which is relevent to
his class, i.e grenade pouches and Claymore bag (for storing M79 rounds in).
VC Grenadier has backpack (for storing rockets in), small bag and other class
specific items.

2. Class names changed (Coop only):

Infantry = Rifleman,
Gunner = Machine Gnr,
Radioman = RTO,
Commando = LRRP.

3. Marine class removed (Coop only),

4. Weapon loadouts changed (Coop only):

Rifleman = M14 & M16,
Engineer = M14, M16 & L1A1 added,
Medic = M14 and M16,
RTO = Smoke Grenades added,
Sniper = Car-15, M14 and Sten Mk II added, for 'Spotter' to use,
LRRP = M79, RPG7 and M16/ XM148 removed,
All pistols added to all classe,
Sten MkII removed from all classes barring Sniper.

Weapon loadouts changed CTF/ Assault:

Infantry = Law removed, M14 added,
Fighter = Law removed = Vz58 added,
Radioman = Smoke Grenades added,
Marine/ Soldier = M79 and RPG 7 removed,
Commando = M79, RPG 7 and M16/ XM148 removed.
All pistols added to all classes (apart from silenced pistols that are
only available to Marine and above classes),

5. Skin changes (Coop only):

Infantry and RTO changed to Medic skin,
Grenadier skin changed to Pilot skin,
Engineer skin changed to ARVN skin (CTF, Assault, COOP),
Medic now has choice of hats (Coop only),
Sniper changed to Infantry Tiger stripe skin and now has choice of hats.

6. New hats added:

US:

No Helmet (Self explanatory),
Helmet 1 (Leaf camo, fuck you graffti on scrim band),
Helmet 2 (ARVN leopard picture),
Helmet 3 (Leaf Camo, Combat's a Mother fucker graffiti),
Helmet 4 (Leaf Camo, Confederations flag & Crossed Sabres images),
Helmet 5 (Woodland camo),
Helmet 6 (Cigarette helmet),
Helmet 7 (Medic helmet with Leaf camo),
USMC Helmet 1 (Leaf camo, 8 ball image)
USMC Helmet 2 (Woodland camo),
USMC Helmet 3 (Duck hunter camo),
USMC Helmet 4 (Tigerstripe camo),
USMC BTK Helmet (Born to Kill graffiti),
USMC Tour Helmet (2nd tour in hell graffiti),
Bonnie 3 (Plain green but slightly taller hat than bonnie 1).
USMC Green Cap (USMC style green cap),
USMC Olive Drab Cap (USMC style, Olive Drab camo),
USMC Woodland Cap (USMC style. Woodland camo),
USMC Tiger Cap (USMC style. Tigerstripe camo),
USMC Duck (USMC style. Duck hunter camo),
USMC Tiger Cap (USMC style. Tigerstripe camo),
Campcap (Green baseball style cap),
Sniperhat (Snipers class hat).


VC:

Helmet (Russian style black helmet),
Pith Helmet (Pith helmet with star on),
Pith Helmet Camo (Renamed from Cap 2).

7. Gasmask added to US side.

8. Tracers removed.

9. M16, XM177 and M16/XM148 sights changed to the old demo sights with the circle.

10. Weapons now stay on the ground for 5 minutes when dropped.

11. Any class can now pickup and use the non-mounted machine guns.

12. Tour patch added to classes.

13. 4th Infantry patch and Sgt rank added to AI U.S soldier & pilot.

14. New menu picture.

15. New menu music.

16. New MP voices added.

17. M79/ XM148 now has 12 rounds.

18. MP class RPG levels altered.

19. AI Helicoptor crew's name changed to Sgt. Kowalski.

20. AI USMC Soldier's name changed to Sgt. Roberts.

21. Body area damage values changed.

22. Class mutator adjusted. Infantry, Marine/ Soldier and Commando classes cannot
be limited in CTF/ Assault. All classes barring Rifleman & Marine/ Soldier can be
limited in Coop. The LRRP can be limited in Coop by using the VC Grenadier class limiter.

23. M14 damage increased.

24. VC AI weapons changed.

25. M48 Tank swapped for M113 APC.

26. T34 Tank swapped for P403 Pickup.

27. Changed vz58 name to AKS-47.

10767 KB
Addons
28.07.2006 12:18:11
VET_WATERSTN_NIGHT.rarVET_WATERSTATION_NIGHT

The Vietcong have well established a base at Waterstation. Your mission is "Search and Destroy" the VC. This is a night mission, the lighting is poor, be on guard.

12 US Coop versus 51 VC
CTF: 16 versus 16

Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team)
Special mention to SAS OZ for making this map and keeping this game alive for all of us to enjoy...

www.freewebs.com/vietnameliteteamwork/

Chavez_US (Rick)
28402 KB
VET
15.07.2007 16:37:56
VET_VC2BRIDGE.rarVET_VC2BRIDGE

You are under heavy mortar attack from the VC which have taken Hue during the Tet celebrations. You and your Elite team of 12 soldiers are pinned down in a garage. Your mission is simple, run from your location and regain control of this section of Hue...

12 US Coop versus 51 VC AI
CTF - 16 US versus 16 VC

Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team)
33113 KB
VET
11.07.2007 03:31:02
VET_TRAILVC2.rarVET_TRAILVC2 (converted to VC1)

You and your Elite team of 12 Special Forces soldiers have been selected to find a village occupied by the Vietcong in the Thanh Hoa Province. It is rumored the local villagers are supplying the VC with rice and other food. Your mission is Search and Destroy. Good Luck!

12 Elite Special Forces versus 51 highly trained VC. (COOP)
16 US Soldiers versus 16 Vietcong (CTF)

Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team)

Special attention given to VET's SAS OZ for his time and devotion to porting this map to VC1 and for "keeping this game alive" for all of us to enjoy.
30803 KB
VET
20.05.2007 09:30:56
VET_Tomb.rarVET_TOMB

12 US_Coop versus 51 VC
32 US_CTF versus 32 VC_CTF

Coop description:

You have been chosen to be part of a 12 man special forces team. Your Mission is to do a recon on a temple deep in the jungle. A truck will carry your team so a certain rendezvous. You must continue, by foot, the rest of the way. Good Luck!

Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team)

*This map is from the VC2 game. It was intercepted, retextured, repopulated, and scripted with a deadly crew of VC...we know you'll enjoy this one. Compliments of SAS OZ, one of the VETMET mapping editors...

27450 KB
VET
09.09.2006 10:01:41
VET_TIGERFALLS.rarVET_TIGERFALLS

This is VC2's Tiger Falls converted to VC1.

Mission: One of our aircraft has crashed landed in this area. Your mission is to locate the jet and check for survivors. You are also to eliminate any Vietcong you find in the area....Good Luck

Coop: 12 players vs 51 deadly VC

CTF: 16 US versus 16 VC

Compliments to SAS OZ, TRAVX, Murphy, Chavez_US, Shecky Moskowitz, Solar, AGU Sheppo, Doc Savage, (VETMET)...

Enjoy!
24538 KB
VET
08.04.2007 07:25:48
VET_TEMPIO.rarVET_TEMPIO (Coop only)

Bravo company have sustained small arms fire to their chopper and pilot. They had to ditch the chopper in nearby temple ruins. Shortly after landing the pilot dies. They have landed behind enemy lines and the area is crawling with VC. You know the VC are coming, prepare your elite squad of soldiers and take on the approaching VC...

12 US elite players versus 52 Vietcong guerillas


compliments of VETMET (VietnamEliteTeamworkMapEditingTeam)

Visit our website for the latest news on VC1 and VC2...

www.VietnamEliteTeamwork.com
11359 KB
VET
21.11.2005 10:06:38
VET_SKYTOPS.rarVET_SKYTOPS

This is a collection of all of the skytops i have aquired over the last few years. Most of them were from the SGC website, which has been re-done, and the links for these skytops do not exist anymore...now they are availiable here!....Thanks Don T.

Rick (Chavez_US)

Co-founder of www.freewebs.com/VietnamEliteTeamwork/

39174 KB
Editing
07.03.2008 04:39:57
VET_PHUCAM.rarVET_PHUCAM

North Vietnamese have occupied the city of Hue after the Tet offensive. Your mission is "Clean and sweep" this section of the city. Recapture the Military Assistant Command (MACV) Compound. Be prepared to take on some of the most fierce Vietnamese troops from the 804th regiment. This Mission is not an easy one expect friendly casualties...Good Luck!

14 Elite US players (max) versus 50 highly trained VC...

Compliments of VietnamEliteTeamworkMapEditingTeam(VETMET)

***This map was based upon Full metal Jacket scene by El Presidente...Thank you El presidente....***
19194 KB
VET
01.12.2005 04:04:45
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Total of 646 files
Last updated 20.3.2004 12:39:44 / Don Turtuma