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Filename Description Size Category Date
TMG-MIA.rarTMG_MIA_20080302183550.jpgTMG-M.I.A. by Private Paula

After a hard fight and on the way back to base, you and your team got shot by AA. Both choppers crashed somewhere in the jungle, surrounded by enemy forces. A couple of soldiers are dead, some survived. There is no chance of extraction. Your task is to regroup both teams and clear the area.

Modes: Coop 10 players, ATG 64 players


22260 KB
TMG
23.04.2009 20:15:56
TMG-MedicPatrolBeta5.rarTMG-MedicPatrol BETA 5 by Don Turtuma, based on the Vietcong single player campaign mission.

FEATURES

- Play Coop as a Vietcong fighter!
- ATG, CTF, Coop, KOTH, TourCoop and TT game modes
- New mission type for Coop: Assassination
- Mission objective: Assassinate the Cpt.Rosefield!
- AI uses mounted weapons
- New game modes: TourCoop and KOTH (King of the Hill)

This release has the latest versions of my (Tour)Coop and KOTH game scripts.

Read the included TMG-MedicPatrolBeta5.txt file for more information.
8582 KB
TMG
04.12.2004 15:17:52
TMG-MedicPatrolB6.7zGAME_2008-03-15_19-44-53_20080315195043.jpgThis is the version I made for the TMG birthday party 15.03.2008! It's my first map release in 2-3 years...8532 KB
TMG
15.03.2008 19:50:44
TMG-MapPackBeta3Fix1.rarThis is the first (and hope that it's the last one too) fix for the Beta3 release. The server crash bug has been fixed, the crash occurred when a human controlled pilot died in TourCoop mode.

- - -

This is the third BETA version of the map pack I'm working on.

FEATURES

Whole new multiplayer script! (original coop.c source was 9KB, my script is 22KB!)

New game mode: TourCoop
- Kills / deaths are not displayed on the status screen (although you can still "cheat" using the console), dead players are still shown with gray color though (I'll try to fix this)
- If team respawn is used and the whole team is dead it results in
a map restart with "Vietcong win" message
- Friendly fire is ALWAYS enabled!
- Dropped weapons and gear do not disappear
- The mission time is not reset at the start of the new round! You have x minutes
to complete the mission

New map end rule: Points
- One victory = one point
- No mission time: you can play as long as you want, only the victory matters
- When x points gained the next map is loaded (VC's points doesn't count!)

The AI Pilot:
- If there's no human controlled pilot, then the AI pilot kicks in
- If the AI pilot keeps screwing up things you can kill him at the start
of the round (you can still win the map if you kill all VC)
- The AI pilot will wait for 5 minutes before he starts moving, so you have time to clear the way for him, after that he tries to keep away from the firefights and reach the LZ
- There's a problem with the AI pilot in the traditional Coop mode, the pilot is not recovered yet at the start of the round!

MAPS

TMG-CrashBeta3:
- Mission objective: Escort the pilot to the LZ or kill all VC
- ATG, Coop and TourCoop game modes
- Pilot LZ end rule, if the pilot (AI or human) reaches the LZ then you have won
- If the human controlled pilot is killed then Vietcong wins (TourCoop) or the whole team is respawned (Coop)


TMG-NuiPekNightBeta3:
- Mission objective: Kill all VC
- ATG, Coop and TourCoop game modes
- Cpt. Rosenfield at the Command center ;) (if he keeps doing something stupid, you can kill him at the start of the round)

INSTALLATION

Extract or copy the contents of the package to you Vietcong\ directory, or copy the contents of the Maps directory to your Vietcong\Maps dorectory.
NOTICE: If you have a Levels\Crash\TMG-Crash directory from the earlier beta versions of the map, please remove it!

Please remember that these maps are still beta versions, if you find any problems with these maps or want to give some feedback (positive or negative, especially I'd like to get some feedback on the new US/VC AI scripts that I've made); please contact me via the Feedback section of my website at http://www.vietcong-coop.net.
16386 KB
TMG
10.05.2004 12:42:36
TMG-HamburgerHill_v1.rarTMG-HamburgerHill v1 by Tommy Bonez

Coop only

10 players
50 enemies
9118 KB
TMG
05.08.2006 17:08:34
TMG-GoingHome_v2.rarTMG-GoingHome v2 by Tommy Bonez

lil update

Coop only

10 players
50 enemies
34640 KB
TMG
04.08.2006 15:16:55
TMG-CoopTest.7zTest level utilizing the scripts found in inc\tmg. There's a lot of weird and fun stuff going on. :)

THIS IS NOT A WORKING LEVEL TO USE IN THE GAME!!! If you're not interested in VC1 editing there's no point in downloading this. :)

- Don
2071 KB
Editing
19.02.2009 20:45:18
TMG-ClassifiedIntervention.rarTMG Classified Intervention by Tommy Bonez
Duplication of Escape map (VC SP)

54 VCs vs 10 US


Make sure you clean the whole Vietcong supporting village before you move out to search the jungle,swamp and temple for remaining forces
16842 KB
TMG
10.03.2006 16:54:43
TMG-Citadel_v1.rarTMG-Citadel v1 by Tommy Bonez

Converted Singleplayer mission

Coop
10 Players
60 Enemys


...might get updated somewhen
14608 KB
TMG
13.11.2006 17:25:39
TMG-Cathedral_v1.rarFound this old project on my HDD ...

TMG-Cathedral_v1 by Tommy Bonez

10player coop map



-as I dont have VC2 installed anymore, u got to take the map as it is, but I hope the map is ok
40137 KB
Maps
30.01.2007 18:34:05
TMG-CanyonSweep_v1.rarTMG-CanyonSweep v1

10 Players Coop
64 Players RW
64 Players ATG Pilot
22226 KB
TMG
22.05.2006 19:02:53
TMG-Bridge_part2_v1.rar...and another old (and the last) project I found

TMG-Bridge part 2 by Tommy Bonez

10player Coop map


-as I dont have VC2 installed anymore, I hope this map works fine and u have some fun
16274 KB
Maps
30.01.2007 18:54:43
TMG-BigRiver_part1_v1.rarTMG-BigRiver_part1_v1 by Tommy Bonez

Patrol down the river


45 VCs 10player

! Camo Gear !
13809 KB
TMG
13.07.2005 17:29:20
TMG-Basecamp_v3.rarThe Meat Grinder Basecamp, third version.

20 player co-op.
26372 KB
TMG
06.07.2006 13:36:48
TMG-AShuaValley.rarTMG-AshuaValley

Author Chris Tsamados aka *Cpl. Elias*

I decided to remake my AshuaValley map. I have included more cover at the beginning and have deleted lots of bushes and colliisions at the turn in the road past the bunker, which was a real bitch to get past.

The map includes the modified Coop scripts, so you get weapons staying on the ground, and funky music if you complete the map. Theres also a TourCoop mode this includes bleeding, no kill chart and the map resets itself when everyone dies.


Enjoy!
4371 KB
TMG
14.07.2005 09:44:48
TMG-Arena.rarTMG-Arena_ v1 by Tommy Bonez

1st up this is a FUN Map !
Best played with knives only
Jump from box to box and dont fall into the acid !

Gamemodes :
CTF - 32 players
ATG (US Bomb) - 32 players
KOTH - 32 players
DM - 32 players
Coop - 10 players 38 enemies with knives

14148 KB
TMG
13.07.2006 22:21:04
TMG-Ambush_v1.rarTMG-Ambush_v1

A slightly changed Ambush version
features :

Camo Gear !

10 US Players - 54 VCs

Coop and TourCoop modes

TourCoop containing :
Bleeding
Destroy 2 AA Guns

To win the map in TourCoop mode either Kill All VCs !OR! Destroy 2 AA Guns
19577 KB
TMG
20.04.2005 17:19:33
TMG-AmbushB3.rarTMGAmbush_20110604200715.jpgTMG-Ambush with a modified RW game mode for the TMG 7 years birthday party.23985 KB
TMG
04.06.2011 20:07:18
Tiroliene script.rarTirolienne script

author : [SGC] Xeron
5 KB
Editing
17.09.2012 00:29:46
Thunder_Don_Toccoa_win.wmvToccoa leads Don "The Pilot" Turtuma to the LZ
from the Meat Grinder Special of 02 04 04
4956 KB
Videos
04.04.2004 15:34:53
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Total of 646 files
Last updated 20.3.2004 12:39:44 / Don Turtuma