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Filename Description Size Category Date
ARTQGFINAL.rarART QG by SeeK

Game modes : TDM, DM, CTF and ATG
11698 KB
Maps
04.07.2006 16:34:43
VET_LONG_DONG.rarCUSTOM VET MAP COOP9157 KB
VET
03.12.2007 05:01:33
SqBaker-JARAI_v1.rarBIGTOWER_2008-07-04_21-12-59 small_20080710192918.jpgSqBaker-JARAI_v1

COOP, REAL, EXPLORE gamemodes

12 US COOP
some US and friendly AI
unknown number of enemies

In REAL mode +2 human VC
In EXPLORE mode VC equipped only with knives

Our huey was hit and landed somewhere near Jarai village. Your task is meet Jarai chief in the village, discuss about possible crashsite and then find our huey. Mission ends if all survived soldiers return to land zone.

Original terrain by PTERODON - Jarai and Hanging bridge.
Known bugs - some but nothing serious.

27671 KB
Maps
10.07.2008 19:29:18
thundercliffs.zipName: Thunder Cliffs
Author: indiglow.co.uk | Christian Konieczka
Game modes: ctf, dm, tdm
Description: An aboriginal village in the central highlands covered by cliffs and lethal jungle paths. Enemies are lurking everywhere around the raged terrain, which also features a Vietnamese cave used by the communist forces.
Installation: Unzip the .zip file to your Vietcong2\Maps folder.

This map is included in the full package of Fist Bravo add-on for Vietcong 2.
43158 KB
Maps
16.10.2006 18:47:14
NewHope.zipNew Hope

First Vietcong 2 Custom Map

Modes: CTF
7312 KB
Maps
16.10.2006 18:51:44
VC_RadioRelay_II_b_1.zipVC_RadioRelay_II_1_20090714212253.jpgVC_RadioRelay_II_beta_1
=====================

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
We were back from a recon mission when our pilot received a radio call... The radio relay is attacked by the Vietcong! We are going to help our mates there to defend the relay, but as it's too dangerous for the Huey to land on it, we will be droped in the north clearing already secured by 3 of our men. They are waiting for us to land safely...

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die!

Map specifications :
--------------------------
-US players: 8
-VC bots: 54
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 6 (ON/OFF)
-Skins by default: YES (original, no stripes)
-You can play this map BEFORE VC_RadioRelay to play both maps as ONE mission!
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 01/11/07

HAVE FUN! :)


Intruder.
10060 KB
Intruder
25.11.2013 14:36:31
Station.zipStation by Red Terror.

"Its a dark map set in a big metal complex station kinda thing. Its got lots cover, and quiet a few linear tunnels. There is a strong empthasis on the atmosphere of the map.

Supports:

ATG (killall)
CTF
TDMC (team deathmatch classic - written by Don Turtuma).
TMD
DM "
5768 KB
Maps
04.07.2006 16:38:14
TMG_Stunt_N_Fun_A2.rarTMG-Sunt N Fun mod alpha 2 for VC2

Install and play Instructions inside

Changes :

All Game Modes :

VC - Civilian look
US - Semi Millitia look (+Priest)

US none Headgear is possible
Some changed textures for US Headgear

US added more Voices (now 18)
also changed some voice commands

More Blood

Stamina raised to 500

Added Wine Glass as forced weapon (like knife)

Changed US Jeep to Pink Cadillac
Changed VC Jeep to Blue Pick Up
Changed VC Tank to Ontos Tank

Known Vehicle issues :

Vehicles dont work on Checkpoint Coop
The Cadillac only got 1st person view and is undestroyable
Also when you drive against the sun in the Cadillac the view is "strange"
The Ontos Gunner and MG view is "strange"

------------------------------------------------------------------------------------------------------------

Assault , Coop and CTF changes :

US and VC Comando are now Killer Babes
Choose US Head 15 or VC Head 18 to properly play this class !!

Weapon Changes :
All US Pistols to choose from in player menu
All VC Pistols to choose from in player menu
All US Classes got Trombone
All VC Classes got Trombone
All US Classes got Claymores except Sniper , he got Traps
All VC Classes got Claymores except Sniper , he got Traps

US Infantry added RPG7
VC Fighter added RPG7
US Eng added M16XM148
VC Eng added RPG7
US Medic , no medic helmet , added M79
VC Medic , no medic helmet , added RPG7
US Gunner added RPG7
VC Gunner added RPG7
US Marine added XM 177
VC Soldier added STG44
US Radio added M79
VC Radio added RPG7
US Sniper added RPG7 and Smoke Nades
VC Sniper added RPG7 and Smoke Nades
US Killer Babe added M60
VC Killer Babe added Dektarev

------------------------------------------------------------------------------------------------------------

DM and TDM changes :

NO Killer Babes !!!!!!!!!!!


-------------------------------------------------------------

...maybe I forgot some things ...?:D




7031 KB
Addons
26.04.2006 13:58:31
Server fix.rarUnofficial CD key in use server patch for Vietcong 2. This will allow a server to run with out any more annoying CD key in use errors.

It will not stop a client from getting the error, unless they are playing on a server that has installed this patch.

Thanks to John Hanniball Smith for making it!

1123 KB
Patches
19.12.2005 09:17:18
SqBaker-OpJulie_v2.rarscreen_opJuli_20071119214318.jpgSqBaker-OpJulie_v2

12 US COOP
unknown number of enemies

Your team is assigned to find and rescue captured team Julie. Escort them to land zone ont he top of hill near village or kill all gooks.
Night jungle, very reduced visibility.
11305 KB
Maps
19.11.2007 21:43:18
SqBaker-GoldenGateFinal.rarSqBaker-GoldenGateFinalCOOP
12 US human
4 US AI
41 VC AI

REAL (realistic) - new game mode
12 US human
4 US AI
41 VC AI
+max 2 VC human
(14 PC players total)


You can choose your side when you join the game. Only 2 VC soldiers allowed. Their moving is disabled to prevent kill US squad on respawn (running VC Rambos). They can move again when first VC is killed. If they join befor the fight begin they are not armed and they have to pickup any weapons from dead bodies.

This is my first map with REAListic mode, so the map can have some bugs. Pls report to me. A lot of bugs fixed, now the map is finally playable. :)
Modified Frenchroute
21012 KB
Maps
19.01.2008 13:42:38
VC_PoTlongKarai_b_1.zipVC_PoTlongKarai_01_20101220215218.jpgVC_PoTlongKarai_b_1
==================

HAPPY NEW YEAR 2011!!! :)

Presentation :
------------------
My main objective with the "VC_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
After intensive fights, we succeeded to clear the hill till the tunnels that lead to the Po Tlong Karai's temple...
This is the place where we will find the remaining Vietcong forces!
It's essential we conquer this strategic point that overhangs the Hô Chi Minh trail!

Notes :
--------
This mission can be considered as the sequel of VC_Conquest.

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 52
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 4 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC alone or VC + FA compatible (1.60 patch)!

-Read me file included.
-Date of release: 31/12/10 > 01/01/11

HAVE FUN! :)


Intruder.
10644 KB
Intruder
25.11.2013 14:34:38
VET_HELLSCANYON.rarVET_HELLS_CANYON_20091128003552.jpgVET_HELLS CANYON

Intel reports an enemy headquarters located at the end of a heavily guarded ravine. Your orders are to eliminate all soldiers and their officers. Good luck!

12 Elite US (Coop) Players versus 50 enemy Vietcong.

Compliments of VETMET (Vietnam Elite Teamwork Map Editing Team)
Custom terrain by Rick (Chavez_US)
Scripting by Rick (Chavez_US)

Beta Testers:
Tomcat777..............Divine Wind
Solar.......................Live Round
OH CRAP.................Roll@Joint
Doc Savage.............{AGU}GREENMUFF69
Shecky Moskowitz.....T.J.Blackhole(Maddie)
SAS OZ...................Murphy
Sgt.Pepper..............TRAVX
Sgt.Riley..................VET Cody (ChavezUS' son)
VET Beldin (Shane)
6558 KB
Maps
VET
30.11.2009 01:53:51
[MCF]FrenchCamp[beta1].rarTOCRAPC_20121129_214507_copie_20121130222209.jpgMap coop for Teamplay
53 vc
TDM DM CTF et COOP
Beautifull map with doors dynamiqes.
Big map but beautifull mapping
81452 KB
Maps
30.11.2012 22:22:09
(TRX)TheWayBackPt2.zipThis mission is based on the multiplayer 'Stream' map.

A U.S. unit returning from a successful engagement with the VC at an outlying camp is confronted by massing hostile reinforcements.

Credits: Thanks to Faldo and Mr.Bronson for their creative input and help with testing of this map.
5723 KB
(TRL) / (TRX)
31.03.2008 01:20:29
[AT]Cutthroat_Base_plus.zipCutthroat Base 1_20091007230011.jpg[AT]Cutthroat_Base+
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a new version of [AT]Cutthroat_Base map.

Map was optimized for better fps (but don't expect an extreme rising).

Map is a remake of Saville_v2(beta) map by Leopard[RR]. Original map is very interesting but it is without coop mode. I have thought this map also would deserve coop mode.
Improvements compared to original:
Some new walls, new objects (entering tower at the respawn points, prison, toilets, shower room, kitchen, commander office, etc.)
Added new uniform skin.
New skins for M16, Sten and M60 (for FPV and 3rdPV too).

Your team has just descended into the second perimeter of "cutthroat base", which is a secret mountain camp of elite NVA fighters. Now you have to get into the middle of the base through an underground corridor to eliminate all the NVA cutthroats.


Coop
10 players
53 VCs
23554 KB
Alpha Team [AT]
04.07.2014 19:09:31
VET_KHENUI.rar"Deep in the jungle ravine you will find heavy enemy resistance. Itelligence suggests there is an ammo cache in the area. See if you can locate it before the VC escape with it. Good Luck!"

12 player coop. 52 enemy VC.

=SPOILER ALERT=

As the mission details suggest there is an ammo cache to be found, this is not true. Intelligence is wrong.
14052 KB
Maps
VET
21.07.2009 01:39:34
VET_JARAI2.rarVET_JARAI2_20090211081546.JPGVET_JARAI2

This is a remake of VET_JARAI with a few added extras.

Mission:

High priority report of a downed huey near the village of Jarai. Reported to be a friendly village, however we do not have confirmation of any hostile VC in the area. Take your team of elite soldiers out and try to recover our flyboy.

Players: 12 COOP

Special thanks to VietCommando for the use of his modeled airplane (Japanese Zero). Thanks to TRAVX for his hard work in re-doing this map, and also to all members of the VietnamEliteTeamworkMapEditingTeam (VETMET) for beta testing and various tasks.

Chavez

24837 KB
VET
11.02.2009 08:21:38
[jpv]cambodiabeta1.zip10 player co-op map.

Mission objectives:
- Coop mode: Kill all US.
- CoopTarget mode: Kill Rosenfield & go to LZ.

Features: Random AI spawn positions.
11588 KB
[JPV]
04.07.2006 16:16:48
FA_MineFactory_b_1.zipFA_MineFactory_01_20130101005817.jpgFA_MineFactory_b_1
=================

Presentation :
------------------
My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
Several Vietcong units are operating in the surrounds of an abandoned temple at Ai Tu.
We are suspecting that the Vietcong is using that temple as a mine factory. Destroy it!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 50
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 4 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 31/12/12 > 01/01/13

HAPPY NEW YEAR 2013 !!!

HAVE FUN! :)


Intruder.
20170 KB
Intruder
22.11.2013 18:02:53
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Total of 646 files
Last updated 20.3.2004 12:39:44 / Don Turtuma