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Filename Description Size Category Date
VET_OLDTEMPLEVC.rarVET_OLDTEMPLEVC

The American invaders have discovered the VC firebase. They have launched an all-out relentless attack. Destoy the yankee soldiers at all costs...

12 VC Coop versus 51 US relentless AI

You'll need a team of highly trained soldiers to complete this mission successfully. Good luck!

Compliments of SAS OZ, TRAVX, Murphy, Chavez_US, Shecky Moskowitz, Doc Savage, Solar, AGU Sheppo, (VETMET).
24829 KB
VET
08.04.2007 07:39:50
VET_TIGERFALLS.rarVET_TIGERFALLS

This is VC2's Tiger Falls converted to VC1.

Mission: One of our aircraft has crashed landed in this area. Your mission is to locate the jet and check for survivors. You are also to eliminate any Vietcong you find in the area....Good Luck

Coop: 12 players vs 51 deadly VC

CTF: 16 US versus 16 VC

Compliments to SAS OZ, TRAVX, Murphy, Chavez_US, Shecky Moskowitz, Solar, AGU Sheppo, Doc Savage, (VETMET)...

Enjoy!
24538 KB
VET
08.04.2007 07:25:48
VET_SUONG_MU_DONG.rarscreen09_20070314185000.jpgYOU CAN HARDLY RECOGNIZE THIS IS A EDITIED VERSION OF STREAM

SMALL BUT VICIOUS VERSION WITH SPECIAL LIGHTING AND FOG
8990 KB
VET
14.03.2007 18:50:01
VET_NVABASEVC.rarscreen08_20070310201440.jpgVET HAS CREATED NVA BASE LIKE NO OTHER VERSION TO DATE

YOU FIGHT AS VC TO CLEAR OUT US SOLDIERS FROM SACRED TEMPLE AREA
20742 KB
VET
10.03.2007 20:14:41
TRmappack.rar1st TR Mappack with the final Versions include!
maps included:
TR-Deadzone with handmap fix!
TR-PortF
TR-CanyonF
TR-StreamFinal
TR-NuiPeakPatrol
TR-NVA
TR-BaseToBase
TR-DeadZone
34127 KB
Map packs
05.03.2007 11:42:48
VET_BENTREDUX.rarscreen07_20070305061017.jpg A REDUX OF VET BENTRE

ADDED CTF AND SOME COOP SURPRISES

CHANGED ATMOSPHERE TO RAIN
20279 KB
VET
05.03.2007 06:10:17
cambodia.rarCambodia converted from VC1, small, less gooks, but real dangerous, they are hiding and camping close to their camp.
Find all gooks!
38461 KB
Maps
23.02.2007 21:29:18
AmbushV2.rarAmbush, converted version from VC1
35980 KB
Maps
21.02.2007 11:17:34
VET_PMTCITADEL.rarCscreen01_20070218200127.jpgPMT releases CITADEL

VET textured 3DS Max file and finalized for COOP

It will take an Elite Team to take all 50 VC out of the temple area.
11141 KB
Maps
VET
18.02.2007 20:01:27
VET_PMT_NUILEI.rarNLscreen01_20070218194650.jpgPMT-Pterodon Modding Team releases Nui Lei

VET-Vietnam Elite Teamwork finalized for COOP

A nice map that will take an Elite Team to complete.

There are some bugs but none that will crash any server.


26699 KB
Maps
VET
18.02.2007 19:46:50
TourKnifeFights.rarshort movie showin some knife fights and kill20445 KB
Videos
30.01.2007 19:22:59
TMG-Bridge_part2_v1.rar...and another old (and the last) project I found

TMG-Bridge part 2 by Tommy Bonez

10player Coop map


-as I dont have VC2 installed anymore, I hope this map works fine and u have some fun
16274 KB
Maps
30.01.2007 18:54:43
TMG-Cathedral_v1.rarFound this old project on my HDD ...

TMG-Cathedral_v1 by Tommy Bonez

10player coop map



-as I dont have VC2 installed anymore, u got to take the map as it is, but I hope the map is ok
40137 KB
Maps
30.01.2007 18:34:05
vc2hamburgerhill.rarhamburgerhill_20061230142506.jpgHamburger Hill for VC2 by Thoben(?)

Game modes:
COOP, CTF, TDM
34798 KB
Maps
01.01.2007 11:37:26
VET_MOORLAND.rarVETMRLND1_20061231103220.JPGVET_MOORLAND

The Vietcong have taken control of an island off the southern coast of Vietnam. It is rumored the VC are stockpiling shipments of weapons and ammunition from USSR. Your mission is to regain control of the island by wiping out all opposition...

10 US Coop versus 51 Vietcong

*This WAS VET_Dau Tieng, but it had some issues that needed addressed:

1. Handmap made for this, (there wasnt one before)
2. Less grass, (more visibility)
3. New bunkers, (old ones were made from stretched items)
4. Better FPS (Added Dummys and Clip distances)
5. OZ's scripts for the VC (10 different random temperments everytime the map is restarted)

Compliments of VETMET (VietnamEliteTeamworkMapEditingTeam)

Rick (Chavez_US)


14161 KB
VET
31.12.2006 10:32:20
supplytrail_beta1.rarsuplytrail1_20061224154452.jpgAuthor: Vatu

Instalation: Unpack content of archive into your Vietcong2\maps directory.

Game modes:
Coop 10 players against 60 bots
CTF 32 payers
TDM 10 players
DM 10 players
42459 KB
Maps
29.12.2006 15:04:51
VC2EditorPackEQUIP.rarVC2EditorPackEQuiP_20061218012207.JPGEQUIPMENT PACK for VC2 Editor

Yet another addition for your G folders...

The equipments in this addon DO NOT HAVE ANY COLLSIONS...there are 3 of them that might affect your maps...they are noted in the information text file within the folder i packed...

Make sure you CUT then paste the contents from this G folder i made...otherwise you will have a G folder within a G folder...and that wont work well...

Rick (Chavez_US)
3054 KB
Editing
18.12.2006 01:22:08
VC2EditorPackNature.rarVC2EditorPackNature_20061217181800.JPGheres a step up for you VC2 editors out there...

I proudly present all of the Nature objects from VC1's Fist Alpha. I'm also including a notepad for the description to each Czech name for the objects in the Nature pack categories...

More packs will come within the next few weeks...

Rick [ Chavez/Chavez_US ( Co-founder www.freewebs.com/VietnamEliteTeamwork ) ]
11647 KB
Editing
17.12.2006 18:18:00
VC2EditorPackBuildings.rarVC2EditorPackBuildings_20061217181728.JPGheres another step up for the VC2 Editors...

Buildings from the VC1 Fist Alpha Editor...

Unfortunately the collisions didnt work for 80% of the buildings...I will try to get those working if i have the time...

The components for this addon (to your G folder) are the VC1 buildings that work perfectly fine in the VC2 editor (tested for the associated sounds and collisions by me...)

Its preferred if you first download the VC2EditorPackNature.rar first before you download this file...

Rick (Chavez/Chavez_US/Indiglow Rick)




2419 KB
Editing
17.12.2006 18:17:28
VC2EditorPackFurniture.rarVC2EditorPackFurniture_20061217181444.JPGFurniture Pack for VC2

Heres another addon for your G folders for VC2 editor

I tested all objects for their collisions. Some of these are also in your VC2 editor (not many)...but this is necessary if you want maps converted from VC1 to VC2...

Place this folder within your G folder you have made (in your root VC2 folder)...then open the VC2 Editor. The select Tools-->Rebuild TexDB-->File-->Open-->Yourmap.sco-->View-->Editor Panel-->On.
Then select the Database tab...near the bottom click the button marked "Refresh"...then your Furniture folder will appear, and the textures are on all the objects...

Rick (Chavez_US)
1743 KB
Editing
17.12.2006 18:15:24
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Total of 646 files
Last updated 20.3.2004 12:39:44 / Don Turtuma