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Filename Description Size Category Date
FA_Moorland_beta_1.zipFA_Moorland_01_20120323110735.jpgFA_Moorland_beta_1
=================

Presentation :
------------------
My main objective with the "FA_maps" is to stay as close as possible the original ones but "corrected" to have the nicest versions, free of bugs, for the best gameplay and immersion!

The mission :
-----------------
Our sweep mission across Moorland continues...
We still haven't encountered the Vietcong but it may change very soon!

Modes :
----------
Coop:
The "classic one" we all know, with...
-Addition of extra weapons (they will depend of the mission)!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear.

Coop':
The "classic one" we all know but...
-WITHOUT the extra weapons!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, set tactics, take screenshots or...whatever!
In this mode, don't use the whole team as the respawn method or avoid to die (no respawn)!

Map specifications :
--------------------------
-US players: 8
-VC bots: 54
-Modes: Coop, Coop', Discovery
-Extra weapons: YES
-Ammoboxes: 2 (ON/OFF)
-Skins by default: YES (original, with stripes)
-VC + FA compatible only (1.60 patch)!

-Read me file included.
-Date of release: 23/03/12

HAVE FUN! :)


Intruder.
16912 KB
Intruder
25.03.2012 21:45:16
FRENCHROUTE.rarFrenchRouteVC2_20120318172905.jpgLevel folder for French Route VC2. (By Luke and Andy from Indiglow)

Here is the level folder for French Route. This contains a flying helicopter which does loops through the mission, and crew members can be on-board firing a mounted M60 at the VC on the terrain.

You will have to open this map in your editor, and also open the scipting files associated with the copter to see how it all works...

Rick (Chavez_US)

18455 KB
Editing
18.03.2012 17:29:05
ChavezCreations.rarCHAVEZ_2012-02-29_00-27-10.bmpChavezCreations

This is a small collection of my custom objects and collected objects with lowered poly counts.

In this download:
Chavez_BarbedWireObjects (1 Simple round, and 1 straight)
Chavez_Barrels (numerous types, low poly)
Chavez_Boxes (numerous types)
Chavez_Bunkers and Sandbags (numerous types)
Chavez_Food (Rice for bowls, vases, and baskets)
Chavez_Gravesite (For a cemetary setting)
Chavez_Ladders (numerous sizes)
Chavez_Mirror
Chavez_MovingBodyOfWater
Chavez_Pogodas&tex's2
Chavez_Snake
Chavez_Soap_Dispenser
Chavez_VCPropaganda
Chavez_WoodenTunnelSupports
ChavezDarkRocksReUVWed (Darker editor rocks of same texture)
ChavezPunjis (3-killsimmediately, no collision, slowdeath)
ChavezRocks (All editor rocks are same texture)
ChavezTilingUVWsTexture(for perfect UVW tiling)
ChavezToiletWater&Turds
ChavezVehicles (trucks x 3, ziln x 2)

Left out are my Buildings, Signs, and Posters. These will be availiable soon...

Rick (Chavez_US)
8318 KB
Editing
29.02.2012 10:41:42
MegaCollectionOLD.rar2-28-2012

Starting with the basics. This content has been availiable over the last 8 years. There are some fixes i have personally made to "some" objects in these packs. Not physically changed the objects size, but improved the polygon counts, and re-UVW mapped the textures.

Some objects have to be manipulated/scaled on different axises to make them realistically sized.

Place the .bes files into the objects file, and the textures into the tex file. Rebuild texdatabase, in the editor, and re-open your terrainname.sco ... In your editor panel, underneath "Current Level" there will be a subfolder named OBJ or OBJECTS. Click on the plus sign, and all of the bes'es will be there for you to click on and check out. If a texture appears white, then you have two textures of the same name in a tex folder within the main tex folder. Simply delete one of the duplicates.

Next uploads will be categorized, and new (some brand new)
More to come over the next couple of days.

Rick (Chavez_US)
19130 KB
Editing
29.02.2012 09:29:54
Betzdorf_exV3.rarBetzdorf_exV3

Mode : Coop (with objective)
Players : 6 max
VC : 51
Mission : escort the pilot to the extraction zone, if he gets killed, all the team dies and the map restarts.
Map creator : =SEF= clan
Coop mode : Exper
Scripts : Shogun with [JPV]XXX scripts
Status : very stable

"Taking my retreat from VC game and Ptero-Engine, thanks to all the players i've met, you made this great."
16688 KB
Maps
16.02.2012 21:39:33
[AGU]PURPLEHAZE.rar[AGU]PURPLEHAZE

very nice and hard map

creator : [AGU]Sheppo
15406 KB
Maps
12.02.2012 20:31:30
(wf)Trenches.rar(wf) Trenches

map creator : (wf) Warface
3484 KB
Maps
09.02.2012 21:54:00
(wf)bridge.rar(wf)Bridge

custom map by (wf) Warface
12187 KB
Maps
09.02.2012 21:52:33
(wf)Gauntlet.rar(wf)Gauntlet

nice custom coop map

map creator : (wf) Warface
3866 KB
Maps
09.02.2012 21:49:27
(wf)GroundZero.rar(wf)GroundZero

hard coop map

map creator : (WF) Warface
9878 KB
Maps
09.02.2012 21:46:24
(wf)halong1.rar(wf)halong1

map creator (wf) Warface
12542 KB
Maps
09.02.2012 21:43:04
(wf)halong2.rar(wf)halong2

map creator : (wf) Warface
25419 KB
Maps
09.02.2012 21:40:23
(wf)underground.rar(wf)underground

nice custom map

map creator : (wf) Warface
3911 KB
Maps
09.02.2012 21:35:16
(wf)volcanoe.rar(wf)volcanoe

nice custom coop map

map creator : (wf) Warface
8038 KB
Maps
09.02.2012 21:33:35
FoP_Tunnels_hell.rarFop_Tunnels_hell

Fun tunnel map

map creator : FoP_Gandf
1043 KB
Maps
09.02.2012 21:29:54
sheppo.rarSheppo

nice custom coop map

map creator : [AGU]sheppo
4609 KB
Maps
09.02.2012 18:42:24
ToL-coindeparadis.rarToL-coindeparadis

some custom coop map

map creator : ToL
12271 KB
Maps
09.02.2012 18:37:17
ChongSe.rarChongSe

coop map i found playing online.

map creator : [Nemesis]
14172 KB
Maps
09.02.2012 18:29:55
Ha_Loc.rarHa_Loc

Great custom map

Players : 6

Map Creator : Mapping.FRA

27192 KB
Maps
09.02.2012 18:19:39
[SPA]AA_Bridge.rar[SPA]AA_Bridge

coop map i found played online

map creator : [SPA]
3532 KB
Maps
09.02.2012 18:10:08
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Total of 646 files
Last updated 20.3.2004 12:39:44 / Don Turtuma