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Filename Description Size Category Date
[AT]Fort_Osgiliath.zipFort Osgiliath 1_20080523001600.jpg[AT]Fort_Osgiliath
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of Osgiliath City map by Tune. It is the same as the original. I only added coop mode into this map.

Coop - 10 players, 53 VCs
CTF
DM
TDM
4066 KB
Alpha Team [AT]
23.05.2008 07:21:49
[AT]Glen.zipGlen 1 _20080804222506.jpg[AT]Glen
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of Crashsite_v1 map by Dominik. Map is bigger than original, it contains a new area with a small village.


Coop - 10 players, 53 VCs
7563 KB
Alpha Team [AT]
05.08.2008 17:45:26
[AT]Lost_Paradise.zipLost_Paradise_1_20100414011022.jpg[AT]Lost_Paradise

Coop map for VC1 modified by Drago, Alpha Team, www.alpha-team.xf.cz

This is a remake of LostParadise map by .:Checker:..

Coop
10 players
50 VCs
18517 KB
Alpha Team [AT]
14.04.2010 01:10:22
[AT]Mountain_Trail.zipMountain_Trail_1_20140622011619.jpg[AT]Mountain_Trail

Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.cz

On the last days some of our Hueys were attacked nearby Devil's gorge. One of them was even nearly shot down. That area isn't evidently as forsaken as we thought. Vietcong apparently has some AA-guns somewhere around there. It is important to find them.
Your team will be dropped nearby abandoned Montagnard village. But be careful! That village could be occupied by Vietcong soldiers. Ensure the village and try to find a trail to Devil's gorge. Eliminate all the enemies on the way. Top-priority task is the finding of enemy AA-guns.

Coop
10 players
52 VCs
38529 KB
Alpha Team [AT]
22.06.2014 01:16:19
[AT]Night_Raid.zipNight Raid 1_20090930225706.jpg[AT]Night_Raid
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This map is a mergence of 2Temple_Beta1.02 map by Float and Kloster_beta map by RyanAtwood.

Recent air reconnaissance revealed some suspected activities in a mountain temple complex nearby Cambodian border. The Vietcong is apparently building a secret store there. That storage could be a big problem for us because it could supply a lot of Vietcong soldiers in wide surrounding. Its elimination will corrupt hostile actions in that area.

Coop
10 players
53 VCs
32382 KB
Alpha Team [AT]
30.09.2009 22:57:06
[AT]Operation_Overlord.zipOperation Overlord 1_20091223011529.jpg[AT]Operation_Overlord

Coop map for VC1 created by Drago, Alpha Team, www.alpha-team.xf.cz

A few month after destroying of the enemy rocket base in DamNhaPhu an air reconnaissance revealed another base, which was hidden on the rocky shore. That base could be the same menace as DamNhaPhu was. So two days ago US marines made an attack on that base. But we have lost a radio contact with them....
Your team's tasks are clear. Infiltrate into the base. Find out what has become of US marines. Rescue eventual captives. Explore the base and eliminate its menace.

Coop mode only.
10 players
42 bots
27084 KB
Alpha Team [AT]
23.12.2009 01:15:29
[AT]Suburb_Ruins.zipSuburb Ruins 1_20080425210022.jpg[AT]Suburb_Ruins
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of EPIDEMIETown map. Original map is very interesting but it is without coop mode. I have thought this map also would deserve coop mode.

Coop
10 players
53 VCs
17371 KB
Alpha Team [AT]
26.04.2008 12:14:47
[AT]Towers_In_Haze_plus.zipTowers In Haze 02_20080915181746.jpg[AT]Towers_In_Haze+ (update 20.9.2008!!!)
Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

The Vietcong is reputedly building a secret base in the ruins of ancient temple. Probably there is an underground storage in that area. Kill the all enemies in the base and try to find the mentioned storage.

[AT]Towers_In_Haze+ is a new version of [AT]Towers_In_Haze map.
There were some bugs and problems in the first version of the map:
Wooden cover of entry into the original underground tunnel (NVA Base) was destroyable by grenade. That wooden cover was replaced by a new object.
Long ladder was placed directly opposite the entry into the tower. Climbing player could be killed easily by VC on stairs in the tower. That ladder was moved to the right. Moreover the ladder was replaced by new (nicer) model.
Some VCs in the underground could penetrate partly through the panel wall so waypoints were moved farther from the wall.

Some improvements:
Now the dropped weapons donīt disappear.
VCs can use the ladders in map (it is possible to see climbing down VCs - very funny :-) )

Coop - 10 players, 53 VCs
21197 KB
Alpha Team [AT]
07.07.2016 19:32:33
[AT]Urban_Warfare.zipUrban Warfare 1_20091104223021.jpg[AT]Urban_Warfare

Coop map for VC1 created by Vaclav, Alpha Team, www.alpha-team.xf.cz

This is a remake of Arooga City map by Tune. Last year Bob reworked Tune's map. It could be played by 16 players (6 players only on original Arooga City) against 42 bots. Some objects were added into the map and some bots were moved. Also respawn points were moved on the opposite map side. But Bob's version had one fundamental mistake - character of Hawkins had white face (missing texture). So that map was removed from www.vietcong-coop.net website for repairing. But Bob has never repaired his map because of lack of free time.
Some time ago I tried to repair Bob's map and I added some small improvements - new US uniform skin, new skins for some weapons (AK47, Scorpion, Thompson, M1, M14, Remington 870), more bots and more waypoints for them, new object of sightseeing tower, US weapons for some bots, the fence in Baikal street was removed, etc.

My version of map has slightly different name compared to Bob's version:
[AT]urban_warfare - old version (Bob)
[AT]Urban_Warfare - actual version

IMPORTANT: If you don't have the Fist Alpha Add-on, some of the bots will look like "Hawkins" (including new US uniform skin, but with Vietnamese caps).

Enjoy urban warfare. :-)
Vaclav

Coop mode only.
12 players
51 bots
28877 KB
Alpha Team [AT]
05.11.2009 00:41:23
[AT]_Blair_Witch_.zipBlair Witch 1_20090710233251.jpg[AT]_Blair_Witch_
Coop map for VC1 created by Bob, Alpha Team, www.alpha-team.xf.cz

This is a remake of Haiphong-2.5 map. Dark night and horror atmosphere.

Coop
10 players
29 VCs
14372 KB
Alpha Team [AT]
10.07.2009 23:33:27
[jpv]bigriverbeta2.zip10 player co-op map.

Mission objective: Kill all US.
9573 KB
[JPV]
04.07.2006 16:16:55
[jpv]cambodiabeta1.zip10 player co-op map.

Mission objectives:
- Coop mode: Kill all US.
- CoopTarget mode: Kill Rosenfield & go to LZ.

Features: Random AI spawn positions.
11588 KB
[JPV]
04.07.2006 16:16:48
[jpv]firefightbeta1.zip10 player co-op map.

Mission objective: Kill all US.
11587 KB
[JPV]
04.07.2006 16:16:43
[jpv]killzonebeta3.zip10 player co-op map.

Mission objective: Kill all US.
5543 KB
[JPV]
04.07.2006 16:16:37
[jpv]medicpatrolb3.zip10 player co-op map.

Mission objectives:
- Coop mode: Kill all US.
- CoopTarget mode: Kill Rosenfield.
9509 KB
[JPV]
04.07.2006 16:15:29
[jpv]nightbeta2.zip10 player co-op map.

Mission objective: Kill all VC.
9322 KB
[JPV]
04.07.2006 16:16:31
[jpv]oldtemplebeta3.zip10 player co-op map.

Mission objectives:
- Coop mode: Kill all US.
- CoopTarget mode: Kill Rosenfield.
12243 KB
[JPV]
04.07.2006 16:15:44
[jpv]portbeta3.zip10 player co-op map.

Mission objective: Kill all VC.
9038 KB
[JPV]
04.07.2006 16:15:57
[jpv]radiorelay2beta5.zip10 player co-op map.

Mission objective: Defend the hill against VC hordes. You must not let them reach the radio relay! There is postponement time for 2 minutes! Prepare for attack.
5975 KB
[JPV]
04.07.2006 16:15:51
[jpv]streamvcbeta2.zip10 player co-op map.

Mission objectives:
- Coop mode: Kill all US.
- CoopTarget mode: Kill the pilot.
5026 KB
[JPV]
04.07.2006 16:15:37
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Total of 646 files
Last updated 20.3.2004 12:39:44 / Don Turtuma