If you want to link to a file, use the "Link to file" link for that. Direct linking to the files itself is prohibited.
coop.rar | The missing coop.c script from the Vietcong Scripting SDK (vc_script_sdk096.zip). | 2 KB | | 08.01.2008 15:18:41 |
vc_coop.rar | vc_coop.c This is a script that I've converted from the original coop.c script, it allows players to play coop as VC.
This is not the script that I use on my maps, so there's no fancy stuff like AI allies, AI patrols, LZ end rule, Assassination mode etc. | 3 KB | | 01.06.2004 19:26:33 |
Tiroliene script.rar | Tirolienne script
author : [SGC] Xeron | 5 KB | | 17.09.2012 00:29:46 |
tdmc.c | TDMC script, based on the TDM example script from the Vietcong SDK.
The difference to the normal TDM is that players can choose their weapons and weapons placed on the map are disabled. | 6 KB | | 09.07.2005 14:30:49 |
WCXplugin.rar | This plugin allows the Editors to get the proper files from the packed .cbf formats in the maps folder
This is required to make VC1 maps into VC2 maps...
Place this extracted file into your root Total Commander folder
Chavez_US | 18 KB | | 16.12.2006 17:37:47 |
BFCreator.zip | Creates CBF archives. Try this if the Total Commander plugin won't work. | 34 KB | | 26.12.2010 16:23:19 |
3DSMax.OBJPlugs.rar | Here are some plugins that you can use for your 3dsmax versions...
this will allow you to export your max objects/terrains from higher max versions to lower max versions (and vice versa) without errors...
Choose export (or import) wavefront ?.OBJ and youre good to go...
Rick (Chavez/Chavez_US) | 42 KB | | 11.12.2006 07:28:37 |
Helemt pack.rar | Heres a pack which contains two helmets that can be edited. They are in the DDS format so you will need to get a DDS plugin for photoshop to edit them.
Send the files to me (Chris).
Thanks. | 65 KB | | 20.01.2006 19:00:28 |
TMG-ScriptPackv1.7z | Most of the scripts that I've made for VC1, you can use these as you like, just give me credits.
Extract to Vietcong\dev\compiler\inc
- Don | 90 KB | | 21.02.2009 09:59:45 |
BasicEditingPack.rar | this is a basic tutorial so you can set up the correct file structure for editing , also includes the correct files for coop map making...included inside is 54 scripts for vc set to battlemode with one A.I. machinegunner, and also the dxtex tool so you can view textures associated w/ objects...make sure you have editor downloaded...please read instruction notepads in each section before setting this up in your levels folder (within the vietcong folder...)
Have fun and enjoy the tutorials within the editor....
Each map i create averages 30+ hours...but WE (all of us the die hard editors from all the different entities) help keep this game alive...something new every 3 weeks or so it seems...i hope Vietcong#2 has an editor for it!....
Chavez
www.VietnamEliteTeamwork.com
****UPDATED 12-28-05****
| 104 KB | | 29.12.2005 07:14:22 |
vc_script_sdk096.zip | Vietcong Scripting SDK v0.96 including Coop! | 260 KB | | 30.04.2004 15:59:16 |
3dsmax6Plugins.rar | Create a file called PteroMax plugins...put this .rar in that folder...extract contents in there...cut paste contents of each folder in the respective folders within your Max program folder...
Put "contents" of cfg folder into your Max cfg folder. Put "contents" of plugins into your Max plugins folder. Put pterotools folder (located in the scripts folder) into your Max scripts folder. Put "contents" of startup folder (located in the scripts folder) into your Max startup folder Put "contents" of discreet folder (located in the UI folder) into your Max discreet folder. Put "contents" of icons folder (located in the UI folder) into your Max icons folder. Put "contents" of macroscripts folder (located in the UI folder) into your Max macroscripts folder.
Chavez_US/Chavez | 278 KB | | 06.12.2005 17:43:04 |
3dsmax8Plugins.rar | Create a file called PteroMax plugins...put this .rar in that folder...extract contents in there...cut paste contents of each folder in the respective folders within your Max program folder...
Put "contents" of cfg folder into your Max cfg folder. Put "contents" of plugins into your Max plugins folder. Put pterotools folder (located in the scripts folder) into your Max scripts folder. Put "contents" of startup folder (located in the scripts folder) into your Max startup folder Put "contents" of discreet folder (located in the UI folder) into your Max discreet folder. Put "contents" of icons folder (located in the UI folder) into your Max icons folder. Put "contents" of macroscripts folder (located in the UI folder) into your Max macroscripts folder.
Chavez_US/Chavez | 285 KB | | 06.12.2005 17:44:03 |
ChavezGrass.rar | VET - Chavez Grass Objects for Editor
3 styles of 3 each (Straight w bend, Sloped w bend, and circular)
1. Place BES's in Levels->Mapname->OBJ folder 2. Place textures in Levels->Mapname->Tex folder 3. Open Editor 4. Click Tools -> Rebuild TexDb 5. Click File -> Open -> Mapname.sco 6. In Editor Panel -> Database -> Current Level -> OBJ(ECTS) will be the files you are looking for...
If you can think of any other variations let me know...
http://www.freewebs.com/vietnameliteteamwork/ http://eliteteamwork.proboards.com/index.cgi?
Chavez_US (Rick) | 549 KB | | 02.04.2012 02:57:41 |
VCSkinTutorial_en.pdf | Tutorial for new Vietcong skins by [VCK]Mike | 944 KB | | 10.09.2004 18:46:15 |
smallobject_pack.rar | Collection of objects for maps. | 1136 KB | | 15.05.2004 18:12:22 |
TMG-CoopTest.7z | Test level utilizing the scripts found in inc\tmg. There's a lot of weird and fun stuff going on. :)
THIS IS NOT A WORKING LEVEL TO USE IN THE GAME!!! If you're not interested in VC1 editing there's no point in downloading this. :)
- Don | 2071 KB | | 19.02.2009 20:45:18 |
InterceptorPack.rar | This is the Interceptor Pack i created because Willem Peits link is corrupted...Hope this helps you all make some good maps...
Chavez/Chavez_US (Co-founder VietnamEliteTeamwork, 3dsmax Editor, US Navy Veteran)
Visit www.VietnamEliteTeamwork.com at your convenience...
UPDATED 1-11-09 - It has come to my attention i failed to include the test.exe portion of this pack. Im not sure why anyone didnt tell me it didnt work for them, but finally this is here now. Great program, with good results...Rick (Chavez_US - VET) | 2707 KB | | 14.01.2009 08:45:21 |
Objects.rar | Some Objects I found | 3394 KB | | 30.05.2004 13:50:12 |
FoxxxyMap.zip | Terrain and sky files for maps. | 4192 KB | | 15.05.2004 18:11:43 |